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Dystopia - Tactics and Map Discussions Dicussion about Dystopia tactics, strategy and maps.

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Old 02-28-2006, 10:52 PM   #1 (permalink)




 
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Cortex Bombs... and you.

I hear a lot of people are binding a key to kill to sort of "defuse" their cortex bomb before bad stuff happens on our FF-enabled server. In general, a kind idea.

But but but... please remember that with friendly fire enabled, you -- the teammate of the cortex-bomb-wielder -- also have a responsibility in the matter. Cortex bombs usually aren't a surprise, and if one is working on going off, MOVE AWAY. Just as you'd not strafe in the line of fire of your sniper, don't walk near someone having a really horrible migraine. Actively avoid it, if possible.

Thank you.
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Old 03-01-2006, 12:46 AM   #2 (permalink)
 
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Re: Cortex Bombs... and you.

The second I hear a cortex warning, I whip out my mp. If it's an enemy, I'll kill them. If it's a friend and he'll kill more friends than enemies, I'll still kill him. By the time a cortex sets off, the person is at most 2 mp bullets away from death.
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Old 03-01-2006, 01:37 AM   #3 (permalink)




 
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Re: Cortex Bombs... and you.

And when you TK, I'll have to kick you from the server instead of the guy about to cortex. At least the cortex can claim unintentional kills.

I see what you're getting at Rek, but it's not how we roll here. The second you hear a cortex warning, move.
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Old 03-01-2006, 03:37 AM   #4 (permalink)
 
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Re: Cortex Bombs... and you.

I only do it if I can't escape normally, or if it will kill more friends than enemies.
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Old 03-01-2006, 08:35 AM   #5 (permalink)




 
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Re: Cortex Bombs... and you.

And I only kick when people break the server rules. :-/

Like I said Rek, I don't deny your logic, but don't do it here.
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Old 03-01-2006, 06:17 PM   #6 (permalink)
 
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Re: Cortex Bombs... and you.

Alright. I was still kind of not knowing whether or not to shoot people, so I'll take this post to apologize to those of you who I've killed becasue of cortex. Sorry guys!
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Old 03-01-2006, 09:17 PM   #7 (permalink)
 
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Re: Cortex Bombs... and you.

Heh, I have to chime in just for a bit on this, with this recepie that you might agree with:

FF + Cortex + n00bs = Pain, Pain, and More Pain. It is also Painful, and frequently causes Pain.

About the only thing that can make that more pain-inducing is adding ' + decking ' . I have vivid memories of 2 noobs wiping out most of the team on Corps Spawn, last objective, Fortess. A stealther camped outside of our spawn, and followed someone inside right before a massive respawn. The ensuing firefight wounded both deckers (who were very new), starting the dreaded countdown. The clusterfiretruck to get out the door did not notice this fact, since most of them had been EMPed (and wounded) by aforementioned stealther. Luckily, one of the decker's blasts killed the other decker before his skull could pop as well, but the carnage he did to his team at point-blank range was awe-inspiring. This being back in the days of 20-slot server, IIRC the teams were full, and the only survivor was a heavy that had made it a little ways into the corridor. The decker killed the rest: himself and the other 8 teammates. The whole left side of the screen was blue, and it was sadly beautiful. Needless to say, we lost that match in short order, but its the most spectacular defeat I've seen in Dys to date.

Anyways - my thoughts on the "TK the Cortexer before he TKs me". I don't like it. Once is generally acceptable, especially for a newb. After that, I ususally suggest that they not take that particular implant, becoming increasingly vocal in my suggestions (within good taste) as the TK's continue to accrue. Yeah, being killed that way is lame, and frustrating, but it definitely adds an unpredictably challenging element to the doldrum (/me dons asbestos) of a regular Dys game.

EDIT: Just to clarify: One TK by a Cortex is what I find acceptable. Intentionally shooting them is Right Out (tm).
EDIT # 2: Grammar and I don't see eye to eye, but <Edit> is my Typocillin

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Old 03-02-2006, 12:05 AM   #8 (permalink)

 
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Re: Cortex Bombs... and you.

Quote:
Originally Posted by heliopolix
EDIT # 2: Grammar and I don't see eye to eye, but <Edit> is my Typocillin
You guys are weird... But... pokerface is correct and it's something I have spoken in-game myself... tking to "prevent" a cortex from going on is still tking and often times does not do any good. Case in point - on more than one occasion I have ran towards enemies with the bomb going off and instead of my teammate running the other way just as fast, they stand there and kill me, thus preventing my kill of an enemie. And o btw, that enemy that I was gonna kill usually kills the tking teammate.
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Old 03-02-2006, 09:57 AM   #9 (permalink)
 
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Re: Cortex Bombs... and you.

