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02-20-2006, 10:46 PM #16
Re: Protect the VIP
He also has no burden of equipment
Originally Posted by radicaldreamer
(other than that 125-point armor...)
Official CS:S SOPs | Official Natural Selection SOPs | Official Dystopia SOPs | CS:S Development Team | Help Support TG |



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02-20-2006, 11:44 PM #17
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02-21-2006, 04:54 PM #18
Re: Protect the VIP
I'm all for debating the mod, but can we do that in a seperate thread, AND do so in the general discussion forum please?
Let's keep this to tactics for getting the VIP to the EP, and tactics for killing the VIP.BFCL TF2 league admin

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02-21-2006, 06:26 PM #19
Re: Protect the VIP
Because Counter-Strike is a silly game. Tactically, its unfortunate that the MG isn't useful for really anything in CS.
Originally Posted by Stealth Elite
As far as the VIP strategies go, I am with ya all the way up to the extraction zone. Granted, I don't play CS that much anymore, but I have to seriously question the merit of leaving the VIP alone and unguarded, so near the zone. This strategy assumes the terrorists will either be somewhere visible or will fire at any CT they see. I pride myself for chosing targets, and would find it difficult to kill the VIP until he broke off. With this map, it only takes a small glimpse of the VIP for a smart terrorist to predict his path. Beyond that, it's a matter of patience, aim, and a little luck. As for the VIP not shooting any Ts: If there are Ts to shoot, and the VIP is seperated from the team, you have most likely failed.
Originally Posted by Root
And finally, VIP speed. Have you guys looked at him? I mean REALLY looked at this guy? He's like a Christopher Walken character, or something. This guy doesn't run for no one.
Originally Posted by radicaldreamer
Last edited by aesop rock; 02-21-2006 at 06:42 PM.
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02-22-2006, 01:48 PM #20
Re: Protect the VIP
On as_fleeiraq, we've been tending to leave the VIP in a place where they're a very short distance from the EP, with good defensive depth to the rear, and only 2 forward avenues of attack (both of which get covered as CT's move out to secure the area).
Originally Posted by aesop rock
Last edited by Root; 02-22-2006 at 02:35 PM.
BFCL TF2 league admin

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02-22-2006, 02:32 PM #21
- Join Date
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Re: Protect the VIP
I'm curious, has anyone ever tried a fake during a VIP game? Like you send the VIP by himself one way and everyone else makes noise on another, or is it set up in such a way that this would never work?
Josh -
Some men will always be animals, while others ... they will be Men.
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02-22-2006, 02:35 PM #22
Re: Protect the VIP
It has as much chance as sending the bomber one way, and the team the other. That is to say it's a perfectly valid tactic.
Originally Posted by JoshZeitlin
BFCL TF2 league admin

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02-22-2006, 03:18 PM #23
Re: Protect the VIP
It worked surprisingly well
Originally Posted by JoshZeitlin

Of course, another time it failed miserably.
I recommending sending the VIP AND one man one direction, and a distraction another. So at least he can get some cover fire/smokes/flashes/etc if needed.Official CS:S SOPs | Official Natural Selection SOPs | Official Dystopia SOPs | CS:S Development Team | Help Support TG |



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02-22-2006, 03:56 PM #24
Re: Protect the VIP
It's important that players are quick to think of themselves as nothing more than a (rather violent) meatshield. If the guy with the VIP engages targets, the VIP should be running in the opposite direction, communicating with the team. The escort should kill / wound as many T's as possible, but at the same time, expect to stand your ground and die buying the VIP time.
Originally Posted by poe
BFCL TF2 league admin

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