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Old 05-14-2008, 06:55 PM   #16 (permalink)
 
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Re: Stockpilling

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Originally Posted by Sirusblk View Post
Hmmm this may be off topic a bit, but it sounds like it'd be kinda cool to be able to carry two guns at once (with the lack of a pistol) maybe by moving slower
I don't think its possible
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Old 05-15-2008, 01:34 PM   #17 (permalink)
 
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Re: Stockpilling

If i scout, i usually buy two guns (mp5) and just keep throwing both of them until i am in position. It is really effective, and the mp5 ha saved my butt in numerous occasions because the oppsosing team thought they were pushing up on a sniper, not a person with an automatic weapon. But if it is against the rules, then i wont do that anymore. My shiny deagle will have to do the job
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Old 05-15-2008, 05:39 PM   #18 (permalink)
 
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Re: Stockpilling

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Originally Posted by ultima110 View Post
If i scout, i usually buy two guns (mp5) and just keep throwing both of them until i am in position. It is really effective, and the mp5 ha saved my butt in numerous occasions because the oppsosing team thought they were pushing up on a sniper, not a person with an automatic weapon. But if it is against the rules, then i wont do that anymore. My shiny deagle will have to do the job
Scout has better accuracy no scoping then scoping.
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Old 05-15-2008, 06:16 PM   #19 (permalink)
 
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Re: Stockpilling

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Originally Posted by Sara View Post
Scout has better accuracy no scoping then scoping.
Relevance? Stop posting useless posts.

Yeah I can see it being against the rules(More than 2 guns in your possession), but then again there are usually guns lying on the ground beside you...
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Old 05-15-2008, 06:23 PM   #20 (permalink)
 
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Re: Stockpilling

Yah as long as you're not the first to die and you're sticking with your team you can always pick up a dead team mate's gun
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Old 05-15-2008, 09:22 PM   #21 (permalink)
 
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Re: Stockpilling

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Originally Posted by Sara View Post
Scout has better accuracy no scoping then scoping.
Quote:
Originally Posted by Kulmar View Post
Relevance? Stop posting useless posts.

Yeah I can see it being against the rules(More than 2 guns in your possession), but then again there are usually guns lying on the ground beside you...
There was a relevance to that post. - He said "I'll take out my shiney deagle"
I said. Scout has better accuracy no scoping then scoping. Giving my opinion on his post.
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Old 05-16-2008, 01:14 AM   #22 (permalink)
 
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Re: Stockpilling

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Originally Posted by Sara View Post
There was a relevance to that post. - He said "I'll take out my shiney deagle"
I said. Scout has better accuracy no scoping then scoping. Giving my opinion on his post.
Yeah well, this thread is about stockpiling weapons, not how accurate they are.
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Old 05-23-2008, 09:58 PM   #23 (permalink)
 
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Re: Stockpilling

I say you can have a fall back gun specifically for a sniper.
Here's why.
Realistically a military sniper would more than likely carry some sort of weapon in a drag bag.
Usually a rifle for when things get tight.
But considering CS:S is more urban oriented.
I don't think a drag bag would be the case.
I still think it falls within the realm of a realistic combat situation
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Old 06-01-2008, 05:28 PM   #24 (permalink)
 
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Re: Stockpilling

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Originally Posted by Sirusblk View Post
Hmmm this may be off topic a bit, but it sounds like it'd be kinda cool to be able to carry two guns at once (with the lack of a pistol) maybe by moving slower
It would certainly be interesting. I can also see how carrying a weapon slung across your back, as well as a scout, could be realistic. But then again maybe I've seen too many movies. Obviously you'd have to write in something that makes it take slightly longer (ie, you're dropping a gun, taking one out from your back, and putting the other there). I doubt this would be possible without modification of the source engine, though.

I don't really see a problem with someone keeping a gun at spawn for backup while sniping, but generally the pistols are good enough sidearms that you shouldn't need to. A well placed Desert Eagle or P228 shot is just as good as the MP5. There's almost always a dead teammate somewhere, too, especially if you're moving off sniper to assault/defend close range. As I've mentioned, sticking with a buddy is very, very helpful.
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Old 06-02-2008, 04:47 AM   #25 (permalink)
 
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Re: Stockpilling

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Originally Posted by Shardz View Post
It would certainly be interesting. I can also see how carrying a weapon slung across your back, as well as a scout, could be realistic. But then again maybe I've seen too many movies. Obviously you'd have to write in something that makes it take slightly longer (ie, you're dropping a gun, taking one out from your back, and putting the other there). I doubt this would be possible without modification of the source engine, though.
It's very possible with Mattie Eventscripts
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Old 06-02-2008, 08:08 PM   #26 (permalink)
 
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Re: Stockpilling

I'm only against doing this because I think that scouting should have a downside. Being a scouter should come with the downside that you might not have an extra assaulter, unless someone dies. To be honest, I don't like how instead of actually working as a sniper the whole round, people basically go:"brb, scouting" and then join the assault with an AK or M4 after headshotting the first poor guy to push out. If anything, snipers should be limited to only the scout as a main gun.
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Old 06-02-2008, 10:42 PM   #27 (permalink)
 
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Re: Stockpilling

Minus the fact that i believe this topic has been resolved in another thread by vulcan. Answer is no extra gun for a sniper you already have your side arm. And i have to agree with him, you chose your roll as a sniper you should stick with it or pick up another gun from from a corpse.

Love the name btw sirusblk fantastic book.
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Old 06-04-2008, 04:37 AM   #28 (permalink)
 
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Re: Stockpilling

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Love the name btw sirusblk fantastic book.
Thanks DocOpt
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Old 06-06-2008, 03:44 PM   #29 (permalink)
 
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Re: Stockpilling

This rule has it up and downs hehe i will only buy weapons for team m8's low on cash thats why i always type first 2 or 3 digits of my money (example 4600$ in teamsay 46 or 12350$ = 123 ) this is for getting the upperhand if one of your teamm8's is low on cash ...

STOCKPILLING is pretty mutch lame , and it can be used against you if your not carefull spamming and sprayin pickin up guns and getting fast kills in like this aint fair if you ask me
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Old 06-08-2008, 09:59 PM   #30 (permalink)
 
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Re: Stockpilling

Let me see if I can define stockpiling that is against tg rules:

Buying restricted count items such as HE Flash or SMOKE Grenades and dropping them in order to obtain an advantage over the opposing force. This is not allowed.

Buying a Rifle or Pistol for a teammate that cannot afford one is not stockpiling.

This is just my personal definition of stockpiling I hope it helps.
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