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Counter-Strike - Official Rules, Announcements and SOPs. This forum is required reading for all Counter-Strike Source players and will contain any official news, rules, announcements and standard operating procedures (SOPs).

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Old 11-22-2005, 01:32 PM   #1 (permalink)
 
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SOP clarifications

An update to the SOP forum is pending. In the interim, please check this thread for clarifications requested by players.

Crackjumping? Crackjumping is jumping for ANY reason EXCEPT to get onto objects such as boxes and railings.

The bomb is in an area of the map that is physically impossible to reach : Inform the CT's of the situation. Both teams should then complete the following objective : terminate the opposing force.

What offences can an admin slay / kick / ban for? Admins are free to take whatever action they deem necessary to maintain the high standards we demand on our servers. Any issues should be taken up with the admin in question via PM or email. If unresolved, these issues may be escalated to Vulcan. Anyone bringing issues up in the forums, or in-game, will be dealt with.

What about boundaries? There are no boundaries. Your team has an objective to complete. Make sure that your location is appropriate based on the various factors that have been discussed in the general PCS forum.

Standing on hostages? This is unacceptable behaviour.

Chain of command? By default the bomber has command of the T's. The whole team may agree a commander for an entire map. If a commander is agreed, chain of command is at their discretion.

The SOP forum states "identify team leaders, and follow them, or do what they say." PCS Proven players will generally fit the team leader role best.

Objects blocking hostages / bombs? You may obstruct the OpFor, providing the obstruction can easily be overcome. Blocking in a way that prevents the OpFor from reaching the area, or prevents the hostages from moving is unacceptable. In short, you may make life as difficult as you want, but you may not use objects / game physics to make it impossible for the other team to complete its objective.

Nade spamming? Nade spamming is unaccpetable. Repeatedly buying nades because you have a clear valid target is acceptable. Restocking when rescuing hostages is acceptable. The same applies to gunfire. Suppression fire on an area where you have seen a target is a valid tactical action. Shooting randomly is not.

Do not buy multiple nades and drop them on the ground. This translates to nade spamming at spawn at the start of a round when buy time is active. Those who do not comply with this by the admins will recieve a ban.

Blind fire? Firing without any evidence to suggest a target is considered blind firing. This applies on all maps, not just near hostages. This is not CAL, where players shoot every single hiding place on the off chance that a target is there. Players are required to show extra caution when dealing with hostages. Neither team is permitted to kill hostages.

Who gets the oddman? There is no rule at the present time regarding this.

All of the above are subject to change.
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Last edited by Vulcan; 01-23-2008 at 11:16 AM.
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Old 12-02-2005, 08:42 PM   #2 (permalink)
 
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Re: SOP clarifications

Another update :

What does cc mean? CC = click click. A double tap on the TX (transmit) key of a radio to convey an affirmative. It's faster and quieter than talking. If you bind a key to "say_team cc" it also means you can hit 1 button instead of 2 (C, 1) when speed counts.
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