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04-08-2009, 09:13 AM #16
Re: Weapons at start of round
Depending if I'm T and the situation IE long range map I'll buy an ak and the favor will be on mine if I'm up close deagle and armor but generally as CT kit/full set of nades and that beauty p228.
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04-08-2009, 03:11 PM #17
Re: Weapons at start of round
"Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
" Ednos

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04-09-2009, 04:33 PM #18
Re: Weapons at start of round
Actually Sky, you do sometimes. Usually, when that nade goes off right at your feet.




Curiosity is going to kill this Cat.
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04-16-2009, 01:38 PM #19
Re: Weapons at start of round
I CAN FLY I CAN FLY I CAN <thud>
dude.... look how hard he hit that wall! OUCH!"Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
" Ednos

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12-17-2009, 11:44 AM #20
- Join Date
- Dec 2009
- Posts
- 1
Re: Weapons at start of round
I had to register just to ask you this: Do you start off with more than 800 in america? Or are you talking about public playing?
as for me, heres what i buy:
CT-side first round:
Kit, nade, flash
T-side first round
Depending, either armor, deagle or a set of nades. I usually buy he, flash n smoke at inferno f.e.
If first round was won:
MP5, armor.
Ultimate setup:
CT: Colt/awp, deagle, full armor, all nades, kit.
T: Same, but with ak.
Thats how most people play it as far as i know.
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12-19-2009, 03:37 AM #21
Re: Weapons at start of round
well there are 3 set-ups i use.
for both CT and T I'll buy armor and an m3, probably my best weapon.
if i'm a CT and want something else I go 5-7 (best pistol in the game) Kit, Armor, Grenade, Flashes
On a T I either use p228 <-- 1st choice or Deagle <--2nd coice with full nades and armor!
the mp5 is never a bad choice, Good, Reliable, accurate, and FAST!!!|TG-24th|Gen. Waffles CO
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12-19-2009, 12:29 PM #22
Re: Weapons at start of round
Evolution, to answer your question, we start with 2750, or something close to that.




Curiosity is going to kill this Cat.
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03-20-2010, 12:09 AM #23
- Join Date
- Jul 2009
- Posts
- 20
Re: Weapons at start of round
As CT: Usually 228 with armor, 1 flash, HE, and a kit (if I remember >.<). On occasion I`ll change it up if it`s a distance map and bring out a Famas with a smoke or flash.
As T: Usually the same as CT (minus the Famas).
I`ve given up on the MP5 and shotties.
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08-25-2010, 07:50 PM #24
Re: Weapons at start of round
I usually go in with an M3 and Kevlar, no matter which side.
On T Ill get a Mac-10 and kevlar
On CT Ill get a TMP and kevlar.McFadden-Lord of the Too-Large Sigs.
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