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| Enemy Territory: Quake Wars Enemy Territory: Quake Wars Discussion Forums |
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#16 (permalink) | |
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Join Date: Feb 2007
Posts: 24
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Re: Get your ETQW newbie questions answered here !
Quote:
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#17 (permalink) |
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Join Date: Oct 2007
Location: Sydney, Australia
Posts: 46
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Re: Get your ETQW newbie questions answered here !
Ok after a quick experiment what I was doing wasn't wrong, it just threw me off that the central command in the comma rose said attack. But after actually clicking it, it instead did a spot.
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#18 (permalink) |
![]() Join Date: May 2003
Location: Knoxville Tennessee
Age: 29
Posts: 463
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Re: Get your ETQW newbie questions answered here !
People use the spawn hosts!!!!! when you see a spawn host just use(default is f ) like you would use a vehicle. Then the next time you respawn you will be at that body.
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I may not have gone where I intended to go, but I think I have ended up where I needed to be. --Douglas Adams |
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#20 (permalink) |
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Join Date: Aug 2005
Location: San Pablo, California
Posts: 4,565
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Re: Get your ETQW newbie questions answered here !
How do you deploy the MPB? Twice now I've gotten it to the deployment point but had no idea what to hit to get it to deploy. I didn't see any popup saying what to do but those tend to flash by so fast that I miss them, and there's been very little time once I arrived before someone killed me and the MPB and I had to start my run again to repair it.
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#21 (permalink) |
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Join Date: Apr 2007
Location: TX
Age: 23
Posts: 32
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Re: Get your ETQW newbie questions answered here !
Once you get it into the deploy zone, a pop up will say 'press g to deploy'.
so basically just jump out once you get there and it will deploy itself in a few seconds. And FYI, it's MCP. |
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#22 (permalink) |
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Join Date: Feb 2007
Age: 36
Posts: 4,211
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Re: Get your ETQW newbie questions answered here !
you have to the put the mcp in the middle of the large green sqaure at the destinaiton point. you can usually take 2 routes to get to where you need to. you can drive it off course for about a minute before it will self destruct.
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#23 (permalink) |
![]() Join Date: May 2003
Location: Knoxville Tennessee
Age: 29
Posts: 463
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Re: Get your ETQW newbie questions answered here !
There is an option to leave these messages up longer.. it really helps.. mine are set to 4 seconds... i think
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I may not have gone where I intended to go, but I think I have ended up where I needed to be. --Douglas Adams |
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#24 (permalink) |
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Join Date: Feb 2007
Age: 36
Posts: 4,211
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Re: Get your ETQW newbie questions answered here !
there is a control called handbrake/walk.
I think it may be unbound by defualt. use it in the Anansi to stay in one spot while keeping the nose pointed down. use it to walk instead of run or sprint. this is good cause it is silent.
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Last edited by sc1ence; 11-27-2007 at 07:11 PM. |
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#25 (permalink) |
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Join Date: Jun 2005
Location: Annandale, VA
Age: 22
Posts: 132
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Re: Get your ETQW newbie questions answered here !
It's also very useful in the anansi for maneuvering since it will bring the chopper to a complete halt almost instantly, no matter how fast you're going. In the tormentor it applies reverse thrusters that slow it down, then make it move backwards slowly. In the bumblebee, it will move you backwards fairly quickly. In ground vehicles, it applies the handbrake, which is useful for making sharp turns. Binding it to something easy-to-get-to for vehicles (Use a context bind if you have to) makes it much easier to use while flying, since you'll be using it a lot. The command is "_speed". I use capslock.
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LLJK-Domino in game |
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#27 (permalink) |
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Join Date: Oct 2007
Location: Sydney, Australia
Posts: 46
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Re: Get your ETQW newbie questions answered here !
After watching Silver's latest video and playing a few rounds I noticed not for the first time these large red areas on the mini-map around enemy deployables. I'm thinking these areas are the effective range of the deployable, and just need someone to clarify this for me.
Also how do you determine the range/red area? Do you need to spot the deployable? Or maybe shoot it/hack it/ etc. Thanks in advance |
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#28 (permalink) |
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Join Date: Nov 2006
Location: Virginia, USA
Age: 19
Posts: 463
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Re: Get your ETQW newbie questions answered here !
The red area shows the field of fire that the deployable covers. I believe this is only shown with regard to Engineer/Constructor Deployables. The AP and AV turrets will display a cone, and the AIT is a circle. I am unsure as to when this appears, but I will tenatively suggest that you will see it if the deployable is within friendly radar range. Someone with a game that lets them connect to online services will be able to confirm.
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![]() playing off the TG server feels like we're playing 2142 on easy mode~Fehmart I'm going to close my eyes until it's over~Experiment, commenting on my driving "Get it up quickly and beat it hard."~Jonan I don't get a bonus DVD? My life has lost all meaning.~Zoopy_T
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#29 (permalink) |
![]() Join Date: Aug 2007
Location: Houston
Age: 41
Posts: 274
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Re: Get your ETQW newbie questions answered here !
Two Questions.
1. Minimap icons. Can someone point me towards a good 1-2 page summary of everything I need to know to understand the mini-map? I've watched the first two of the three 4Newbies videos and he didn't seem to cover it. 2. Keybinding. I'm a BF2 player. I'm going to remain a BF2 player. I hate having to learn different keys that do the same things in two different FPS's. So...what are the keys that BF2 guys have found most important to re-map. The "q" key for commorose in BF2 comes immediately to mind for me. I'd like to keep them the same, but of course don't want to give up "leaning left" in ET. Anybody have a "Re-bind these 10 keys and your world will come back in order." list? Snarlin |
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