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		<title><![CDATA[Tactical Gamer - Armed Assault - Technical Support & FAQs]]></title>
		<link>http://www.tacticalgamer.com/</link>
		<description>Technical support and FAQs for Tactical Gamer Armed Assault</description>
		<language>en</language>
		<lastBuildDate>Sat, 21 Nov 2009 07:33:51 GMT</lastBuildDate>
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			<title><![CDATA[Tactical Gamer - Armed Assault - Technical Support & FAQs]]></title>
			<link>http://www.tacticalgamer.com/</link>
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		<item>
			<title>Trees of DOOM!</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150736-trees-doom.html</link>
			<pubDate>Tue, 10 Nov 2009 02:40:39 GMT</pubDate>
			<description>Ever since i got arma2 i have had this problem with trees and pushes other then pine trees.  it is especially bad with orange tees and bushes.  Whenever i get within ~5M of one of these evil plants my FPS dies.  Seriously it dies.  I can go from 30fps standing in Zelenogorsk, then walk next to a...</description>
			<content:encoded><![CDATA[<div>Ever since i got arma2 i have had this problem with trees and pushes other then pine trees.  it is especially bad with orange tees and bushes.  Whenever i get within ~5M of one of these evil plants my FPS dies.  Seriously it dies.  I can go from 30fps standing in Zelenogorsk, then walk next to a tree and have it drop to 2 instantly.  I have found a work around in lowering my texture to low then back to highest and the lag stops until i move to a new area, but it has already gotten me killed twice cause of my inability to run or move while its reloading all the textures and things.  I have tried Proper foliage mods and they fixed some trees, but not all trees.  And they certainly made everything ugly so i took the mod off.  I have tried the latest beta which gave me a massive boost to fps in cities you should get it) but it also didn't do anything to help my evil trees of doom problem.  So anyone have an idea on how to fix it?  You would be my hero.</div>

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			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>tralicrifleman</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150736-trees-doom.html</guid>
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			<title>Kneeling and ironsights</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150719-kneeling-ironsights.html</link>
			<pubDate>Mon, 09 Nov 2009 20:43:57 GMT</pubDate>
			<description><![CDATA[I'm posting this to make sure that I'm not the only one noticing this. While you are standing or prone and look through the iron sights, it's normal and your sights are lined up properly... however, if you are kneeling while using ironsights it looks like my point of view (or the gun) is swaying in...]]></description>
			<content:encoded><![CDATA[<div>I'm posting this to make sure that I'm not the only one noticing this. While you are standing or prone and look through the iron sights, it's normal and your sights are lined up properly... however, if you are kneeling while using ironsights it looks like my point of view (or the gun) is swaying in a weird way, at some points it looks like my guy is trying to press his face against the lower right part of the rear sight and it's aggravating me because it's throwing my aim off.<br />
<br />
I could make a video to demonstrate the effect, but has anybody else seen this problem? If other people know about it do we know if it will be patched in the next version? I prefer to be kneeling behind cover and shooting than standing up behind a low sandbag wall just to be able to look down the sights properly.<br />
<br />
I'm not sure if this is the right spot for this but I'm not sure where else it would go.</div>

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			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>OzyTheSage</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150719-kneeling-ironsights.html</guid>
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			<title>Major lag in ARMA 2 MP Games and a few other Questions...</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150625-major-lag-armed-assault-2-mp-games-few-other-questions.html</link>
			<pubDate>Sat, 07 Nov 2009 22:08:13 GMT</pubDate>
			<description><![CDATA[OK, So a while back I got ARMA 2 From STEAM 
 
Since then I have been having Horrible Lag. (2 Frames per second on average) 
 
I am wanting to Play ARMA 2 with TG just i don't want to weigh everyone down with LAG. 
 
My system Specs are 
 
Intel Core 2 Duo E8400 (3.0 Ghz)]]></description>
			<content:encoded><![CDATA[<div>OK, So a while back I got <acronym title="Armed Assault">ARMA</acronym> 2 From STEAM<br />
<br />
Since then I have been having Horrible Lag. (2 Frames per second on average)<br />
<br />
I am wanting to Play <acronym title="Armed Assault">ARMA</acronym> 2 with <acronym title="Tactical Gamer">TG</acronym> just i don't want to weigh everyone down with LAG.<br />
<br />
My system Specs are<br />
<br />
Intel Core 2 Duo E8400 (3.0 Ghz)<br />
<br />
EVGA 9500 1 GB <br />
2 hard drives (2x 750 GB Western Digital Caviar Green HDD)<br />
Gigabyte EP45-UD3L Mobo<br />
<br />
Please Help...</div>

]]></content:encoded>
			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>Benjamin385</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150625-major-lag-armed-assault-2-mp-games-few-other-questions.html</guid>
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			<title>arma2 newb questions</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150545-arma2-newb-questions.html</link>
			<pubDate>Fri, 06 Nov 2009 17:59:36 GMT</pubDate>
			<description><![CDATA[Just a few quick questions: 
 
1. Is there a way to change my default movement to be walking instead of running when I spawn instead of having to double-tap the shift key? It's only a minor annoyance, but would be nice. 
 
