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| Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source |
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#1 (permalink) |
![]() Join Date: Aug 2006
Location: Detroit
Age: 24
Posts: 220
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Burying the bomb
I'm speaking specifically about de_witness, but this applies to any map where it would be possible.
On witness, if you plant B there are 2 trashcans nearby that you can knock over on to the bomb. You've probably seen it where if something is on top of the bomb and you dont move it before defusing, your defusal will interupt about midway through. I've made it a habit to try and get these cans on top of the bomb after I plant, and have gotten the OK from a few admins who I asked to make sure they wouldnt swing the hammer at me. Using a map object to make the bomb more difficult to defuse is ok, yes?
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ORGANBiTER | $_COOKIE['monster'] | UBiQ |
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#2 (permalink) |
![]() Join Date: Aug 2007
Location: Boise , ID
Posts: 832
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Re: Burying the bomb
It is realistic in my opinion, and since the server strives for realism...
Covering up the bomb in real life is the same as in here, if you cannot see it , then you cannot defuse. |
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#7 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Statesboro, GA
Age: 31
Posts: 3,496
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Re: Burying the bomb
Quote:
We can't just shuv stuff out of the way to defuse.. just my opinion on covering the bomb and exploiting the fact that the objects can interrupt the defuse(which is an engine exploit if i'm not mistaken) |
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#8 (permalink) |
![]() ![]() Join Date: Jan 2007
Location: Louisiana
Posts: 2,097
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Re: Burying the bomb
I learned a long time ago if its blocking you nade it. Chairs blocking a doorway to hostages you have to nade it. I am with Gogeta but also would think its ok if we can block the doors to rescuing hostages. I don't really like Exploits either
In real life I guess you would move the items with your hands so the next best thing is a nade correct? All we have.
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#12 (permalink) | |
![]() Join Date: Aug 2006
Location: Detroit
Age: 24
Posts: 220
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Re: Burying the bomb
Quote:
In HL2 you're actually able to pick things up (without the gravity gun). Is that something that's possible with CSS?
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ORGANBiTER | $_COOKIE['monster'] | UBiQ |
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#15 (permalink) |
![]() Join Date: Jul 2006
Location: Orange County
Age: 19
Posts: 1,083
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Re: Burying the bomb
I too think it's an exploit of the game engine. Especially since you can start defusing and magically get interupted.
It shouldn't be too hard to unlock the ability to pick up items with E just like half life 2. They use the same engine and I know the same code is there. If that was possible with say a mod I think it could be appropriate to cover it with trash and whatnot ![]() Until then though I view it as an exploit. Good question though ![]()
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