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Old 06-02-2007, 01:01 AM   #1 (permalink)
 
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No Death Notices

Played the lockdown tonight and I have got to say the no deathnotice was great. I feel that without the death notices it forced even more communication. Further more I noticed players were using even more caution in their tacticts. Great game play guys .. I vote for permanent no death notices..
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Old 06-02-2007, 01:56 AM   #2 (permalink)
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Re: No Death Notices

Problem gone. Just needed a map change.
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Old 06-02-2007, 02:29 AM   #3 (permalink)

 
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Re: No Death Notices

It messed me up cuz I'm used to knowing what gun kills who. And knowing where they are. But I still like it. I'm just asking but Is there technology that will tell another solider at least whos heart has stoped beating in a fire fight, or is that future weapons? Knowing whos down instantly instead of tab would be nice. Or is the next step not having tab until dead? Talk about scare people I think its scary not knowing, much more realistic I would trade off tab just to see who died on my team tho. Great games all. Was you scared?


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Old 06-02-2007, 02:41 AM   #4 (permalink)
 
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Re: No Death Notices

Yeah, it was pretty awesome. Kudos to the designer. Now we just need to work out the "it doesn't work for me!" bug.
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Old 06-02-2007, 04:09 AM   #5 (permalink)

 
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Re: No Death Notices

I choose to disagree. I don't like it for at least five good reasons. But I've already been warned on disagreeing with administration on the forums so ye can figure them out yourselves.
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Old 06-02-2007, 09:03 AM   #6 (permalink)

 
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Re: No Death Notices

Quote:
Originally Posted by MagnaCentipede View Post
I choose to disagree. I don't like it for at least five good reasons. But I've already been warned on disagreeing with administration on the forums so ye can figure them out yourselves.
Its true. I've heard they have special camps for 'disagree-ers'. Be careful.



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Old 06-02-2007, 09:11 AM   #7 (permalink)
 
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Re: No Death Notices

Quote:
Originally Posted by sparhawkxx View Post
It messed me up cuz I'm used to knowing what gun kills who. And knowing where they are. But I still like it. I'm just asking but Is there technology that will tell another solider at least whos heart has stoped beating in a fire fight, or is that future weapons? Knowing whos down instantly instead of tab would be nice. Or is the next step not having tab until dead? Talk about scare people I think its scary not knowing, much more realistic I would trade off tab just to see who died on my team tho. Great games all. Was you scared?


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Old 06-02-2007, 09:20 AM   #8 (permalink)


 
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Re: No Death Notices

There are still some bugs to work out but for a couple reasons this won't be a permanent change. One of those is that new players who have never played on our server will have serious shelter shock with everything loaded. This is something i'd love to have on an every day basis though, providing we had the players to support it.
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Old 06-02-2007, 11:14 AM   #9 (permalink)
 
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Re: No Death Notices

If it can be enabled by an administrator when the general populace wants it and disabled when the administrator leaves, we could have it during normal games. I might just tell everyone to set it themselves... we'll see how that works out.
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Old 06-02-2007, 11:33 AM   #10 (permalink)


 
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Re: No Death Notices

Magna, feel free to list your grievances here. I'm interested to hear a reaction from the community, as it was a major change the server underwent.
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Old 06-02-2007, 12:22 PM   #11 (permalink)
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Re: No Death Notices

This is the most horrible thing that can be thought of.
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Old 06-02-2007, 12:27 PM   #12 (permalink)
 
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Re: No Death Notices

Hmmm....It seems to me that it is clear we need another server since we are quite often full. Do we wait until it is full of only supporters also?
The additional server would be a supporter only server. It could have the full benefit of realism mod as to not having to worry about new non-TG players coming in and "freakin out".
I think if you want to play realism it should be comm only. No minimap. No TAB. No death notice.
I think we then would need a new "technique" to use comms so as not to have everyone talk at once or when a question is asked that only one answers not ten. A pecking order somehow. We lose so much listening for enemy time in game I notice.
We would really have to know the maps to be very effective. So that would require supporter vote for which maps on supporter server.
Just thinking out loud.
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Old 06-02-2007, 12:49 PM   #13 (permalink)
 
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Re: No Death Notices

I loved it.
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Old 06-02-2007, 01:22 PM   #14 (permalink)


 
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Re: No Death Notices

good times.

You can still see friendlies go down by their X on the map.
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Old 06-02-2007, 01:36 PM   #15 (permalink)


 
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Re: No Death Notices

Yeah, I loved this mod. It's something that even Root had looked into a couple years ago, but at that time it just didn't work out. Most of us wanted it, and now we have it. There is always going to be a few nay-sayers but I'd suggest giving it a chance.

We try to strive for realism here.
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