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| Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source |
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#32 (permalink) | |||
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Join Date: Mar 2004
Posts: 716
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Re: CS_Office
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#33 (permalink) | |
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Join Date: Mar 2004
Posts: 716
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Re: CS_Office
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#34 (permalink) | |||
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,148
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Re: CS_Office
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It's the player's responsibility to know if she's done this. Once she has (eliminated all routes to the objective), she's out of bounds. Hopefully I've been more clear than before.
__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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#35 (permalink) | |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,148
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Re: CS_Office
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If you know hostages get stuck on furniture, avoid furniture. As long as there's an open route somewhere, it's game on, I say. I like people doing things to make my job more difficult but still possible. I think it adds a lot to gameplay as long as you don't become too complacent in what you know.
__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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#37 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,066
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Re: CS_Office
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I don't really think this is a problem. I'm sorry that Fox had to deal with it, but most of the time, furniture will not stop the hostages, and even if they do stop, it's likely that there's an alternate route to take. Forcing the CT to take an alternate route dramatically changes the dynamics of the game, though. And in a manner that I don't particularly care for... It's hard enough to rescue hostages as it is. Most rounds end by killing the other team, not by rescuing the hostages. Preventing CTs from sneaking out the back with the hostages only makes this worse.
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#38 (permalink) | |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,771
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Re: CS_Office
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Firefights are what make and break the game; getting the hostages, while the objective, isn't normally what wins a round. Hostage rescue is a nice thing to do while killing Ts.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#39 (permalink) | ||
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,066
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Re: CS_Office
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__________________
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#40 (permalink) | |
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Join Date: Oct 2004
Posts: 499
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Re: CS_Office
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One of the reasons most objectives based servers have a 3 minute round time is so that the T's can win by means other than killing all the CT's, simply presenting a good defense around the hostage area can push the cts back and they can run out of time. However, by having a 7 minute round time that option is essentially eliminated, and killing is left as the only choice for a T victory. |
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#42 (permalink) | |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,771
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Re: CS_Office
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If you're on CTs and the time is running out, you had best be throwing yourself headlong into the hostage zone. THAT'S objective-based play. And the Ts will probably kill you in the process, because (OMG) the Ts shoot back! And if they don't kill you, then you might (OMG) kill them and end the round! If you're on Ts and see that timelimit ticking away, are you going to smile smugly having proven me wrong, or are you going to camp a rescue site AND KILL A CT trying to make a last second rescue? I'm not opposed to the style of play here. I'm opposed to the high-and-mighty attitude you have about it, and how it's totally unassailable despite the logical inconsistencies.
__________________
![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#43 (permalink) | ||
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,066
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Re: CS_Office
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The ultimate win for me would be to rescue all the hostages or to detonate a bomb without ever killing a single person on the opposite team. Yeah, it rarely happens, because the defensive team is playing defense, but still...
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#44 (permalink) | |||
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,771
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Re: CS_Office
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You can play the map objectives and STILL end up killing the entire opposing team, thereby winning the round. I am NOT disparaging objective-based play, "and I am not now, nor have I ever been, a member of the Deathmatching Party." And then!!! Quote:
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So you can feel good about yourself, the moment the tools become available, I'll craft a plugin that will let you plant the bomb/rescue the hostages even after all the defense is dead, so you can win the round via the objective and get that fuzzy feeling inside, but until either that happens, or someone decides that PCS should be played with hugs instead of guns, expect the killing of the opposing team to win the round, despite (or perhaps because of, even) objective-based play. To pull this back to the thread topic .... ![]() So long as the objective CAN be completed (it's objective above all else, remember?), there is no reason using furniture to block hallways should be disallowed.
__________________
![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 Last edited by Pokerface; 02-16-2005 at 03:17 PM. Reason: typo |
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#45 (permalink) | |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,148
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Re: CS_Office
Makes good sense to me, Poker.
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__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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