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12-27-2008, 01:52 PM #1
Alliance Map
Here's a map that shows alliances.
Dwarves to north. Orks to central East, Humans South East, "Dark Elfs" South, "White elfs" South West and "wolfs" North West.
Alliances:- Orks - Mahirim aka "Wolfs"
- Humans - Mirdain aka "White Elfs" - Dwarfs
- Afairs aka "Dark Elfs"
Races are war with all the races they aren't allied with. Humans can kill Mahirim, Orks and Alfar, but if they kill Dwarves or Mirdain they will get negative alignment points and they are murderers and KOS. However if they kill Orks they get positive alignment points and they get
from the races they are allied with.
Looks like the ?mountain? in the middle would be pretty sweet and balanced place to have clan city, but it also gets a lot of traffic from Mahirim and Orks. Alfairs aren't likely to go there for, I guess, they have no need to.|TG| Kebab-Kastike reporting for duty. | Why? Tubes! The internet is tubes!
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12-27-2008, 04:14 PM #2
Re: Alliance Map
Intresting map indeed, shame that human - dwarf - elf union has to be split but might be too unfair otherwise
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12-28-2008, 08:18 AM #3
Re: Alliance Map
Mahirims and Orks will give hard times to Dwarves.

EDIT: I can't edit my topic so I'll put the correction here.
The thing in the middle of the map is not mountain, it's a lake.Last edited by Kebab-Kastike; 12-28-2008 at 09:14 AM.
|TG| Kebab-Kastike reporting for duty. | Why? Tubes! The internet is tubes!
My TacticalGamer VOIP&Teamplay videos
Minä kaskean, vihan liekillä kylvän veristä ohraa.
"See the world, while it's still there" - Madventures

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01-01-2009, 10:27 PM #4
Re: Alliance Map
Everyone will go for the central mountain. I say establish a city on an out-of-the-way island just for security's sake.
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Blah blah blah.
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01-06-2009, 05:58 AM #5
Re: Alliance Map
That mountain is actually a big lake. According to either Giannas beta review or beta leak (not sure where I heard this from) there's only one clan stone in that central area.
I think islands are bad idea. Why?
Because people can raid it more easily. You can take your ships and shoot the walls down instead of building massive seage engine and transporting it to the location.|TG| Kebab-Kastike reporting for duty. | Why? Tubes! The internet is tubes!
My TacticalGamer VOIP&Teamplay videos
Minä kaskean, vihan liekillä kylvän veristä ohraa.
"See the world, while it's still there" - Madventures

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01-07-2009, 05:02 AM #6
Re: Alliance Map
Ahh... yes. Yes, I forgot sea combat was in the game.
I suppose TG will have to do some serious reconnoitering to determine a nice, defensible position to set up shop.--------------------------------------------------------------------------------
Blah blah blah.
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01-07-2009, 06:08 AM #7
Re: Alliance Map
I think best place to set up shop would be somewhere in the alliance territory where there are lots of resources to be had. There is only 100 clan stones spread around the map.About 10 of these would be in one race territory (just my guess (Agon in 6 parts and 4 surrounding big islands and their sub islands.)).
I don't know what races TG is going to roll though.|TG| Kebab-Kastike reporting for duty. | Why? Tubes! The internet is tubes!
My TacticalGamer VOIP&Teamplay videos
Minä kaskean, vihan liekillä kylvän veristä ohraa.
"See the world, while it's still there" - Madventures

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02-07-2009, 05:21 AM #8
- Join Date
- Feb 2009
- Posts
- 16
Re: Alliance Map
Ah dude how did you find this one? Someone should put it to dfowiki.org . It's getting low on maps, actually someone could run a maps section.
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02-08-2009, 08:20 AM #9
Re: Alliance Map
I didn't find it, I made it myself. Just went to darkfall site and found out which areas the diffrent races live in, what are their alliances and then looked where the terrain hanges and put a transparent colour brush on it.
Here's a high quality map of Darkfall.|TG| Kebab-Kastike reporting for duty. | Why? Tubes! The internet is tubes!
My TacticalGamer VOIP&Teamplay videos
Minä kaskean, vihan liekillä kylvän veristä ohraa.
"See the world, while it's still there" - Madventures

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