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Discussion: Counter-Strike Source / Counter-Strike - Tactics Discussion - cs_parkhouse - Well, I was bored (ie, trying to avoid cleaning the house) so i did a
  1. #16

    Skylark's Avatar

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    Re: cs_parkhouse

    Well, I was bored (ie, trying to avoid cleaning the house) so i did a little work
    The way I see it, there are 4 MAJOR ct attack routes. (this does not count the water, as there are NUMEROUS ways/places to drop into the water.

    All directions are from the T point of view

    (weird, the numbers aren't showing up)

    Route (1) Running around to the right side along the rocks. From here, they can shoot into the house through the stairs, target someone on roof (depending on position), hit T's who move out onto the balconies and (if they move forward enough) shoot into the spawn or someone on that second low roof.

    Route (2) Running forward onto the right bridge. Moving back and forth, they have a view of many house openings. CTs can see into the front of the house, balcanies, low roof, upper roof, stairwell.

    Routes (1) and (2) are also the main routes taken to run right up to the stairwell. From here, you can boost (hope I'm getting info right) into stairwell or jump? onto the balcony.

    Route (3) Either ontop of the boat house for sniping into the main house, roof or sides. or INTO the boat house - allowing water entry. This is one of main retreat points when pulling hostages out.

    Route (4) Moving around to the left side (covered bridge). They can take a ladder up onto the rock wall, allowing view of most of the left side of the house. They can continue around the corner to the covered bridge. From the bridge's opening, they can shoot into the left side of the house and back into the spawn (as well as sweep T's off the roof).

    Water route - From the water, they can go up the rope into the front hostages, snatch and grab, pulling them to water and either through boat house or the riskier run down the water and around the corner (exposed longer)

    Sniping - can be inflicted upon the Ts from all over. With a scout or other scoped rifle (heck, some of you nastily skilled turkeys can do it w/o scope), they can shoot into you from ALL OVER the map. Makes me wish it was hurricane season and the windows were all boarded up. At least MOVE some furniture T's! block some lines of fire! argh... poor planning on our part I suppose.


    So..... What did I miss as far as where I get killed from?
    "Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
    Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
    " Ednos




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  3. #17

    sparhawkxx's Avatar

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    Re: cs_parkhouse

    Nice work skylark. ood looking map.
    FUN FUN

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