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Day of Defeat - General Discussion General discussion for Day of Defeat

View Poll Results: Bonus round?
leave it on 9 36.00%
turn it off 16 64.00%
Voters: 25. You may not vote on this poll

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Old 02-14-2006, 09:08 AM   #16 (permalink)
 
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Re: bonus round (aka kill the losers)

Quote:
Originally Posted by Arf
Now I actually think it had some real value in that it made people more likely to defend their flags. When there was a bonus round if you didn't defend your last flag you got killed anyway. Now players can spare themselves the death by running away and letting the enemy team win. Too me it's the same thing as the last CT running the clock instead of going for the hostages.
If you get TG, you're not going to abandon your objective for anything. I don't think that most of us consider killing the losers when we strive to complete the mission with our team mates. That goes for any game we play.

As for the CT - I pity the fool if I catch anyone doing that
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Old 02-14-2006, 12:09 PM   #17 (permalink)
 
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Re: bonus round (aka kill the losers)

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Originally Posted by RandomGuy
My thoughts are the same on both points.

I willing to go majority rule on this. Bonus round is now disabled.
Nice!

Some fun rounds yesterday, by the way. Glad I bought it to see how it plays on regular (non-free) nights on a TG server. I think I'll stick around a bit and see about that membership thing.
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Old 02-14-2006, 09:54 PM   #18 (permalink)
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Re: bonus round (aka kill the losers)

Quote:
Originally Posted by Root
If you get TG, you're not going to abandon your objective for anything. I don't think that most of us consider killing the losers when we strive to complete the mission with our team mates. That goes for any game we play.

As for the CT - I pity the fool if I catch anyone doing that
That's what I'm saying, if they were playing with the objective in mind they would've died on the flag. I know I rarely survive the defeat because I die on the flag. On any other game they'd be executed for their cowardice! It is also historicaly accurate as the Russians used machine guns to guarantee the army played it's objective. So they're not losers, they're cowards.

DEATH TO THE COWARDS!
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Old 02-14-2006, 11:07 PM   #19 (permalink)
 
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Re: bonus round (aka kill the losers)

Quote:
Originally Posted by Arf
That's what I'm saying, if they were playing with the objective in mind they would've died on the flag. I know I rarely survive the defeat because I die on the flag. On any other game they'd be executed for their cowardice! It is also historicaly accurate as the Russians used machine guns to guarantee the army played it's objective. So they're not losers, they're cowards.

DEATH TO THE COWARDS!
Man, I want to withdraw my vote for disabling the "bonus round". I'm with Arf.

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Old 02-14-2006, 11:36 PM   #20 (permalink)
 
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Re: bonus round (aka kill the losers)

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Originally Posted by Arf
So they're not losers, they're cowards.
What if the last flag isn't the one nearest the losers spawn? It can happen quite easily. What if many of the losers aren't near the flag because they just died trying to defend it?

Killing the losers is like unloading a mag into a corpse on the PCS server, and shouldn't be tolerated. I'm glad the so-called bonus round has been disabled, and I hope it stays that way.
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Old 02-15-2006, 01:41 AM   #21 (permalink)
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Re: bonus round (aka kill the losers)

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Originally Posted by Root
What if the last flag isn't the one nearest the losers spawn? It can happen quite easily. What if many of the losers aren't near the flag because they just died trying to defend it?

Killing the losers is like unloading a mag into a corpse on the PCS server, and shouldn't be tolerated. I'm glad the so-called bonus round has been disabled, and I hope it stays that way.
The action will always be around the last flag of the loosing team. If they're not defending it they're going to have to recapture it, distance isn't a factor.

In my experience I rarely got caught out of the spawn after getting killed at the last flag because of the way the waves work and the short time it takes to capture a flag. Most of the time I didn't even get a chance to leave the safety of the spawn if I died.

I just don't see why it's so offensive to have some goofy fun at the end of a round. If players respawning and getting shot is a problem we can just decrease the time.
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Old 02-15-2006, 11:09 AM   #22 (permalink)
 
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Re: bonus round (aka kill the losers)

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Originally Posted by Arf
The action will always be around the last flag of the loosing team. If they're not defending it they're going to have to recapture it, distance isn't a factor.


Are you saying that the flag in question will always be the one nearest the losing teams spawn?
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Old 02-15-2006, 04:17 PM   #23 (permalink)
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Re: bonus round (aka kill the losers)

yea, it's the closest flag. At least on the stock maps it's even impossible for the team to reach any flag without passing the closest.
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Old 02-15-2006, 06:40 PM   #24 (permalink)
 
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Re: bonus round (aka kill the losers)

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Originally Posted by Arf
yea, it's the closest flag. At least on the stock maps it's even impossible for the team to reach any flag without passing the closest.
I'm sorry, but it's simply not the case that the last flag to be captured is *always* the one nearest the losers spawn. There's a stock source map, that on 1.3, gave you english weapons, and the second flag can easily be captured last. I'm sure that if I go through the other maps, I'll find other cases where the same is true.
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Old 02-15-2006, 07:17 PM   #25 (permalink)
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Re: bonus round (aka kill the losers)

It doesn't matter which flag is captured last. If you respawn you will be fighting at the nearest flag. If you aren't defending it you will be attacking it because the only way you're going to stay in the game is to capture another flag before the enemy takes the distant flag. It doesn't make sense to run past the near flag, you're probably going to loose the far flag or get shot before you even reach it.
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Old 02-16-2006, 10:08 AM   #26 (permalink)
 
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Re: bonus round (aka kill the losers)

It's shooting of an already defeated and defenseless enemy, whatever the rationale. I don't see the point.
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