Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 4 of 4
Discussion: Counter-Strike Source / Counter-Strike - Tactics Discussion - the art of defensive flashbangs - flashbangs are almost always used by the attacking team and almost never by the defenders.
  1. #1

    Cerevox's Avatar

    Join Date
    Apr 2005
    Location
    Texas, the only place they sell gunpowder coated balls as toys to children.
    Posts
    252

    the art of defensive flashbangs

    flashbangs are almost always used by the attacking team and almost never by the defenders. i just don't understand this. like a week ago i was t on prodigy and we were getting our butts handed to us by a perfect ct defense. section8 gets us to start rushing, real rushes, not the straggling slow uncooridinated rushes we normaly do. and we start destroying them. after a few rounds of dominating one ct drops a flash in the middle of us, and we get destroyed, b/c we were so clustered. they didn't realize they won that round b/c of flash so we won in the end but nothing stops a rush dead in its tracks like a flash in the middle of the rushers. i just kinda wish some more defenders would start using flashes to break up rushes b/c it ticks me off to watch a team win by just using the exact same strat over and over.
    Last edited by Cerevox; 05-15-2005 at 12:10 AM. Reason: horrible spelling
    frowning takes 47 muscles, and smiling only take 17, but sitting there with a zombie like stare on your face takes 0, we have a winner.

    The fights are so bitter because the stakes are so small. -watch words of academia

  2.  
  3. #2

    RandomGuy's Avatar

    Join Date
    May 2003
    Location
    K-W, Ont.
    Age
    30
    Posts
    1,842

    Re: the art of defensive flashbangs

    Defensive flashes can be huge when the attacking team is "stacking up" and trying to breach.

  4.  
  5. #3

    ouija's Avatar

    Join Date
    Mar 2005
    Location
    Panama City, Florida
    Age
    39
    Posts
    361

    Re: the art of defensive flashbangs

    On office, as a T, I always pack 2 flashbangs. There are several places where you can setup, pop a flash when you hear the footfall or shots and come out guns blazing and really put a hurting on the CTs...if nothing else, you will make them move back from their position.
    If it isn't PCS, whats the point?
    PM me with any questions or concerns.
    Professional Counterstrike (PCS) FAQ | PCS Player Standards


    Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict.




  6.  

     
  7. #4

    Karkianman101's Avatar

    Join Date
    Jan 2005
    Location
    Austin, Texas
    Age
    23
    Posts
    1,554

    Re: the art of defensive flashbangs

    Theres another terrific use for flashes. Slowing them down. If the bomb is planted, and you are all thats left, throw a flash where the CT is. If he gets flashed, thats another 5 seconds of boom time while he recovers. 2 flashes is 10 seconds, and you all know how many times the bomb is defused on the last beep.

  8.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top