Go Back   Tactical Gamer > Tactical > Day of Defeat: Source > Day of Defeat - General Discussion


Day of Defeat - General Discussion General discussion for Day of Defeat

Reply
 
Thread Tools
Old 09-28-2005, 01:34 PM   #16 (permalink)
 
Brennus's Avatar
 
Join Date: Jul 2005
Location: Detroit, Mich.
Posts: 103
Cool Re: Thoughts so far?

For me, DoD was huge! It was my "first love" if you will. But that was years ago. I really wasn't expecting anything different from the original, so I wasn't disapointed that nothing major has been changed. With that being said, I still think it's got potential! I've been waiting for the TG dedicated server, as I think that "TG gameplay" will make the biggest difference for me! Playing any game, on any public server, after i've gotten used to playing on TG for so long, is a waste of my time IMHO! The frustration with the lack of teamplay drives me crazy! I'll join up and say...

sup fellas...

...

...

NOTHING!

Noone uses VOIP, and noone uses teamwork! So, I guess what my point is, is that TG is my deciding factor in whether or not I play this often! I really hope so...
__________________
Brennus is offline   Reply With Quote
Old 09-28-2005, 01:48 PM   #17 (permalink)


 
CingularDuality's Avatar
 
Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,637
Re: Thoughts so far?

Well, Brennus, now that our server is up, I hope to see you on it!
CingularDuality is offline   Reply With Quote
Sponsored links
Old 09-28-2005, 03:32 PM   #18 (permalink)
 
Join Date: Jun 2005
Posts: 117
Re: Thoughts so far?

Just tried it out for the first time last night and for 20 bucks it's alright. My biggest gripe is infantry movement - it's waaaaaaaaay too fast for my tastes. I don't remember DoD being that spastic with infantry speed but it's been awhile since I last played it so my memory may be off a bit.
MilesTeg is offline   Reply With Quote
Old 09-28-2005, 03:49 PM   #19 (permalink)
 
Trooper's Avatar
 
Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,552
Re: Thoughts so far?

miles did you buy HL2 or just DOD;s
__________________
that sounds like a good idea trooper.
-Vulcan
Trooper is offline   Reply With Quote
Old 09-28-2005, 05:53 PM   #20 (permalink)
 
Join Date: Jun 2005
Posts: 117
Re: Thoughts so far?

I had HL2 that I bought off the shelf last year when it came out and DOD;s last night through Steam.
MilesTeg is offline   Reply With Quote
Old 09-28-2005, 05:56 PM   #21 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 29
Posts: 7,158
Re: Thoughts so far?

Yeah the speed is there, but take the game you played and slow it down by 3 times. Then that speed becomes really useful.

Played TG style it will be much slower i imagine.
__________________



Vulcan is offline   Reply With Quote
Sponsored links
Old 09-28-2005, 05:58 PM   #22 (permalink)
 
Trooper's Avatar
 
Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,552
Re: Thoughts so far?

okay im going to try and download this weekend and play it.
__________________
that sounds like a good idea trooper.
-Vulcan
Trooper is offline   Reply With Quote
Old 09-28-2005, 06:37 PM   #23 (permalink)
 
Join Date: Jun 2005
Posts: 117
Re: Thoughts so far?

Any word on when we'll get reserved slots for SMs?
MilesTeg is offline   Reply With Quote
Old 09-28-2005, 06:50 PM   #24 (permalink)
 
Superman's Avatar
 
Join Date: Aug 2005
Posts: 2
Re: Thoughts so far?

Right when i joined my first server for DOD Source my first thought was the sounds... Is it just me or is the sound incredible in this game?
__________________
Superman is offline   Reply With Quote
Old 09-28-2005, 06:53 PM   #25 (permalink)


 
kormendi's Avatar
 
Join Date: Aug 2004
Location: Fairfax, Virginia
Age: 27
Posts: 2,147
Re: Thoughts so far?

