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| Enemy Territory: Quake Wars Enemy Territory: Quake Wars Discussion Forums |
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#16 (permalink) | |
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Join Date: Oct 2005
Location: AZ
Age: 18
Posts: 689
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Re: Beta Discussion
Quote:
![]() Maybe not Unreal Tournament, but they're close.
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#17 (permalink) |
![]() Join Date: Jun 2005
Location: Kansas City
Age: 35
Posts: 1,586
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Re: Beta Discussion
The lack of built in VOIP is a bit of a bummer for me. I think it really facilitates communication in the BF games...
I'll watch FP and try to get a key to give it a try regardless...
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#20 (permalink) |
![]() Join Date: Dec 2005
Location: With Wonder Woman in Awesomeland !
Posts: 4,445
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Re: Beta Discussion
Played one game on 'sewer' map
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![]() TG-E1st TacticalGamer European Division - having fun on the battlefield, the "TG way" Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs ![]() ![]() ![]() .. <=Awesomeness ribbon |
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#21 (permalink) |
![]() Join Date: Dec 2005
Location: With Wonder Woman in Awesomeland !
Posts: 4,445
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Re: Beta Discussion
can someone plz post link to non disclosure agreement with the beta, if there is one
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![]() TG-E1st TacticalGamer European Division - having fun on the battlefield, the "TG way" Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs ![]() ![]() ![]() .. <=Awesomeness ribbon |
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#23 (permalink) |
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Join Date: Oct 2005
Location: AZ
Age: 18
Posts: 689
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Re: Beta Discussion
Just in case people didn't know, you can get keys from some of the big fan sites too. There is currently a competition over at QuakeWarsCenter.com where they are giving away an unspecified number of keys for funny answers to the question "What three things won’t get done on the day you finally get Enemy Territory: Quake Wars?” I figured it was worth a shot since I don't have a FP subscription.
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#24 (permalink) |
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Join Date: Jun 2005
Location: Santa Monica, CA
Age: 39
Posts: 2,713
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Re: Beta Discussion
I think to help us learn the game we may want to all meet on Teamspeak as someone may have already mentioned.
Some thoughts based on playing three or four rounds: -Very sharp impressive graphics. Man, you can really see quite a distance. I sorted of got a headache from the detail and sharpness of the graphics combined with the speed of your character. It will take alittle to get used too. -The game is fast or faster than other MP's I've played. That can be good or bad depending on your play style. Having tons of hours in the Battlefield series I'll make the inevitable comparsion between the two. It's going to take alittle more gameplay to get the feel of the game and it's pros and cons. Having a TG squad playing will make it a different game for sure.
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#25 (permalink) |
![]() ![]() Join Date: Aug 2003
Location: Paterson, New Jersey
Age: 22
Posts: 2,160
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Re: Beta Discussion
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#27 (permalink) |
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Join Date: Feb 2007
Location: the Netherlands
Age: 15
Posts: 564
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Re: Beta Discussion
I have looked over several forums and have checked some ingame videos and it looks like a bunnyhop-heaven-spray-that-gun-without-aiming game... Not realistic at all.. Disappoints me alot to be honest. Interested in hearing your reports, though.
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#28 (permalink) |
![]() Join Date: Dec 2005
Location: With Wonder Woman in Awesomeland !
Posts: 4,445
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Re: Beta Discussion
There is now a teamspeak channel
ET Quake Wars - Beta
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![]() TG-E1st TacticalGamer European Division - having fun on the battlefield, the "TG way" Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs ![]() ![]() ![]() .. <=Awesomeness ribbon |
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#29 (permalink) | |
![]() Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 22
Posts: 5,845
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Re: Beta Discussion
Quote:
The only complaint I have is I need voip. |
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#30 (permalink) |
![]() Join Date: Sep 2006
Location: Pittsburgh, Pa
Age: 33
Posts: 340
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Re: Beta Discussion
Beta download is up http://www.fileplanet.com/promotions/quakewars/
------------------------------------------------------------------------------------------ A Word About In-Game Ads Submitted by Relaxer on Tue, 2007-06-19 13:10. Hi, I'm Neil Postlethwaite, Splash Damage's Managing Director and one of the Producers on Enemy Territory: QUAKE Wars. I'd like to talk to you today about the in-game advertising we have in ETQW. For the last four years, we've put all of our effort into making Enemy Territory: QUAKE Wars. So, we're not planning to ship this game and walk away. We want to keep supporting ETQW in as many ways as possible. We'll be maintaining the persistent stats servers and the community site, and continuing to support ETQW with updates and improvements. To help cover this level of on-going support without passing the costs on to the gamer, ETQW will feature appropriate advertisements in select locations of our levels. The ads aren't intrusive and you won't have to interact with them; they'll just be part of the normal environment. In fact, there are some places it's quite odd not to have an advertisement - the sides of container trucks, for example. Great care is being taken to ensure that all our ads are appropriate for the game world and we have absolute approval rights in this area. If it's not appropriate or it's distracting, it won't go in. The company providing the ad system does not and will not store any personal information or data that otherwise can be used to identify you. All they track is if and how long you look at the advertisements. For those of you participating in the upcoming beta, you will get a chance to see them for yourself very soon. And of course we will be releasing a demo prior to the retail launch of the game so everyone can check them out first. Choosing to place ads in Enemy Territory was not a decision we made lightly. However, in doing so we hope to be able to provide a higher level of on-going support to the Enemy Territory: QUAKE Wars community than would have been possible otherwise. ------------------------------------------------------------------------------------------ I'm signed up |
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