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05-15-2005, 12:10 AM #1
- Join Date
- Apr 2005
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- Texas, the only place they sell gunpowder coated balls as toys to children.
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the art of defensive flashbangs
flashbangs are almost always used by the attacking team and almost never by the defenders. i just don't understand this. like a week ago i was t on prodigy and we were getting our butts handed to us by a perfect ct defense. section8 gets us to start rushing, real rushes, not the straggling slow uncooridinated rushes we normaly do. and we start destroying them. after a few rounds of dominating one ct drops a flash in the middle of us, and we get destroyed, b/c we were so clustered. they didn't realize they won that round b/c of flash so we won in the end but nothing stops a rush dead in its tracks like a flash in the middle of the rushers. i just kinda wish some more defenders would start using flashes to break up rushes b/c it ticks me off to watch a team win by just using the exact same strat over and over.
Last edited by Cerevox; 05-15-2005 at 12:10 AM. Reason: horrible spelling
frowning takes 47 muscles, and smiling only take 17, but sitting there with a zombie like stare on your face takes 0, we have a winner.
The fights are so bitter because the stakes are so small. -watch words of academia
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05-15-2005, 12:23 AM #2
Re: the art of defensive flashbangs
Defensive flashes can be huge when the attacking team is "stacking up" and trying to breach.
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05-15-2005, 01:16 AM #3
Re: the art of defensive flashbangs
On office, as a T, I always pack 2 flashbangs. There are several places where you can setup, pop a flash when you hear the footfall or shots and come out guns blazing and really put a hurting on the CTs...if nothing else, you will make them move back from their position.
If it isn't PCS, whats the point?
PM me with any questions or concerns.
Professional Counterstrike (PCS) FAQ | PCS Player Standards
Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict.



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05-15-2005, 01:26 AM #4
Re: the art of defensive flashbangs
Theres another terrific use for flashes. Slowing them down. If the bomb is planted, and you are all thats left, throw a flash where the CT is. If he gets flashed, thats another 5 seconds of boom time while he recovers. 2 flashes is 10 seconds, and you all know how many times the bomb is defused on the last beep.
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