Quote:
Originally Posted by Superman
Right when i joined my first server for DOD Source my first thought was the sounds... Is it just me or is the sound incredible in this game?
Agreed, I was playing around with it yesterday shooting single shots and listening to the echos.


Setting up reserved slots is as simple as finding a server admin who has the know how and time to do it.... paging wyzcrak.
__________________




Team Fortress 2 Admin | NS Admin
PM me if you have any questions/concerns regarding the server.


kormendi is offline   Reply With Quote
Sponsored links
Old 09-28-2005, 06:54 PM   #26 (permalink)


 
CingularDuality's Avatar
 
Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,637
Re: Thoughts so far?

Quote:
Originally Posted by MilesTeg
Any word on when we'll get reserved slots for SMs?
We're working on that. It won't be tonight, but probably in the next couple of days!
CingularDuality is offline   Reply With Quote
Old 09-28-2005, 06:58 PM   #27 (permalink)
 
Vodkatonic's Avatar
 
Join Date: Jul 2005
Location: Tustin,CA
Age: 39
Posts: 244
Re: Thoughts so far?

I was on the TG server this around 12:00pm PST, Vulcan was there and a couple of others. It seems like a good game but the maps seem so tight and small. (insert dirty thought) anyways, I prefer the larger maps of BF2 and OFP.
__________________
"If the sword is always sheathed, it will become rusty, the blade will dull, and people will think as much of its owner." —Yamamoto Tsunetomo, Hagakure: The Book of the Samurai
Vodkatonic is offline   Reply With Quote
Old 09-28-2005, 07:27 PM   #28 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 29
Posts: 7,158
Re: Thoughts so far?

Well to report some things i figured out. You can indeed mount the machine gun on physics objects! So that makes for great possibilities.

The mapping for source is actually more expansive than you may think. It's just a matter of building it and making it work. To give you an idea, The largest map in there right now is about 1/10th the possible size you could make a map for Source.
__________________



Vulcan is offline   Reply With Quote
Old 09-28-2005, 07:43 PM   #29 (permalink)
 
Join Date: Jul 2005
Location: Charlotte NC
Posts: 114
Re: Thoughts so far?

Quote:
Originally Posted by Faultline
There were a couple of maps and game modes that were definitely more tactically oriented in the original that, if implemented, will make this game great.

I can't remember the name of the map but it had a downed plane that the allies had to retrieve documents from. Seems like the axis had an objective to destroy armor on it as well and it made for some great offensive and defensive maneuvering.

The name of that map was Jagd - my all-time fave. It was usually British vs. Germans, with the Germans needing to destroy 2 tanks at the British base, and the Brits needing to recover documents from the glider at the German base. What I found was that the servers that would play that map tended to have admins that didn't like smacktards, and thus the games on those servers were good all-around - and often insanely good on Jagd. Sadly these servers were few and far between.

I'm not getting a good vibe from DoD:Source, though. Something feels a bit off about it, although I've only played on pubs. It MIGHT work well on TG though - especially if they do Jagd and some of the other levels that didn't play like team deathmatch. It's certainly not winning me over from BF2 at all at this point - and about all I played online for quite awhile before BF2 came out was DoD 1.3 .

NCman
NCman is offline   Reply With Quote
Old 10-03-2005, 12:49 PM   #30 (permalink)
 
Trooper's Avatar
 
Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,552
Re: Thoughts so far?

i got it and it is grand...like most have said needs more maps...great game play....good visuals....amazing games
__________________
that sounds like a good idea trooper.
-Vulcan
Trooper is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mishkan's thoughts on PassNights Mishkan Battlefield 2 - General Discussion 21 10-16-2005 12:16 PM
Loose thoughts on the basics of BF2 Combat AzrealDarkmoon Battlefield 2 - Tactics and Missions Discussion 1 06-30-2005 05:55 PM


All times are GMT -4. The time now is 10:49 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved