Discussion: Game Forum Archives / Crysis - Crysis difficulty levels? - Just wondering... I started on "normal" difficulty because i don't like getting stuck in the
Just wondering... I started on "normal" difficulty because i don't like getting stuck in the middle of a game for days on in, I prefer to play it, not to hard but not to easy either, then get through it so i can decide to do it again or move to the next game...
but someone in another forum was telling me that I should play it at DELTA difficulty because that makes the game more of a true tactical shooter, instead of a beautiful walk and gun that the other levels are... any truth to that statement... what does/is DELTA difficulty?
Difficulty Level: There are four levels of Singleplayer difficulty: Easy, Normal, Hard and Delta. The main impact of this setting is to alter the way the artificial intelligence (the enemy) react and how effective your nanosuit will be. Specifically, at higher levels of difficulty the enemy progressively become faster at detecting you, and more of them will react with greater accuracy, and the time taken for your nanosuit to regenerate your health and its energy increases. Other important changes include the fact that at Hard and Delta you lose the ability to control mounted guns on vehicles while driving, and the enemy lose their 'red glow' effect, making them harder to spot and finish off. Additionally, at Delta difficulty you lose your crosshair, you don't get grenade warnings and the enemies speak Korean instead of English. Note that you can customize the difficulty settings by editing the relevant difficulty .cfg file - see the Advanced Tweaking section.
You have no crosshairs, you take a lot more damage and the Koreans speak Korean. There is a way to altar the Korean voice overs option in cfg files so you can do it on all difficulties though.
Basically on Delta one Korean can kill you, so you can't really do the "run up and punch the Koreans to death with my super strength" so easily. If you don't have your Armour on you'll die preaty fast.
I'm going to start on the level below Delta (loading/playing tonight ). It seems like it may be just too difficult the first time through. I believe on Delta the Koreans speak Korean, no cross hairs on the weapons and your nano suit does not charge as quickly. I think enemies might take more damage as well.
Last edited by TheFatKidDeath; 11-16-2007 at 01:25 PM.
Reason: *Too paraphrase Zoop
Delta is awesome, Took me 2-3 hours with sneaking and re-loading for the first level. I had to come up with tactics and had a lot of near death experiences that got my adrenaline pumping. I also had a few grenades that blew up next to me without me knowing which just makes your heart stop.
So crank up the volume and play Delta. Its the best game experience since I dont know when.
You have to be ready to not make any big tactical misstakes as you dont always get second chances when playing on Delta.
Delta is awesome, but I can understand that some people might not want to spend the time sneaking around that Delta requires. It's all long range headshots, or quick cloak, headshot, cloak. I'm always dissapointed, because there's all the ammo available to pick up, but I hardly use any of it.
Some things about Delta.
Vehicles don't have auto tracking turrets when you are in the driver seat. It means just about any vehicle is a death trap when you come up against any kind of force. I avoided all vehicles except for some areas where you know you can drive for a while.
If you face off with a 50cal against anybody else with a 50cal, you will lose.
Like I said before, it's all sniping, sneaking, and cloaking.
Delta isn't impossible, but if you screw up, the enemy takes advantage of it big time!
Its not all sniping; its a good idea to take out a lot of priority targets with the sniping, but not necessary. Upon firing a shot off with the sniper rifle, they find you very very quickly.
I usually start FPS games at the highest difficulty, mostly just because after all these years I've got the control scheme down and I want a challenge. After playing the demo, I was disappointed at how easy it was on Delta. Luckily, the game does get somewhat harder later on. I accidentally started a normal difficulty game at some point in the demo and was rather surprised at all the things the game turns off on Delta. The grenade highlight and binoc changes really make the game much easier.
I Obviously started the retail version on Delta and found it to be a pretty good as far as difficulty goes, if anything though - it could be a bit harder (I'm ~ 3/4th of the way through now). But, to answer your question - yes, it's much more realistic and thus tactical on Delta than in the other modes. Playing on normal feels like a god mode cheat.
Its not all sniping; its a good idea to take out a lot of priority targets with the sniping, but not necessary. Upon firing a shot off with the sniper rifle, they find you very very quickly.
I didn't mean to imply it's all sniping, I meant if you aren't sniping you are sneaking/cloaking. Shoot, cloak, move, shoot, cloak, move.
I'm with BHack and haven't found Delta all that hard if you take your time. I found it just about right for my first time playing. I would definitely like a harder level for when I've got the maps all down and want the experience. I'm going through a second time now, and am pretty much just cruising through.
I didn't mean to imply it's all sniping, I meant if you aren't sniping you are sneaking/cloaking. Shoot, cloak, move, shoot, cloak, move.
I'm with BHack and haven't found Delta all that hard if you take your time. I found it just about right for my first time playing. I would definitely like a harder level for when I've got the maps all down and want the experience. I'm going through a second time now, and am pretty much just cruising through.
Yea, I could definitely see the need for a harder difficulty level. The issue is really the cloak ability. I don't want to say it's overpowered, but it definitely lets you cheese through stuff that seems like it SHOULD BE a lot harder. Naw mean?
BTW, I didn't realize this throughout the entire time I had the demo so maybe not all of you picked up on it, I found it made the game quite a bit easier; When you shoot while cloaked the game punishes you by sapping all suit energy instantly. However, if you manually switch off of cloak, THEN take your shot, you can switch it back on without any energy penalty at all.
Zoom in, line the shot up, tap the 4 key (puts you in armor mode), shoot, turn cloak back on, pretend your the predator.
Thats exactly what I was thinking this game is, human predators because of there magic suits.... cool concept, looking for ward to play more through it but I think I'll stick with normal, not ready to be reading strategy guides because I get stuck every 15 minutes, lol.
Heh..and Magnum..there is a Trainer with Unlimited Energy... Now how cool is that!!! You can snipe in many games...but The Crazy suit with Energizer bunny action is Ubercool!
|TG|ARMA Pathfinder
..now where did I put my keys?
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