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Discussion: Simulation / DayZ - Update 1.7.2.6 released - New patch is out: Originally Posted by rocket USE THE LATEST BETA: 96584 The ideal
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    Buflak's Avatar

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    Update 1.7.2.6 released

    New patch is out:

    Quote Originally Posted by rocket
    USE THE LATEST BETA: 96584

    The ideal place to load bugs is at the community bug tracker:
    https://dev-heaven.net/projects/dayz

    Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.

    Torrent File (Full Install)

    Build Notes

    Affected addons:
    * dayz 1.something.somethingelse
    * dayz_code 1.7.2.6
    * dayz_server (server admins only)

    Developer's Note:
    * To change your DayZ UI options, go to OPTIONS > GAME OPTIONS > DayZ UI. This will only affect the DayZ UI elements, unfortunately it is not saving to the config file so each time you restart ArmA2 you will need to change this setting.
    * You will receive a serialization warning in game when changing the DayZ UI option, just ignore it by clicking continue it will be gone in next update.
    * DayZ UI Debug option is not working properlly (no debug indicator at the moment). deal-with-it.jpg

    Changelog:
    * [NEW] Bear trap has chance to spawn on infected hunters
    * [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
    * [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
    * [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
    * [FIXED] Vehicle and tents not saving (Now they save correctly)
    Last edited by Buflak; 09-06-2012 at 02:47 PM.




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  3. #2


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    Looks like we were stealthily upgraded. Time to give it a whirl!

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    Buflak's Avatar

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    Re: Update 1.7.2.6 released

    Just tested a tent, it saved it's contents through the server restart.
    If you select the "Debug" DayZ UI, the debug monitor will work, but the indicators (food, blood, etc.) will always stay green.




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    Re: Update 1.7.2.6 released

    Quote Originally Posted by Buflak View Post
    Just tested a tent, it saved it's contents through the server restart.
    If you select the "Debug" DayZ UI, the debug monitor will work, but the indicators (food, blood, etc.) will always stay green.
    Can we take down tents permanently? Or is it like before, where the ghosts of tents past resurrect every restart?

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    Buflak's Avatar

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    Re: Update 1.7.2.6 released

    No idea, haven't tested that one yet.

    Vehicle inventories are also working, but they seem to lose all fuel after a server restart.
    Last edited by Buflak; 09-06-2012 at 11:58 PM.




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    Re: Update 1.7.2.6 released

    The fuel-empty thing on reboot is not very sporting..

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    Re: Update 1.7.2.6 released

    Vehicle status also does not update as one of my vehicles always returns to it's all orange status after server restart.
    [IMG][/IMG]

    A good leader requires both character and strategy. If he is to be without one, let it be strategy. - General Rick Hilliar, Former Canadian Chief of Defence

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