Go Back   Tactical Gamer > Tactical > Counter-Strike Source > Counter-Strike - General Discussion


Counter-Strike - General Discussion General Discussion for Counter-Strike

Reply
 
Thread Tools
Old 05-13-2007, 08:15 PM   #16 (permalink)
 
Fearfull Dave's Avatar
 
Join Date: Feb 2006
Location: U.S.
Age: 18
Posts: 170
Re: The stockpiling of nades?

yeah, and while realism is important to a certain extent its just lame. I mean there is a reason i dont want to grow up to be a counter-terrorist
__________________
Fearfull Dave is offline   Reply With Quote
Old 05-13-2007, 09:09 PM   #17 (permalink)
 
HairyNevus's Avatar
 
Join Date: Mar 2004
Location: Minneapolis, MN
Age: 19
Posts: 869
Re: The stockpiling of nades?

I think we should look at it like what it supposed to have been going on in a story-line scenario of the game. I mean, the reason we have long buy time is because the [Counter-]Terrorists would have been briefed on the situation and all this blah blah blah that's about to happen. So, would it be reasonable to assume that a defensive team would have stockpiled grenades in the event they would be holed up and S.O.L? I think so, but it's honestly debatable. I've seen defensive snipers buy a SMG or something to fall back on just in case, so this is similar.
__________________
"Adios...blimp" -Assy McGee
"All of the body parts they will never find, except all the peices that I saved." -Dickie Moist
"Mmmmm, Duraflame." -Mountain Man
"I don't like Sci-Fi, I love LOVE LOVE it!" - Gordon Crisp
HairyNevus is offline   Reply With Quote
Sponsored links
Old 05-13-2007, 10:47 PM   #18 (permalink)
 
[tR]Mad Mac's Avatar
 
Join Date: Sep 2005
Location: University of Florida, USA
Age: 23
Posts: 6
Re: The stockpiling of nades?

I'll be the first to admit that I am a big user of this "tactic". I usually drop 4 nades inside the hostage building in Italy to keep CT's out of the dark room, or 4 inside garage hostage room in Arctic storm to throw around the corners.

But when asked to stop (Dirt did so on Friday night), I always do. If it is outlawed on the server, I will cease to do it.

My personal opinion is that it is my money to spend, and I do not recover my losses at the end of the round. It really does help the defending team, but I know it can be annoying for the people on the receiving side.

-True Anomaly
[tR]Mad Mac is offline   Reply With Quote
Old 05-14-2007, 08:14 AM   #19 (permalink)

 
† Disciple †'s Avatar
 
Join Date: Dec 2006
Location: Garden Of England
Age: 21
Posts: 1,882
Re: The stockpiling of nades?

I very much like this tactic (great way to hold a rush), however as Ouija said yes it does get teadious when on the end of one of these and HE barrages. Therefore we should come to a compromise now i believe that if there was a limit of 8 nades a team could buy, as Vulcan surgested then this would be very sensible. For starters this would mean if you wanted a little nade stockpile then your team would have to work together to place their nades in the hands of a few designated Grenadeirs (since youve only got a total of 8 that means your putting some faith in your team mates). Secondly this limit would mean that the opposing team would be able to counter the stock pile tactic with some simple use of subtraction (8 nades - 4 nades = 4 possible nades left in there arsenal).
__________________



"A pessimist sees the difficulty in every opportunity; an optimist sees the opportunity in every difficulty."
Winston Churchill
† Disciple † is online now   Reply With Quote
Old 05-14-2007, 12:14 PM   #20 (permalink)
 
doorway 27's Avatar
 
Join Date: Jun 2005
Location: Florida
Age: 35
Posts: 468
Re: The stockpiling of nades?

Not a fan of the nade stockpile, I think an 8 nade limit would be cool though. At least it's not an endless supply, and to make it most effective you would actually have to think about their use instead of just chucking a ton of nades everywhere.
__________________
doorway 27 is offline   Reply With Quote
Old 05-14-2007, 01:17 PM   #21 (permalink)


 
SloppyJoe's Avatar
 
Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,179
Re: The stockpiling of nades?

I like the fact that you can drop/trade nades with teammates. It provides a useful function in the game.

However, I don't care much at all for stockpiling, it tends to turn the game into spam warfare. The team that is doing better, ie, has more money, can do it and unbalance the game fairly well (I think the whole money system sucks anyways). I don't like watching players dump 30 various grenades on the ground, it grates on my nerves for sure. Then there is the issue of "it's my money to spend the way I want," which I disagree with to some extent. Sure, buy up what suits you, but if you spend "your" money poorly, the team suffers. The team can't possibly use 30 grenades. Better to use that money to help buy teammates weapons or even save it for next round than waste it on buying all the nades you can.

I would vote for either no stockpiles or very limited amounts.
__________________
.


Serving the [4th Force Recon] since June 2007
[Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
"The success of what we do depends upon people valuing the team over themselves."
- Wulfyn
SloppyJoe is offline   Reply With Quote
Sponsored links
Old 05-14-2007, 01:47 PM   #22 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 29
Posts: 7,180
Re: The stockpiling of nades?

