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02-13-2009, 09:42 PM
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#1 (permalink)
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Join Date: Mar 2006
Location: A small planet somewhere in the vicinity of Betelgeuse.
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Gopher Laddering
Example. Assault tactic. Red vent, moving up and down that ladder, shooting at someone at the other end of the vent. Up, shoot, down. Viable? I think it's sketchy.
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02-13-2009, 10:29 PM
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#2 (permalink)
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Join Date: Mar 2007
Location: Los Angeles, Ca
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Re: Gopher Laddering
i dont see anything wrong with it other than your aim is horrible when shooting off of ladders.
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02-14-2009, 01:13 AM
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#3 (permalink)
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Join Date: Mar 2006
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Re: Gopher Laddering
It's an epic realistic failure though. Who is honestly going to climb up a ladder, shoot, go back down, come back up, shoot again kind of thing. Yes, your aim is horrible, but I still think it's sketchy.
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02-14-2009, 01:40 AM
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#4 (permalink)
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Join Date: Jul 2008
Location: Maryland
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Re: Gopher Laddering
Well I don't have a problem with it considering whenever someone does it I generally just nade them in the face but I suppose in real life tactics it would not be useful at all or practical, lets here what the big dogs say about it.
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02-14-2009, 04:58 AM
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#5 (permalink)
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Join Date: Mar 2005
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Re: Gopher Laddering
Actually, sniper teams do this on ladders over walls and whatnot, they stablize themselves by placing their elbows on the object the ladder is leaning on. It can be done effectively, but with CS:S, it doesn't allow for it to look feasible. Pardon the pun but I'm on the fence with this one.
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02-14-2009, 06:14 AM
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#6 (permalink)
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Join Date: Apr 2007
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Re: Gopher Laddering
Yes, your aim is horrible, but that matters not when holding a shotgun. I killed Delta doing this earlier, which brought up the discussion.
I'm on the fence as well. I mean it's not completely realistic, but neither is having accurate shots while strafing back and forth... so I don't know.
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02-14-2009, 06:21 AM
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#7 (permalink)
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Join Date: Dec 2006
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Re: Gopher Laddering
I dunno if you were to stand on a ladder and hold with one hand you could lean up and shoot a pistal and then bend down, the game accounts for the inaccuracy of this itrself. Some imagination has to be used for alot of things such as climbing a ladder with a gun out are we expected to throw down weapons just to fit in with realism? I think some things justhave to be taken for the game engine being limited. I believe that the game does do a suffiecient job of effecting your aim but if others feel it shouldn't be allowed then I will enforce.
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02-14-2009, 05:32 PM
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#8 (permalink)
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Join Date: Oct 2008
Location: Yardley, PA 19067
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Re: Gopher Laddering
I don't have a problem with it because I feel if you limit their ability to do this, you will just create controversy on other similar subjects. I.E. players rushing up a ladder and shooting. We have to sometimes just let the gameplay control itself, if a player goes up a ladder and the enemy is there, are they not supposed to shoot because they just climbed the ladder? I would say that the player on the ladder has a disadvantage for a reason with their aim, and it should be upto the opposing player to be alert with their situation and prepared for anything taking their caution as they would with any other breach attempt (flashes, grenades) I think as long as communication and teamwork is in tact, players should not be too vulnerable to the point where it is unfair to one side. - Turbo
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02-15-2009, 02:09 AM
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#9 (permalink)
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Join Date: Mar 2006
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Re: Gopher Laddering
Quote:
Originally Posted by Xen
Actually, sniper teams do this on ladders over walls and whatnot, they stablize themselves by placing their elbows on the object the ladder is leaning on.
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I agree with this, because obviously, this is a viable tactic. But I'm talking about rushing up and down the ladder and whatnot. Sure, I could have naded him in the face, and it didn't occur to me until now, but the matter at hand is the ladder, not how it can be stopped.
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02-15-2009, 03:02 AM
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#10 (permalink)
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Join Date: Apr 2007
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Re: Gopher Laddering
Yeah I think everyone is missing the part of the title "Gopher" which means popping up and down taking a couple shots each time. It can be pretty accurate and effective, especially with guns that spray anyway ex. m3 shotgun.
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02-15-2009, 02:20 PM
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#11 (permalink)
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CSS & MMO Officer
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Re: Gopher Laddering
I would try to keep the gophering limited as it is a bit unrealistic and annoying. That means popping up and down repeatedly.
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02-16-2009, 11:22 PM
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#12 (permalink)
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Join Date: May 2003
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Re: Gopher Laddering
added: how often does this happen? This is the first time this has really come up and we've been playing this HOW LONG? So while I understand the problem, i think that this isn't going to be coming up very often.
Add to that the fact that accuracy is severly undermined and there is SOME realism in shooting while at a ladder...
I think problem is pretty much solved?
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02-16-2009, 11:31 PM
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#13 (permalink)
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CSS & MMO Officer
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Re: Gopher Laddering
Quote:
Originally Posted by Skylark
added: how often does this happen? This is the first time this has really come up and we've been playing this HOW LONG? So while I understand the problem, i think that this isn't going to be coming up very often.
Add to that the fact that accuracy is severly undermined and there is SOME realism in shooting while at a ladder...
I think problem is pretty much solved?
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It's not a problem atm.
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02-18-2009, 10:06 PM
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#14 (permalink)
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Join Date: Mar 2006
Location: A small planet somewhere in the vicinity of Betelgeuse.
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Re: Gopher Laddering
Agreed, it isn't really that much of a problem, this is really just for future notice. But as stated already, spraying weapons pretty much destroy the accuracy difference.
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03-03-2009, 04:34 AM
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#15 (permalink)
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Join Date: Jan 2007
Location: Louisiana
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Re: Gopher Laddering
I was spotting the vent above the hostages once and spotted a CT. I shot and got a headshot. Feeling this was totally ridiculous I will never do it again.Nor will I try to spell that word.
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