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| Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source |
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#17 (permalink) | |
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Join Date: Mar 2005
Location: Panama City, Florida
Age: 36
Posts: 361
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Re: Suppressing Fire: Italy
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I think it would actually add usefullness to the weapon in the game. We could always try and see how it works.
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If it isn't PCS, whats the point? PM me with any questions or concerns. Professional Counterstrike (PCS) FAQ | PCS Player Standards Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict. ![]() |
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#18 (permalink) |
![]() Join Date: May 2007
Posts: 1,952
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Re: Suppressing Fire: Italy
Saw as in the M249? It fires 5.56mm like M4 and Galil. (I hear the 249 even feeds from M4 magazines.) I suggest making it powered between AK and Scout. One to head is lethal, two to unarmored body, three to kevlar... tweaked just right, a belly (unprotected) + chest (kevlar) hit should total 100+. That would allow two-bullet burst kills at medium range. You might set the penetration model so it delivers good damage when walling if you want to allow it to clear rooms from the outside.
The problem is I would never want this super-weapon for cover fire. I'd want it so I could team-down with a simple ambush-rush and get kicked out of the server. Two bullet kills and Source lag correction means with the right lag you can turn a corner and frag before the other guy sees more than your elbow cross the edge of the wall.Thus, you must punish it with slower-than-AWP motion speed when drawn. Otherwise it's a rush-monkey BFG that doesn't stop firing. |
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#22 (permalink) |
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Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 4,077
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Re: Suppressing Fire: Italy
Yeah, I got a couple sweet kills where I noticed the damage change, but then there were times where I did 47 in 3 shots and I was left wondering why that was even possible.
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#24 (permalink) | |
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Join Date: Mar 2005
Location: Panama City, Florida
Age: 36
Posts: 361
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Re: Suppressing Fire: Italy
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I didnt have the chance to use the SAW last night, but I was on the receiving end. One thing that I did notice, when I took a hit from it, it actually physically stopped my movement, and pushed me in the direction away from where I was taking fire. Not sure if this is meant, but it was "odd" to say the least...dang sure showing some knockdown power.
__________________
If it isn't PCS, whats the point? PM me with any questions or concerns. Professional Counterstrike (PCS) FAQ | PCS Player Standards Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict. ![]() |
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