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| Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source |
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#34 (permalink) |
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Join Date: Apr 2004
Age: 20
Posts: 1,649
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Re: Shotty Rushes
I so second warmonger on that note. Through Root hates meatshields, and thus I'm pretty sure what Ender did with his team would be considered an engine exploit!
![]() However if you see me leading the team, you will often see very unusual strategies being employed, one's that rely on intense speed, perfect timing (via the time limit counter, damn useful item) and team coordination. It won't be unusual to see what appears to be a rush when I lead, but what makes it peculiar is that my rushes usually employ things like bi-flanks (two teams moving fast on short and long routes at the same time), rush scouts (two units to each bomb site, remainder of team and bomb waits and then moves to successful units, if both successful choice is made and unchosen surviving unit flanks towards chosen site), time coordinated nade spam (no idea which of say, 3 areas, the enemy is coming from), rush with limitations (3 units at front die without reaching inside of bombsite, divert remainder through CT spawn to secondary bombsite), and smoke banzai (coverage of chosen bombsite in obscene quantities of smoke). You could say I'm the anti-Root, but I'm not against tactically minded play style by any means. ![]() I've never really considered shotguns in my strategies, they usually end up on the opposing side smashing us apart though...curious. I think the shotgun is a purely defensive weapon is de_ maps, but a valid offensive and defensive weapon in cs_ maps. -Zephyr
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#36 (permalink) | ||
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: Shotty Rushes
Quote:
Likewise, the most annoying thing on a CT map, is seeing the hostages being extracted with no escort, because players are hoping some T will stick their head out and provide an easy kill. I've never had a problem on a VIP map (on this server) with CT's being unwilling to die for the VIP. When they die and the VIP manages to escape there's enough jubilation to blot out any concerns about dying again, and again, and again. ![]() Quote:
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#39 (permalink) |
![]() Join Date: Mar 2005
Age: 34
Posts: 572
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Re: Shotty Rushes
Well guess what? I missed it. didn't even know about it until now. lol. A bit busy at the homestead right now. should settle down in the next week or so.
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#40 (permalink) |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: Shotty Rushes
Get RL sorted, then give me a shout and I'll direct you to the appropriate thread for that weeks BF2 madness session. I'll even let you ride in a helo while I insert a squad right on a flag. Barf bags are optional.
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#42 (permalink) |
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Join Date: Feb 2006
Location: Florida
Posts: 30
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Re: Shotty Rushes
Close quarter rushes I think the shotty is prime. Just aim at the head! But when there is good players on the other team that know how to handle rushes it is just a stupid idea.
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