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| Day of Defeat - General Discussion General discussion for Day of Defeat |
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#1 (permalink) |
![]() ![]() Join Date: May 2003
Location: K-W, Ont.
Age: 27
Posts: 1,737
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Friendly-fire is temporarily disabled (now re-enabled)
The ease of accidental team-kills in DoD gameplay combined with the available punishment system is creating a situation prone to over-punishment. To combat this and other types of griefing, friendly fire is currently disabled.
Don't get used to it. When a more suitable system is deployed, friendly fire will be turned back on ASAP. |
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#2 (permalink) |
![]() ![]() ![]() Join Date: Aug 2004
Location: Fairfax, Virginia
Age: 27
Posts: 2,172
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Re: Friendly-fire is temporarily disabled
Thank you.
Tonight I saw nearly an entire team killed by a FF bazooka while the players were still in spawn. A few minutes before that, a player punished a kill by way of turning that player into a time bomb... apparently the type that's explosion goes through walls. When he blew up a he took 3 or 4 of us with him.
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![]() ![]() Team Fortress 2 Admin | NS Admin PM me if you have any questions/concerns regarding the server. |
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#4 (permalink) |
![]() ![]() Join Date: May 2003
Location: K-W, Ont.
Age: 27
Posts: 1,737
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Re: Friendly-fire is temporarily disabled
Friendly fire has been re-enabled.
If you are TK'd you will be presented with a menu as before but now the only options are: 1. Forgive 2. Exit (ie Don't Forgive) Players with too many unforgiven TKs will be temporarily banned from the server. Please forgive TKs unless you believe they were intentional. |
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