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Old 08-13-2006, 11:30 AM   #1 (permalink)
 
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TG guild and Beta info

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Originally Posted by Wulfyn View Post
I'm going to start a guild to see if we can get in on the beta testing. If anyone is interested could they please go to Darkfall Online and register on the forums. Once you have done this could you please send me a PM (my username on darkfall is also Wulfyn) to say that you have registered. Once we have 10 players we will be eligible for beta entry (although it is not guaranteed).
Contact Wulfyn if you have any questions.
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Old 08-13-2006, 11:46 AM   #2 (permalink)
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Re: TG guild and Beta info

I hope this is going to be good.

Apparently there will be a monthly fee that will be similar to other MMORPGs monthly payments. How much is this likley to be?
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Old 08-13-2006, 11:50 AM   #3 (permalink)
 
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Re: TG guild and Beta info

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Originally Posted by 0b1one View Post
Apparently there will be a monthly fee that will be similar to other MMORPGs monthly payments. How much is this likley to be?
Honestly I dont have a clue, probably between $5-10 a month I would think.
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Old 08-13-2006, 01:10 PM   #4 (permalink)
 
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Re: TG guild and Beta info

Hey guys

I'll be scanning for all the information that can be found on the game to put up in stickies in this section so that people who are interested but unsure can find all the information readily to hand.

Also if you think you would be interested in formaing a TG guild in order to try and get in on the beta development then can you:

Go to http://www.darkfallonline.com
Enter their forums and register
Send a PM to Wulfyn (me!) on the darkfall forums with your TG name.


This way once I have 10+ people I can register us (this is why you have to be registered on the darkfall forums).


++edit
link updated - thanks Mishkan!
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Old 08-13-2006, 02:01 PM   #5 (permalink)
 
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Re: TG guild and Beta info

Bad link Wulfyn Darkfall Online
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Old 08-13-2006, 04:13 PM   #6 (permalink)
 
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Re: TG guild and Beta info

You know, I'm still confused as to what sort of game play this game is going to offer. Real time action and strategy isn't very descriptive. Wulfyn posted that instead of regular MMORPG type combat, there'd be combat that's more like FPS. Any info or links that show or describe gameplay?

I've already registered and PM'd Wulfyn, but I'm not exactly sure what I'm getting into.
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Old 08-13-2006, 04:25 PM   #7 (permalink)
 
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Re: TG guild and Beta info

Will be mostly FPS with RPG mixed in or so it seems. Im hoping we can get in the Beta and check it out first.
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Old 08-16-2006, 05:40 PM   #8 (permalink)
 
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Re: TG guild and Beta info

I'm currently assembling a list of links and writing up some descriptions to better exemplify what this game is about, and how it is likely to play. It is still in beta, which means things are still subject to change, development, or even being axed.


I think that the style of game they have gone for generally falls into 4 broad flavours, that for me makes it seem really exciting.

1/ PvP
The game is more player vs player focused than player vs environment. PvE, is where player characters take on quests against the server, and where the ability to hurt other players is limited. The upside is that this produces a challenging and fresh game, as everyone is trying to get better than you. The downside is that PvP games usually attract a lot of immature and generally unpleasant types (a foray into the darkfall online forums may reveal some of these types).

2/ Non-level based, non class based.
Broadly RPG games fall into roughly two types, level based and non level based. I believe level based character development was invented for Dungeons and Dragons, and the concept is simple. You accumulate some for of experience pointage, and at a critical threshold you acquire a new level. Level based games are also usually class based, in that you acquire a level in a specific class to deermine what that level adds to your character. Examples of classes are theives, wizards or fighters. The counter system to level based in skill based, where a character develops his abilities usually by performing those abilities. The advantages are that it allows a more open development, and characters of varying age are usually more equal. You also rarely design a bad character. the downside is that with freedom comes an ability to powergame (although this is somewhat leveled out).

3/ FPS combat
RPGs can give very fun intense combat in terms of what decisions you have to make. This makes playing your character akin to playing a RTS game. The skill is not in the co-ordination of your play, but upon the decisions you make and the build of your character. Although there is nothing wrong with this style of play (for example in eve a hesitation of a second could mean the difference between winning or losing a fleet battle) it does not appeal to some who prefer more action. Darkfall promises magic and ranged combat similar to a standard FPS shooter. Melee combat is going to be third person view, something like how you would play a jedi in dark forces.

4/ Open world dynamics
This broadly means that players are in control of how the world shapes. They can build villages and take control of cities, and this actually means something. Items are predominantly going to have to be crafted by players (anything from a lowly dagger to a mighty warship). There will not be the ability to simply roam the countryside and get everything you need, you will need to interact with other players. It also means if you want to be a crafter then you will have no shortage of having a big effect on the real world (good crafters will be able to make powerful magc items it has been said). There is also item degredation, so you will need to replace or repair your tools.
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Old 08-16-2006, 05:41 PM   #9 (permalink)
 
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Re: TG guild and Beta info

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Originally Posted by FriedFish View Post
You know, I'm still confused as to what sort of game play this game is going to offer. Real time action and strategy isn't very descriptive. Wulfyn posted that instead of regular MMORPG type combat, there'd be combat that's more like FPS. Any info or links that show or describe gameplay?

I've already registered and PM'd Wulfyn, but I'm not exactly sure what I'm getting into.
The fun and excitement of something thats for sure


Im registared as well under magmorel
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that sounds like a good idea trooper.
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Old 08-22-2006, 06:46 PM   #10 (permalink)
 
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Re: TG guild and Beta info

Yeah, me too, under Erichk Knaar... (it sounds vikingish...)

I'd be interested to see what the pvp is like and if its possible to affect the world as much as you can in Eve.

Oh, and to grief elves, I hate elves...
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Old 10-05-2006, 03:41 PM   #11 (permalink)
 
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Re: TG guild and Beta info

I spent a couple hours reading about this one and promptly signed up. It looks incredible. PM awaiting you Wulfyn.
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Old 10-06-2006, 12:00 PM   #12 (permalink)
 
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Re: TG guild and Beta info

This game does look pretty sweet. I've registered under the name Amprodias. PM sent and waiting for you Wulfyn.
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Old 10-07-2006, 11:59 AM   #13 (permalink)
 
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Re: TG guild and Beta info

received the PMs guys

Yeah it does look good, i'm still bummed we missed out on the beta offering. Ah well - good things come to those who wait.

Also looking at some of the personalities on the DO forums I don't think we're gonna feel too guilty about beating other people up
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Old 10-07-2006, 12:13 PM   #14 (permalink)
 
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Re: TG guild and Beta info

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Also looking at some of the personalities on the DO forums I don't think we're gonna feel too guilty about beating other people up
Thats what this game is about, I can't wait to try it. We will rule the world.
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Old 10-08-2006, 05:00 PM   #15 (permalink)
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Re: TG guild and Beta info

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Thats what this game is about, I can't wait to try it. We will rule the world.
I don't want to brag ( ) but I forsee TacticalGamer being one of the top guilds in this game since all the guilds are starting off at a similar level.
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