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| Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source |
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#17 (permalink) |
![]() ![]() Join Date: Mar 2006
Location: A small planet somewhere in the vicinity of Betelgeuse.
Age: 18
Posts: 1,266
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Re: Wallbanging...
Oh, just a warning.. On.. Crap, I can't remember the map name for some reason. The one with the house, and the sewers, the long dirt road and the covered bridge back to CT spawn.. Anyhoo, as a Terro, if you see a shadow, don't shoot it, no matter how tempting it is..
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#20 (permalink) |
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Join Date: Jan 2006
Posts: 8
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Re: Wallbanging...
This was brought up again today. Admin even slayed people for shooting through a door at a known enemy that had just been seen as the door was closing.
Is this still correct? "in the past, the guideline was that if you KNEW that they were there because you had seen/heard them that round, that shooting through walls was not unrealistic." I'd also like clarification on "heard them" meaning if they make a sound in the hall next to me or floor above me can I shoot at the sound? How long can I shoot or how many rounds? |
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#21 (permalink) | |
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Join Date: Mar 2005
Location: Panama City, Florida
Age: 36
Posts: 361
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Re: Wallbanging...
Quote:
__________________
If it isn't PCS, whats the point? PM me with any questions or concerns. Professional Counterstrike (PCS) FAQ | PCS Player Standards Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict. ![]() |
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#22 (permalink) |
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Join Date: Dec 2006
Location: Massachusetts
Posts: 3,775
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Re: Wallbanging...
I was there. The hostages had been rescued, and must have been sighted through that open door, and yet the offenders continued to fire through it. I was right behind the hostages, and one of them took two bullets.
__________________
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede |
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#23 (permalink) |
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Join Date: Jan 2006
Posts: 8
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Re: Wallbanging...
It was militia and the defenders saw an attacker through an open door and when it closed they continued to fire through it at the attackers. The attackers were in a room that normally has hosties, however they had already been rescued. The admin slayed the defenders and not the attackers who were shooting back through the door into the garage and were hitting the hosties.
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#24 (permalink) |
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Join Date: Dec 2006
Location: Massachusetts
Posts: 3,775
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Re: Wallbanging...
Thread close request.
__________________
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede |
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#25 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
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Re: Wallbanging...
O wait lemme get my post count up one.
See SOPs on blind firing in the SOP clarification thread. Seems pretty straightforward there.
__________________
. ![]() ![]() ![]() ![]() Serving the [4th Force Recon] since June 2007 [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ] "The success of what we do depends upon people valuing the team over themselves."
- Wulfyn |
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