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| Counter-Strike - General Discussion General Discussion for Counter-Strike |
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#1 (permalink) |
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Join Date: Oct 2006
Location: St Petersburg, FL
Age: 27
Posts: 42
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are we hack proof?
Just wondering. I know that the nw update to the server was supposed to eliminate the hacks for the most part. I was playing tonight after you fockers bailed on me. We had one guy playing that I swear I emptied an entire AK magazine into him point blank and he didn't die. I saw him take a lot of shots that should have killed him. I didn't/won't call him out in case he was just having a stellar night. Just wondering if we are hack proof.
BTW, great gaming tonight. we converted more over to the TG way of gaming. I love this server. ONly wish I could afford to contribute. |
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#2 (permalink) |
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Join Date: Nov 2004
Location: MN (Middle of Nowhere, MN)
Age: 25
Posts: 979
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Re: are we hack proof?
Funny thing about the ak point blank spray.....most of the bullets go way wide.
Not an uncommon thing to spray and pray and miss with 90% of the bullets at PBR with it.
__________________
a.k.a. NinjaPirateAssassin Celibacy is not Hereditary. Everybody should believe in something - I believe I'll have another drink. Happiness is like wetting your pants, everyone can see it but only you can feel the warmth. Flying is easy, Just throw yourself at the ground and miss!
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#3 (permalink) | |
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Join Date: Jun 2006
Location: Wichita KS
Age: 27
Posts: 207
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Re: are we hack proof?
Quote:
Best bet with the ak is a 1-2 shot burst quickly. I can't even recall the number o times I have charged an AK and one because the other person was holding down the trigger. Spray on a wall, step back, hold down the trigger, see how bad the aim is. Try bursting see how much better it is. |
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#5 (permalink) | |
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Join Date: Nov 2006
Location: Zephyrhills, FL
Age: 18
Posts: 2
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Re: are we hack proof?
Quote:
Anyways, I've noticed that CS:S has some very terrible hit-detection unless EVERYONE has a ping under 70. Pretty annoying when a shotgun at pbr doesn't do anything, but a usp can deliver multiple headers across the map. ![]() Grenades are annoying too, sometimes they do nothing even when a person is on top of them, and sometimes they do 80 when they're across the room. |
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#8 (permalink) |
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Join Date: Mar 2004
Location: Minneapolis, MN
Age: 19
Posts: 869
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Re: are we hack proof?
Nothing is ever "hack proof", but in this situation I would suggest your rates might be the issue. Unfortunately, I can barely understand them myself but I do know wrong ones will cause other player's models to appear away from actual hitboxes.
__________________
"Adios...blimp" -Assy McGee "All of the body parts they will never find, except all the peices that I saved." -Dickie Moist "Mmmmm, Duraflame." -Mountain Man "I don't like Sci-Fi, I love LOVE LOVE it!" - Gordon Crisp |
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#9 (permalink) |
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Join Date: Oct 2006
Location: St Petersburg, FL
Age: 27
Posts: 42
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Re: are we hack proof?
Yea, I played with the same guy earlier today and last night too. I think it wa a combination of me sucking at PBR and him getting lucky. His gameplay was average the last 2 times I played with this guy. He's on the level.
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