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Old 04-22-2007, 06:06 AM   #1 (permalink)

 
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hostages and timer

Hey all I was gonna say was is it possible, when the ct's have the hostages in tow and the timer runs out. is there a fix so that as long as you dont drop the hostages or die you can still rescue them, kinda like killing last terrorists, while the bomb is planted, you still have to defuse to win. I mean even since we get bonus money for just getting 1 hostage it would still be worth the save at the overage of the timer. Oh should this post be in tactic discussion?

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Old 04-22-2007, 10:09 AM   #2 (permalink)
 
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Re: hostages and timer

While that may be possible, I would'nt recommend it. That could cause some really long drawn out matches. The timer is there as a goal, to rescue within that time limit, not to start the rescue within that time.
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Old 04-22-2007, 05:27 PM   #3 (permalink)


 
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Re: hostages and timer

I would agree with hogan here. It would be cool to have a seperate timer after the regular timer while the hostages are following but that's not gonna happen anytime soon.
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Old 04-22-2007, 07:42 PM   #4 (permalink)

 
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Re: hostages and timer

ok just asking Now you have to tell the hostages you won't save them, cuz I won't Just joking

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Old 04-23-2007, 03:04 PM   #5 (permalink)
 
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Re: hostages and timer

How 'bout a 15 second add per hostage taken? This way, if you get 2, you get 30 extra seconds, which should be enough to bring them to the rescue zone but won't cause drawn out matches. Of course it would have to be made so that you can only get the extra time once.
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Old 04-25-2007, 03:55 PM   #6 (permalink)
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Re: hostages and timer

Quote:
Originally Posted by Potshot View Post
How 'bout a 15 second add per hostage taken? This way, if you get 2, you get 30 extra seconds, which should be enough to bring them to the rescue zone but won't cause drawn out matches. Of course it would have to be made so that you can only get the extra time once.
When you tag a hostage for the first time, you are given +$100. I saw a mod once that also added to your score... perhaps there's a way to bundle this benefit with a bonus to the timer.
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Old 04-25-2007, 04:24 PM   #7 (permalink)



 
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Re: hostages and timer

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Originally Posted by poe View Post
When you tag a hostage for the first time, you are given +$100. I saw a mod once that also added to your score... perhaps there's a way to bundle this benefit with a bonus to the timer.
Perhaps theres a way to bundle YOUR A$$ BACK ON THE SERVER!!!! You missed some serious tactical knifage yesterday man... I even said, after my third slashing, "man I miss poe, we used to have some good knife action" LOL stop learning already!!!! jeez
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Old 04-25-2007, 05:22 PM   #8 (permalink)
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Re: hostages and timer

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Originally Posted by Gogeta View Post
Perhaps theres a way to bundle YOUR A$$ BACK ON THE SERVER!!!! You missed some serious tactical knifage yesterday man... I even said, after my third slashing, "man I miss poe, we used to have some good knife action" LOL stop learning already!!!! jeez
Goodness, the jealousy burns the blood! I head home May 3rd, so I should be up and running again by the second week of May. Hoorah!

... and while you're trying to knife me, I'll steal ur hostages cuz all your bases are belong to us. Then knife ya.
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Old 04-25-2007, 05:35 PM   #9 (permalink)



 
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Re: hostages and timer

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Goodness, the jealousy burns the blood! I head home May 3rd, so I should be up and running again by the second week of May. Hoorah!

... and while you're trying to knife me, I'll steal ur hostages cuz all your bases are belong to us. Then knife ya.
H000ray!!! and btw. ... youll never see me just like those other poor souls xD
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Old 04-26-2007, 11:55 AM   #10 (permalink)
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Re: hostages and timer

And if someone is adept at using ES_Scripts, maybe they can dig through this and find what's needed...

http://forums.mattie.info/cs/forums/...=hostage+score
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Old 04-27-2007, 05:29 PM   #11 (permalink)

 
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Re: hostages and timer

Don't listen to him Poe, it was ah uhh, it was a lucky knife, I mean I said timeout or sumtin, hes fibbin I'm telling ya
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