Two questions come to mind:

Quote:
Originally Posted by Pokerface
I hear a lot of people are binding a key to kill to sort of "defuse" their cortex bomb before bad stuff happens on our FF-enabled server. In general, a kind idea.
So, is it acceptable at TG to use a kill-bind to prevent such TKs, or is that an exploit circumventing a real but unfortunate element of the game?

Quote:
Originally Posted by Pokerface
And when you TK, I'll have to kick you from the server instead of the guy about to cortex. At least the cortex can claim unintentional kills.

I see what you're getting at Rek, but it's not how we roll here. The second you hear a cortex warning, move.
Assuming that 1) using a kill-bind is considered an exploit or 2) I'm n00b and don't have a kill-bind: Is it acceptable, upon noticing there's no enemies to suicide, no safe place to run, and no time to jump to the console and use my extra-l337 12wpm typing skills, to noticed ReK_ standing beside me and say "ReK_, TK Me, My Cortex is about to blow!"?
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Old 03-02-2006, 10:32 AM   #10 (permalink)




 
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Re: Cortex Bombs... and you.

Quote:
Originally Posted by GSC
So, is it acceptable at TG to use a kill-bind to prevent such TKs, or is that an exploit circumventing a real but unfortunate element of the game?
I'd not consider it an exploit as such. Player death in Dystopia does not supply the other team with something (ala NS's RFK), so all you're doing is hurting your team. Hurting them LESS than you would be by letting it go off. In a perfect world, I'd like to see tactics and teamwork trump the bind, but I'm not going to get up-in-arms about it. Yet.
Quote:
Originally Posted by GSC
Assuming that 1) using a kill-bind is considered an exploit or 2) I'm n00b and don't have a kill-bind: Is it acceptable, upon noticing there's no enemies to suicide, no safe place to run, and no time to jump to the console and use my extra-l337 12wpm typing skills, to noticed ReK_ standing beside me and say "ReK_, TK Me, My Cortex is about to blow!"?
Going on those assumptions (the first of which I've said I believe to be untrue, remember), I'd say no, not acceptable. If you notice that your life is about to be splattery and there's nowhere for you to go, type instead "Cortex about to blow, I can't move, so you've gotta."

The point of this thread is that the TEAM also has a responsibility regarding avoiding a friendly cortex disaster, not just the player with the exploding noggin.
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Old 03-02-2006, 02:13 PM   #11 (permalink)
 
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Re: Cortex Bombs... and you.

ok i personally NEVER get the cortex implant, imo its the most useless implant(unless someone knows how to use it). But if a teammate's bomb is going off and 1>he explodes and kills more enemies than friendlies, im ok with it. 2> if i see hes doing his best to run away, but still tks, im ok with it 3>stands around looking dumb,then tks alot of people,i hate him for the rest of the round...

my advice, dont get the implant unless you plan on rushing the enemies in a suicide mission. and if your friend is about to blow, run like hell. if a enemy is about to go boom, start spamming with the MP untill he dies.

my thoughts on the matter
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Old 03-02-2006, 06:42 PM   #12 (permalink)
 
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Re: Cortex Bombs... and you.

Unless I'm a heavy, I ALWAYS grab the cortex. I almost always have most dmg and acc with it on the end-round chart. I never seem to have a major problem with killing teammates, so I really can't see why others do.

It's simple. Cortexers move at the front of the team. If they die, the worst they can do is nothing. Normally they might get a kill or at least dmg someone, thus softening the enemy.
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Old 03-03-2006, 05:09 AM   #13 (permalink)
 
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Re: Cortex Bombs... and you.

I'll further expand my previous rule'o'cortex:

Cortex + Skills = Fine
Cortex + Noob + FF = Pain

IMHO that distills whats been said about cortex. There are instances where it in really useful, like clearing out the pr0n servers in Fortress. There are also instances where it is the opposite of usefull, generally in the hands (head, whatever) of a newb who takes it just because the Implant selection window lets him take it, even when he's full up.

Later,
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Old 03-10-2006, 02:58 PM   #14 (permalink)
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Re: Cortex Bombs... and you.

I agree with you helipolix. Not only the cortex but the RL is a big one too. If someone knows how to use it and is good at it then it can be a great advantage. But of course on the other hand if someone that is somewhat new (not saying everyone is like this or that noobs=bad) and not familiar with how the system works then it can easily turn bloody for your team. Cortex works well for clearing out the first spawn capture rool in silo. Easy way to take out have the corps team.
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Old 03-13-2006, 03:58 PM   #15 (permalink)
 
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Question Re: Cortex Bombs... and you.

Couldn't someone theoredically whip out the console and type 'kill' before the bomb goes off?
I mean, I know that's cheating, but does it even work?

I JUST learned how to use the console getting stuck in a door in _infect.
So, hah, I'm new at it.

~Renagade
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