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| Enemy Territory: Quake Wars Enemy Territory: Quake Wars Discussion Forums |
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#46 (permalink) | |
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Join Date: Feb 2007
Posts: 24
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Re: Get your ETQW newbie questions answered here !
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I haven't really checked to make sure, but I'm pretty sure it works like this. |
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#47 (permalink) |
![]() Join Date: Jul 2007
Location: Emmeloord, The Netherlands
Age: 21
Posts: 218
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Re: Get your ETQW newbie questions answered here !
Furthermore, if you use heavy artillery like the Hammer or DMC your "cooldown recharges faster then your artillery, in those last 10-15 seconds you can always call in an airstrike or violator
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#48 (permalink) | |
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Join Date: Aug 2005
Location: San Pablo, California
Posts: 4,240
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Re: Get your ETQW newbie questions answered here !
Quote:
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#49 (permalink) |
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Join Date: Oct 2007
Location: Sydney, Australia
Posts: 46
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Re: Get your ETQW newbie questions answered here !
Was wondering if there is anyway to set waypoints as fireteam member through the mini-map or the normal map. I've tried doing both using the normal 'spot' method and it doesn't seem to work. Thought this would be useful because as it stand you can only waypoint to places that are in direct line of sight to you.
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#51 (permalink) |
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Join Date: Oct 2007
Location: Sydney, Australia
Posts: 46
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Re: Get your ETQW newbie questions answered here !
Was playing GDF the other day and was wondering is there any way to get the MCP to move any faster? I know it doesn't have a boost ability, but can the tank or apc just sorta ram it in the back to push it forward faster?
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#53 (permalink) |
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Join Date: Dec 2007
Posts: 19
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Re: Get your ETQW newbie questions answered here !
in case you guys haven't noticed, MCP driver can use a MG, just click!
lol i post this cause i just noticed this today LOL but i dont drive MCP too often anyway. Q: is it possible to make your server 12 map campaign or at least 6?? i know im new to your server, but its really great!! and 12 map camp would be great, lets you keep unlocks for an actually decent amount of time.... and ive never really got the chance to get too many unlocks with only 3 maps i know it was possible in WolfET... EDIT: ooohh i suppose not in ranked huh? ... x( does "ranked" make you keep stats?? i havent played game too long, only lance corporal i think |
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#55 (permalink) |
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Join Date: Feb 2007
Age: 36
Posts: 4,211
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Re: Get your ETQW newbie questions answered here !
right click when you have the tripmine out. you cant set them just anywhere, but there are lots of tricky spots you can get them in. check this thread for some great placement hints. http://community.enemyterritory.com/...ad.php?t=18061
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Last edited by sc1ence; 12-08-2007 at 05:33 PM. |
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#56 (permalink) |
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Join Date: Jun 2005
Location: Annandale, VA
Age: 22
Posts: 132
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Re: Get your ETQW newbie questions answered here !
Unless you're clever with positioning, tripmine lasers easy to see. The obvious advantage however, is that they detonate instantly, so are much more likely to cause kills if triggered.
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LLJK-Domino in game |
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#59 (permalink) |
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Join Date: Jun 2005
Location: Annandale, VA
Age: 22
Posts: 132
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Re: Get your ETQW newbie questions answered here !
After testing this out, I can confirm it. If I'm the only field ops/oppressor, the artillery will usually be almost recharged by the time a bombardment is complete. The more field ops are on the team, the slower the recharge is. Airstrikes are not affected, and always have the same recharge time.
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LLJK-Domino in game |
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#60 (permalink) | |
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Join Date: Feb 2007
Age: 36
Posts: 4,211
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Re: Get your ETQW newbie questions answered here !
concerning the field ops questions:this post is quoted from the ETQW community forums.
Quote:
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