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03-17-2008, 02:27 AM #1
Important Differences between the GDF and Strogg?
Aside from the importance of working on a good 'Engaged' voice as Strogg, what other important differences are there?
So far, the most notable ones I can think of are also fairly obvious, such as taking the time to set up spawn hosts. Though I've also noticed some little things. Strogg with Hyperblasters seem to have much less ammunition than humans with GPMGs. So it's much more important to stick near a technician.
The Icarus gives Strogg wonderful mobility, and seems to be useful to all classes in doing their jobs. Plus, Stroybombs work well on campers and anyone who is silly enough to remain stationary.
Any other tips?
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03-17-2008, 12:13 PM #2
- Join Date
- Oct 2007
- Location
- Sydney, Australia
- Posts
- 46
Re: Important Differences between the GDF and Strogg?
Personally can't help but feel that strogg weapons are either more accurate or shoot faster then gdf weapons, as I seem to die from them a lot faster, or it could just be me sucking at shoot outs.
The hyper blaster can still be effective with its semi-accurate spray from the hip in C&C whereas the gdf gpmg, when fired from the hip, shoots everywhere but where you want it to go. Though it does get much more accurate when scoped or from a crouching position.
Right clicking with the grenades will do a sort of underhanded toss for the gdf, whereas the strogg frag grenade will stick to almost any surface (not other soldiers or vehicles though).
GDF covert ops can double hack then detonate their 3rd eye on a deployable to quickly take it out, whereas the strogg have no such ability.
That's all I can think up of at the moment. Will maybe post up more if I think of them.
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03-17-2008, 04:20 PM #3
Re: Important Differences between the GDF and Strogg?
I totally missed the right click ability on grenades. And I don't play covert GDF enough to play with the 3rd eye, but good to know. (Makes for a good backup radar, too.) When I do play covert, it's usually because I'm the only one doing it and the team needs a radar. (But I like covert Strogg at the beginning of Ark to nail snipers and engineers with drones. I fly straight up and then come down vertically on a sniper position or a repairing engineer.)
Dude, seriously, WHAT handkerchief?
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