I'll test if this restriction counts for dropped nades as well.
__________________



Vulcan is offline   Reply With Quote
Old 05-14-2007, 11:52 PM   #23 (permalink)

 
sparhawkxx's Avatar
 
Join Date: Jan 2007
Location: Louisiana
Posts: 1,848
Re: The stockpiling of nades?

Ok who said it eats into plan time? I'm with him. I want everyone in position ready for an onslaught.


Thank you


FUN FUN R&R
__________________
FUN FUN
sparhawkxx is offline   Reply With Quote
Old 05-15-2007, 07:58 AM   #24 (permalink)
 
Join Date: Apr 2007
Location: Finland
Posts: 284
Re: The stockpiling of nades?

I like the idea that you can buy 4 of any kind of nade, but that's it. You can't buy anymore after 4 nades.
Potshot is offline   Reply With Quote
Old 05-15-2007, 02:20 PM   #25 (permalink)

 
MagnaCentipede's Avatar
 
Join Date: May 2007
Posts: 1,902
Re: The stockpiling of nades?

The buy-four method would introduce the problem of two-man mortar teams who load up eight HEs and spam a key path for a half-minute. The stockpile is really only logical for T-side Hostage scenario, and the normal carry limits have seemed fair enough forever.

My suggestion is to simply limit the stockpile to the number of players on the team. If it's four-v-four, you may pile four nades on the ground. I'm confident the community is self-policing enough to deter over-stocking, this wouldn't require further server modification, and with a server limit of sixteen, the afore-proposed eight limit is automatically enforced while not becoming too lenient in smaller matches.
MagnaCentipede is offline   Reply With Quote
Sponsored links
Old 05-15-2007, 02:35 PM   #26 (permalink)


 
Gogeta's Avatar
 
Join Date: Jul 2005
Location: Statesboro, GA
Age: 31
Posts: 3,140
Re: The stockpiling of nades?

Quote:
Originally Posted by MagnaCentipede View Post
The buy-four method would introduce the problem of two-man mortar teams who load up eight HEs and spam a key path for a half-minute. The stockpile is really only logical for T-side Hostage scenario, and the normal carry limits have seemed fair enough forever.

My suggestion is to simply limit the stockpile to the number of players on the team. If it's four-v-four, you may pile four nades on the ground. I'm confident the community is self-policing enough to deter over-stocking, this wouldn't require further server modification, and with a server limit of sixteen, the afore-proposed eight limit is automatically enforced while not becoming too lenient in smaller matches.
Welcome to the forums Viashino(sp?) I think i remember the name sandstalker....wheres he at these days ?
__________________
|TG-4th| Gogeta




Gogeta is offline   Reply With Quote
Old 05-15-2007, 02:54 PM   #27 (permalink)

 
MagnaCentipede's Avatar
 
Join Date: May 2007
Posts: 1,902
Re: The stockpiling of nades?

+1 for wisdom.

Sands decided he wants to play smashed Mario brothers or something. I've no clue, but he decided to combine that with two evening summer courses a night, and remove himself from The Game. So now, my clan is being lead by I, the mascot. And don't get me started on the issues of server payments and getting organised for CAL-O/S8. I have a sorta-news post on the forums (theviashino.com/forums) so hit that up if you're interested.
MagnaCentipede is offline   Reply With Quote
Old 05-15-2007, 02:57 PM   #28 (permalink)


 
Gogeta's Avatar
 
Join Date: Jul 2005
Location: Statesboro, GA
Age: 31
Posts: 3,140
Re: The stockpiling of nades?

Quote:
Originally Posted by MagnaCentipede View Post
+1 for wisdom.

Sands decided he wants to play smashed Mario brothers or something. I've no clue, but he decided to combine that with two evening summer courses a night, and remove himself from The Game. So now, my clan is being lead by I, the mascot. And don't get me started on the issues of server payments and getting organised for CAL-O/S8. I have a sorta-news post on the forums (theviashino.com/forums) so hit that up if you're interested.
D'oh ... Tough break... Hope you straighten your team out before S8 begins
__________________
|TG-4th| Gogeta




Gogeta is offline   Reply With Quote
Old 05-19-2007, 12:35 AM   #29 (permalink)
 
Stuntguru's Avatar
 
Join Date: Apr 2007
Posts: 31
Talking Re: The stockpiling of nades?

I say no Nade stock piles.
Stuntguru is offline   Reply With Quote
Old 05-19-2007, 11:34 PM   #30 (permalink)
 
BoomerKuwanger's Avatar
 
Join Date: May 2007
Posts: 1
Re: The stockpiling of nades?

I myself love nades and would carry a bag full around with me if I could, but with such a huge impact that the nade has in this "Realism" server is more than enough with just the one you carry on you, part of tactics is using it at the opportune moment. If you have more than 1 at your desposal your gonna end up wasting them, giving away position and/or wiping a team. I say learn to use what you have, same with flashes no one wants 16 flashes coming around a corner for a full minute.. Just my opinion. You don't allow smoke spamming, why would another nade be of any other difference.
BoomerKuwanger is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 06:42 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved