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02-16-2006, 10:12 PM #1
Protect the VIP
Maybe it's because we've got a shiny new toy, but the (obvious) tactics for CT's seem to be getting overlooked.
When the VIP has a large escort, they need to remain in the middle of the pack. You can't guarantee that the T's won't hit from behind. More than ever, it's critical that someone is constantly watching the teams six.
Whoever's on point needs to be far enough ahead of the next man, that there's plenty of buffer zone between them and the team. When the point man engages targets, the rest of the team shouldn't be worrying about the safety of that team member. Use the time to move the VIP in any direction that's away from the fighting.
When you get close to the EP, put the VIP somewhere safe, get in fast and secure the area. Then call the VIP in, who will run straight for the EP *without* stopping to shoot at any T's.BFCL TF2 league admin

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02-16-2006, 11:54 PM #2
Re: Protect the VIP
basically, from what i've seen, is that once you are within a 100 metre distance from the EP, just whip in as many smokes as possible around the EP, and just cover outside the smoke, to give the VIP time, to run to victory
i have to see how well that strategy works next time things happen up on server 2
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02-17-2006, 12:19 AM #3
Re: Protect the VIP
That works fine against bots, but against other players, it may well be different. Remember that a team of bots don't communicate. Don't plan on making use of the VIP's armor (or their gun for that matter).
Originally Posted by radicaldreamer
BFCL TF2 league admin

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02-17-2006, 12:33 AM #4
Re: Protect the VIP
that's not exactly what i was meaning, maybe i should start over...lol
Originally Posted by Root
first, someone who has a scoped weapon, or a good long-ranged gun in general, scouts out the area where the EP is, and take out any nearby hostiles
once it's clear, get a few smokes in there, then flash the EP point, then around the EP, as is corners, walls, etc.
have the VIP in the middle, and have the protection like a square around the VIP, and escort the VIP to the EP
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02-17-2006, 01:51 AM #5
Re: Protect the VIP
The para may in fact become useful in CS:S, largely as a deterrent to that tactic :P
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02-17-2006, 01:52 AM #6
Re: Protect the VIP
That sounds like a plan. The trick is definitely for the CT's to be bullet magnets, because an AWP round to the head can kill the VIP outright. We've set the mod to use the scout instead of the AWP, but we shouldn't ever be testing the limits of the VIP's armor unless the rest of the team are dead.
Originally Posted by radicaldreamer
BFCL TF2 league admin

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02-17-2006, 01:53 AM #7
Re: Protect the VIP
The VIP mod restricts a number of weapons. The CT's are unable to buy the MP5, I believe no-one can buy shotguns, and I'm pretty certain that the GPMG is also unavailable.
Originally Posted by Karkianman101
BFCL TF2 league admin

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02-17-2006, 01:56 AM #8
Re: Protect the VIP
figured i just throw this out there....this was taken off the IRC channel tonight.
"T**F***X--It's funny when root's the VIP because you have this internal struggle whether or not you actually would take a bullet for him."
now im not going to say i dint laugh, cause i did, so did others. This persons name was concealed to protect TheFeniXthat sounds like a good idea trooper.
-Vulcan
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02-17-2006, 02:06 AM #9
Re: Protect the VIP
Can't buy....
Originally Posted by Root
MP5, P90, M249, Autosnipers, AWP, Krieg (possibly AUG too), no scouts for CTs... and I didn't even test everything.Official CS:S SOPs | Official Natural Selection SOPs | Official Dystopia SOPs | CS:S Development Team | Help Support TG |



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02-18-2006, 10:01 PM #10
Re: Protect the VIP
Meat shields ftw! Depending on your distance to the EP, it might be a good idea to have the VIP under cover, then have all the CTs whip out every nade they can get their hands on at and around the EP, then while the Ts tentatively wonder if its safe to come out, all of the CTs run in spraying covering fire while the VIP runs to the EP. This would probably work best with clock coordination.


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02-18-2006, 10:55 PM #11
Re: Protect the VIP
Well, if you want to go presidential with it, at minimum distance to ep, whip out every nade you can, then have the entire team run out in a group with the VIP in the middle surrounded by CT's. No shooting or stopping, the CT's literally there to do nothing but absorb bullets for the final dash. 'Course would work better if the VIP could crouch walk at running speed (like you always see these kind of extractions done in movies, VIP ducking and running in a group of standing SS men) because when they're all standing somebody at elevation has an angle for a HS. The key obviously would be the smokes/flashes. Running out into a group of T's waiting with guns aiming for you is suicide. But, in a situation where the CT's are outgunned/outnumbered, trying to secure the EP might not be a viable option, and this sort of random chaos approach might have a better effect.
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02-20-2006, 06:51 PM #12
Re: Protect the VIP
Why are these restited
Originally Posted by poe
:: Signature removed by administration - File no longer exists at putfile.
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02-20-2006, 07:50 PM #13
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02-20-2006, 09:02 PM #14
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02-20-2006, 10:27 PM #15
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