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#151 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,816
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Re: Demo Discussion
Trank 'em. Though I don't think you can grab them while they're unconscious. Cloak works good to pick up people, drop 'em in a boat quickly, then trank them.
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#153 (permalink) |
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Join Date: Dec 2005
Location: Ontario, Canada
Posts: 715
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Re: Demo Discussion
The effects for it are crazy. Boulders flying all over and small mushroom cloud, but it doesn't really do all that much damage. Shooting it into one of the checkpoints, I would expect that checkpoint to be history and everyone inside it, but no. It does alot of damage, but going from the effects, everything and everyone should be toast within a large radius and they aren't.
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The Dirty |
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#154 (permalink) |
![]() Join Date: Jul 2005
Location: Half Moon Bay, CA, USA
Age: 42
Posts: 828
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Re: Demo Discussion
Today I tried the demo again, but at the end where you go through the rock gate and meet 'the guys' I stayed as far to the right as possible, then crawled under the ship to the other side. There was the monster killing some n-koreans and flying to the right. You can follow it for a while but then the game times out and restarts the demo.
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#155 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
Posts: 2,036
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Re: Demo Discussion
marstein: How? I tried staying as far right as you could go but it goes to the cut scene before you can even get around the rock.
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|TG-E17th|Lorian Member since 18th February 2006 Supporting member since 4th August 2006 PGP public key Processor: Intel Core 2 Duo E6420 Memory: 2x 1GB Corsair XMS2 DDR2-800 RAM Video Card: XFX NVIDIA GeForce 6800 XT 256MB Monitor: 17" Dell CRT and 15" generic LCD Sound Card: Creative X-Fi Xtrememusic and Creative Sound Blaster Live! (no Linux X-Fi drivers yet) ![]() ![]() ![]() ![]() |
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#159 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
Posts: 2,036
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Re: Demo Discussion
You can do this "hidden" bit by loading up the Sandbox editor, moving behind the frozen ship, and pressing Ctrl+G to go into game mode.
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|TG-E17th|Lorian Member since 18th February 2006 Supporting member since 4th August 2006 PGP public key Processor: Intel Core 2 Duo E6420 Memory: 2x 1GB Corsair XMS2 DDR2-800 RAM Video Card: XFX NVIDIA GeForce 6800 XT 256MB Monitor: 17" Dell CRT and 15" generic LCD Sound Card: Creative X-Fi Xtrememusic and Creative Sound Blaster Live! (no Linux X-Fi drivers yet) ![]() ![]() ![]() ![]() |
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#160 (permalink) |
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Join Date: Dec 2006
Location: Maryland
Age: 20
Posts: 274
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Re: Demo Discussion
Generally, if EA is even slightly involved in a game, you can expect things like the entire script being in the demo and such. Like when the CnC3 demo came out, it was supposed to only be GDI and you could only play against Nod. Except.. it was incredibly easy to just pick NOD anyway and try them out too. You could even select the scrin, but you automatically lost because their MCV-ish building wasn't in the game.
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#161 (permalink) |
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Join Date: May 2007
Location: England
Age: 15
Posts: 1,366
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Re: Demo Discussion
Yeah, you could hover mouse over Nod team (greyed out) hit N and click on it. EA certainly do have a reputation for that sort of thing...
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#162 (permalink) | |
![]() Join Date: Jul 2005
Location: Half Moon Bay, CA, USA
Age: 42
Posts: 828
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Re: Demo Discussion
Quote:
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#164 (permalink) |
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Join Date: Oct 2004
Location: Kingman AZ.
Age: 20
Posts: 1,445
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Re: Demo Discussion
AMD x2 5600+
2x Geforce 8800GTS 320 SLI 4GB DDR2-800 Vista Ultimate x64 Crysis 1920x1200 All Medium with 2x AA Crysis x64/DX10/SLI - 30+ FPS Crysis x32/DX10/SLI - 30+ FPS Crysis x64/DX10/Single - 30+ FPS Crysis x32/DX10/Single - 30+ FPS Seems Nvidia hasnt figured out how to make better performance with my cards on SLI, and I didnt notice any difference between 32bit and 64bit. I'll be upgrading at the beginning of the year to the newest High ends, because getting sub-par high end leaves me wanting more.
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