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Dystopia - Tactics and Map Discussions Dicussion about Dystopia tactics, strategy and maps.

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Old 03-13-2006, 08:53 PM   #16 (permalink)


 
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Re: Cortex Bombs... and you.

try typing this in your console:

bind k kill

then go back to the game and press k...

I must warn you that if you already have a command bound to 'k' you should consider a different key as it will change your old key assignment.


Anyway I am curious to know why you think its "cheating"?
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Old 03-13-2006, 09:01 PM   #17 (permalink)
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Re: Cortex Bombs... and you.

Yeah just dont bind it to a key you use for other things.... I bound kill to my teamspeak key, well you can guess how that ended.
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Old 03-13-2006, 09:28 PM   #18 (permalink)

 
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Re: Cortex Bombs... and you.

Haha... I would personally reccomend an "f" key (i.e. f6, f7, f8)... nothing is really bound in that range, for most people at least.
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Old 03-14-2006, 11:45 AM   #19 (permalink)
 
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Thumbs up Re: Cortex Bombs... and you.

Oh ok, sweet.

I guess I thought it might be cheating since you're cleverly avoiding the catastrophie of a FF cortex.
But I figure you're gonna die anyway, and adding annother team member to the quene doesnt much help you either. So I suppose it's the lesser of two evils.

Thanks guys,
~Renagade
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Old 03-14-2006, 08:42 PM   #20 (permalink)
 
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Re: Cortex Bombs... and you.

I use 9. I can get to it, but its not near any of my commonly used keys, so no accidental deaths.
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Old 03-16-2006, 11:26 PM   #21 (permalink)
 
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Re: Cortex Bombs... and you.

Its definitely a grey issue, but I sit in the "justifiable aciton" camp. My supporting argument being this : it's active participation on your part to prevent avoidable TK or FF. I dont believe its against the rules to suicide at any time, as denying the enemy a kill doesnt do anything for you, since your death adds to the respawn timer no matter what. Also, Im fairly positive that if your'e stuck in a room with several teammates, and there is no way you can get far enough away to kill them, that TG would make a rule that says "you -must- stand there and TK your teammates". And, seing as to how a rule allowing you to suicide only when there was no chance of you getting out of range of your teammates would be itself vague and hard to enforce, I imagine that /kill to stop cortex TK will still be allowed. I personally feel that it makes gameplay more enjoyable, as nothing sucks as bad as getting TKed. But, I could go on all day like this. /me sticks Rules Lawyer Personality on back shelf.

Later,
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Old 03-17-2006, 06:15 PM   #22 (permalink)
 
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Thumbs up Re: Cortex Bombs... and you.

Very nicely put.

I have nothing to say.

Kudos,
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Old 01-22-2007, 06:34 AM   #23 (permalink)
 
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Re: Cortex Bombs... and you.

Sticky Request.

Binding K to kill, or using the kill command to avoid suicide bomb detonation, has now been confirmed to be an engine exploit and not permitted. Take note of this thread, particularly the one post with lots of use of the word "pain" in it, to see the very real dangers of this implant.
-Zephyr
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Old 01-22-2007, 05:30 PM   #24 (permalink)
 
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Re: Cortex Bombs... and you.

Quote:
Originally Posted by Zephyr View Post
Sticky Request.

Binding K to kill, or using the kill command to avoid suicide bomb detonation, has now been confirmed to be an engine exploit and not permitted. Take note of this thread, particularly the one post with lots of use of the word "pain" in it, to see the very real dangers of this implant.
-Zephyr
Zephyr, I admire the enthusiasm with which you're attacking the launch buildup, but aren't we in danger of having too many stickies? Do you have the time and inclination to perhaps write a TG new player guide for Dystopia? I'm sure Null would back you up, as would I where possible.
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