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Discussion: Day of Defeat: Source / Day of Defeat - General Discussion - DoD update notes - [-] October 19, 2005 (current release) Changes/Additions -------------------------------------------------------------------------------- Added defense scoring bonus. Players now get
  1. #1



    Vulcan's Avatar

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    DoD update notes

    [-] October 19, 2005 (current release)

    Changes/Additions
    --------------------------------------------------------------------------------

    Added defense scoring bonus. Players now get a point for blocking an area cap that is over 50%, either by killing a player required for the capture, or by entering the capture area
    Changed to new arm hitbox code - uses hitbox groups to swap between hitbox sets with and without arms. This will prevent shots to the chest area from hitting the target player's arms
    Increased Thompson and MP40 melee attack rate to match knife/spade
    Fixed situation where melee attacks weren't hitting target when they should have
    Darkened background of scoreboard to make it easier to read
    K98 iron sights no longer re-zooms after a shot
    Fixed rag doll pose when player went prone with Panzerschreck
    Reduced maximum number of players on a server to 32
    Fixed issue with bullet penetration wasn't happening correctly with displacements
    Optimization related to grenade explosions
    Network optimizations for player, player resource
    Restrict which shaders are allowed to be applied to player models
    Friendly fire is now turned off for the bonus round. Be nice to your winning teammates
    Crosshair scale setting is now saved across sessions
    Added log event for tick points
    Added log event for changeclass
    Added log event for flag caps
    Added log event for game over condition
    Added damage, hitbox, weapon info to player_hurt event
    Fixed log events for clan restart events
    Added cvar mp_logdetail ( 0 = no damage logged, 1 = enemy damage, 2 = teammate damage, 3 = both )
    Made input to voice menus all client side
    Bug fixes
    --------------------------------------------------------------------------------

    Fixed an issue with players not respawning on round restart
    Fixed accuracy on semi-auto and full-auto for bar and MP44 being swapped. Semi automatic is now more accurate than fully automatic
    Fixed sniper rifle playing zoom out animation out if the player was not on the ground when they tried to zoom in ( e.g., falling off of a small ledge )

    Very good update.

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  3. #2

    Turbo's Avatar

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    Re: DoD update notes

    Thank you Vulcan. Now we just need to get the server filled.

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  5. #3


    Bubba's Avatar

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    Re: DoD update notes

    As soon as I get through all the training I will be on. Wish this work thing did not get in the way of my gaming.


    TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."

    18th SF Operational Detachment Delta

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