Pretty good overall. Graphics are nice, sounds nice. When more gameplay modes and maps are released it will be alot better I think. Still not much different from the original other than sounds and graphics. I hope they can change this.
My biggest gripe so far is I'm really disappointed in the implementation of iron sights. You get them on only the rifles and they feel clunky as hell. Not only is it too slow to sight up but once you are sighted in you can't move (well, so slow you can't notice that you're moving). I understand not being able to sprint while in sight but some walking wouldn't hurt would it?
MOH:PA, a turd by itself, had similar problems. Makes having iron sights pointless.
There were a couple of maps and game modes that were definitely more tactically oriented in the original that, if implemented, will make this game great.
I can't remember the name of the map but it had a downed plane that the allies had to retrieve documents from. Seems like the axis had an objective to destroy armor on it as well and it made for some great offensive and defensive maneuvering.
I'm so used to BF2 that it is definitely a major pace change. Having said that, I played on a couple of regular servers while waiting for the TG server to be available and found it fun enough I'd like to try it on a TG server. For some odd reason I was doing just stellar as a sniper.
I like it so far. I agree with the comment about the iron sights - they just aren't "right." Hopefully this will get fixed. But it's as fun as it ever was, and I hope it lives a long productive life here at TG!