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Old 04-07-2007, 11:56 AM   #46 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

Glad I got my demo key reserved. Wish the demo would come out earlier than two weeks though.
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Old 04-07-2007, 11:32 PM   #47 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

Now that I finshed STALKER for the seconds time I feel lost without another game like this.

Please! Please!

I wish ATI would release their DX10 cards so it would drive the prices down. So far there has been no competition in this area for a long while. Well, 'long while' relative to the hectic pace that the video card industry has been going at for the last few years.
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Old 04-15-2007, 09:30 PM   #48 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

Crysis Mutiplayer summary.

http://incrysis.com/forums/viewtopic...d=74667#p74667
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Old 04-16-2007, 10:55 AM   #49 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

this ones good too...

http://crysisfever.com/content/Crysi...layer_Hands_on

Im not a big twitch fan but i actually liked far cry's deathmatch simply due to the fact that the maps were HUGE and you dont die every 2 seconds. Plus, it was a snipers paradise.
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well, like I tell my squads sometimes, some rounds are just "grab your ankles".
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Old 04-18-2007, 09:46 PM   #50 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

New video of alien world.

/drools

http://download.gametrailers.com/gt_...world_h264.wmv
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Old 04-19-2007, 02:31 PM   #51 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

That's a pretty awesome video. The "EA HD" thing made me giggle though. I mean, come on. We've been playing in "HD" on PCs for years now.
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Old 04-19-2007, 03:14 PM   #52 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

The lighting is amazing. The vegetation is amazing.

If somebody could combine those graphics with ArmA gameplay I would buy myself a superduper computer to play it.
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Old 04-19-2007, 04:23 PM   #53 (permalink)
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Re: HD Crysis DX10 GeForce 8800 Presentation

Wha?? You don't think this isn't ArmA gameplay??
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Old 04-19-2007, 06:55 PM   #54 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

Does anyone else have the urge to treat this game like a virtual world and just explore all its nooks and crannies? I saw the mountains in the last video and thought, "Man, I bet those would be fun to climb."
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Old 04-19-2007, 07:03 PM   #55 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

Quote:
Originally Posted by TychoCelchuuu View Post
That's a pretty awesome video. The "EA HD" thing made me giggle though. I mean, come on. We've been playing in "HD" on PCs for years now.
Really? I play in 640x480 for the higher framerates.
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Old 04-19-2007, 10:26 PM   #56 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

we need a new icky computer fundraiser...i call cheerleader car wash
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well, like I tell my squads sometimes, some rounds are just "grab your ankles".
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Old 04-20-2007, 02:12 PM   #57 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

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Really? I play in 640x480 for the higher framerates.
Eww. I do to, but only when I have to; I play Natural Selection at 1680x1050. That's like mega high def.
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Old 04-25-2007, 04:10 PM   #58 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

I was just watching a few of the Crysis vids again and noticed that vehicles can take component damage--such as shooting the tire off a moving jeep and having it spin out as a result. Very nice!

Also, the map development tool looks amazing.
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Old 04-25-2007, 05:40 PM   #59 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

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Also, the map development tool looks amazing.
Indeed. I'm sure this doesn't make a big impression on most people who watch the videos, but the results are going to be absolutely fantastic when you see the quality of the levels created. For them to be showing off such incredible design tools so early is amazing. Look at how long it took for BF2 to have tools which were even fit for public beta! Their level designers had to use their hands as shovels!
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Old 04-25-2007, 08:12 PM   #60 (permalink)
 
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Re: HD Crysis DX10 GeForce 8800 Presentation

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Originally Posted by icky View Post
Indeed. I'm sure this doesn't make a big impression on most people who watch the videos, but the results are going to be absolutely fantastic when you see the quality of the levels created. For them to be showing off such incredible design tools so early is amazing. Look at how long it took for BF2 to have tools which were even fit for public beta! Their level designers had to use their hands as shovels!
Yes, there is something to be said about tools that are high-quality and easy to use. For those of you that haven't seen the video, here are some screen caps which show off the game editor. There are lots of interesting things to see from the interface such as:
  • Plants have a Pickable property. Herb harvesting, anyone?
  • Tanks have a FormationType property.
  • There is a whole DX10 object subsection.
  • Behaviors are attached to objects. A tank may have a TankIdle behavior. A grunt may have a Job_StandIdle behavior.
  • There are 9 different types of Asian tanks. One of them has a gauss gun.

Note: The images will be auto-resized. If you want to see the full scale image so you can read the text, click on it.






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