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Discussion: Counter-Strike Source / Counter-Strike - Tactics Discussion - Gun Jams? - Originally Posted by Chewy Exactly... it would be so extremely rare that unless you could
  1. #16



    Vulcan's Avatar

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    Re: Gun Jams?

    Quote Originally Posted by Chewy View Post
    Exactly... it would be so extremely rare that unless you could replicated that in-game, it's probably not worth adding this mod.
    Well there isn't a mod for it atm, this is just talk. heh

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  3. #17

    Chewy's Avatar

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    Re: Gun Jams?

    Quote Originally Posted by Vulcan View Post
    Well there isn't a mod for it atm, this is just talk. heh
    Ah, I was thinking back to talk I heard a while ago and I thought someone mentioned there was... my bad.

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  5. #18

    MagnaCentipede's Avatar

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    Re: Gun Jams?

    Boosting health is not a good idea, you'd have a lot of people surviving direct head shots. Actually, what I'd like to see tried out sometime is a flat additional -5HP whenever someone is hit by a bullet. It wouldn't change the world, as 5.56 to the headbox would still be limited to 96... huge but not instafrag, but it would increase the value of SMGs like MP5 and FNP90, which like to do silly things like 82 in 6 if you don't get a magic RAND() headshot. With the extra five damage on all hits, that sort of SMG reaming would be lethal, and it'd help on longrangeisloooooooong maps like that snowy city map where I was hit something like eight times with AUG before dying because the damage drop-off was so grand.

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  7. #19

    sparhawkxx's Avatar

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    Re: Gun Jams?

    Woh don't get nutso people More health? More damage? No realism? might as well make it a Dungeons and dragons server. As is the way people get hit in real life just 1 bullet i think would put you in a bad state to be owned.



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  9. #20

    2 Para's Avatar

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    Re: Gun Jams?

    ye especially a powerful rifle like a G3 or SLR

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  11. #21

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    Re: Gun Jams?

    I have a close friend who served multiple tours in Iraq and Afghanistan. He is an Army Ranger and Green Beret. Won 3 Silver Stars, 2 Bronze Stars and 1 Purple Heart in service of his country. When I showed him this game the first weapon I bought was an Aug, and these are the exact words out of his mouth. "Great gun, good balance, but nobody used it because it liked to jam on you." And Gill if you use Jacketed Soft Points in that M-4 within 200-300 rounds watch out for lead building up on the feed ramps. http://www.tacticalforums.com/cgi-bi...;f=78;t=001244
    The two highest achievements of the human mind are the twin concepts of "loyalty" and "duty". -R.A. Heinlein

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  13. #22

    Chewy's Avatar

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    Re: Gun Jams?

    Quote Originally Posted by Orgetorix View Post
    When I showed him this game the first weapon I bought was an Aug, and these are the exact words out of his mouth. "Great gun, good balance, but nobody used it because it liked to jam on you."
    OK, so maybe if we just make this gun have the ability to jam!

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  15. #23

    Sir-Nerd's Avatar

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    Re: Gun Jams?

    Doesn't matter to me, I never use that weapon. The only bullpup style weapon i use is the FAMAS.
    Former Cutthroat, established Merc.

    Pain is Inevitable, Suffering is Optional.

    When you can't run anymore, you crawl and when you can't do that, you find someone to carry you.

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  17. #24

    sparhawkxx's Avatar

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    Re: Gun Jams?

    see guns jam!!
    FUN FUN

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  19. #25

    Magnum PI's Avatar

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    Re: Gun Jams?

    Real M4A1's dont fail

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  21. #26

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    Re: Gun Jams?

    Automatic and semiautomatic weapons do indeed jam. It can be a myriad of things...but it does happen, and no particular brand or make is exempt.

    Thats why my stainless S&W .357 revolver sleeps under my pillow...no matter what, its going to fire when I need it to. The same cant be said without a shadow of a doubt about my SIG, Ruger, or Glock.
    If it isn't PCS, whats the point?
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    Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict.




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  23. #27

    MagnaCentipede's Avatar

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    Re: Gun Jams?

    Do you load it with 38?

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  25. #28

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    Re: Gun Jams?

    Ouija doesn't realize that they didn't give him real bullets.
    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell
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  27. #29

    cstealth's Avatar

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    Re: Gun Jams?

    Quote Originally Posted by ednos View Post
    So was the protagonist in Full Metal Jacket. His biggest problem was that he didn't hit Q to switch to his pistol.
    Hahahahaha
    Crazy sniper lady
    Onto the point...
    Wouldnt this require an entire engine to determine whether the gun jams
    Such as dirt getting into the.......area that jams
    And besides most guns in CS:S fire from a closed bolt
    (aside from the M249)
    So jaming is extremely rare
    Although they heat up fast.......
    which idk if that causes a jam

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  29. #30

    Potshot's Avatar

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    Re: Gun Jams?

    You really are into necromancy. All these freshly buried topics... Anyway, my view is we already have people complaining about lag, ghost shots, bull crap spray, horrible hitboxes, weak guns, and lucky headshots. No need to add another one onto the list.

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