2. While playing SP, is there a way to disable the little helper dots over...]]></description>
			<content:encoded><![CDATA[<div>Just a few quick questions:<br />
<br />
1. Is there a way to change my default movement to be walking instead of running when I spawn instead of having to double-tap the shift key? It's only a minor annoyance, but would be nice.<br />
<br />
2. While playing SP, is there a way to disable the little helper dots over units? I have a little transparent green dot over friendlies, red dots on enemies, and white dots on independents. Can I turn that off?<br />
<br />
3. When dealing with AI, is &quot;Hold Fire&quot; the equivalent of &quot;Return Fire&quot;, meaning they will not engage enemies, but they will return fire if fired upon? That seems to be the way the AI is behaving, just want to make sure I'm not misunderstanding.<br />
<br />
4. When in High Command mode, is there a way to set a series of waypoints without having the AI automatically start following them? I'd like to set a series of different waypoints for different groups, and then give the command for them all to &quot;go to the next waypoint&quot; at once, but as soon as I start setting waypoints, they start moving.</div>

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			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>Miles</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150545-arma2-newb-questions.html</guid>
		</item>
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			<title>Joystick Help</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150543-joystick-help.html</link>
			<pubDate>Fri, 06 Nov 2009 17:08:58 GMT</pubDate>
			<description>Just bought the Saitek X52 and have the beta up and running. YET, when I try to use the analog thrust it wont work. I can use the normal settings but not the thrust up and brake one. Please help!</description>
			<content:encoded><![CDATA[<div>Just bought the Saitek X52 and have the beta up and running. YET, when I try to use the analog thrust it wont work. I can use the normal settings but not the thrust up and brake one. Please help!</div>

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			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>Dredge</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150543-joystick-help.html</guid>
		</item>
		<item>
			<title>Fix for HDR blowout?</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150411-fix-hdr-blowout.html</link>
			<pubDate>Wed, 04 Nov 2009 15:12:33 GMT</pubDate>
			<description>Does anyone know of a mod or something to get the HDR in check? I found one but it breaks SP saves.  
 
My compass is useless during the day unless I look directly into the sun. Some flares look like they are nukes and NV gets all funky at times. And the Eotech is all but useless to me though the...</description>
			<content:encoded><![CDATA[<div>Does anyone know of a mod or something to get the HDR in check? I found one but it breaks SP saves. <br />
<br />
My compass is useless during the day unless I look directly into the sun. Some flares look like they are nukes and NV gets all funky at times. And the Eotech is all but useless to me though the Aimpoint is fine.<br />
<br />
I just bought a new gpu (5870) and was able to turn everything on high and that fixed the compass, but its busted so I gota go back to my old 8800.</div>

]]></content:encoded>
			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>Marvin</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150411-fix-hdr-blowout.html</guid>
		</item>
		<item>
			<title>Logitech MX1100 Issues</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150331-logitech-mx1100-issues.html</link>
			<pubDate>Tue, 03 Nov 2009 02:32:05 GMT</pubDate>
			<description><![CDATA[Ok, I've just spent the whole of my down time figuring out this supposedly awesome mice. 
I wanted to use it to chuck it at the neighborhood punks as their late Halloween present. 
Obviously, that didn't happen. 
 
So, I've installed the Setpoint 4.8 after wait for it...5 hours of Google and...]]></description>
			<content:encoded><![CDATA[<div>Ok, I've just spent the whole of my down time figuring out this supposedly awesome mice.<br />
I wanted to use it to chuck it at the neighborhood punks as their late Halloween present.<br />
Obviously, that didn't happen.<br />
<br />
So, I've installed the Setpoint 4.8 after wait for it...5 hours of Google and reading up troubleshooting forums. Yeah too much time spent for something I bought which was supposed to make my life easier.<br />
<br />
Problem, is whenever I start up the Setpoint. It stays open for about 10seconds then closes. Can't even adjust the settings of the mouse, which renders it useless for me.<br />
<br />
<b>Anyone have the same mouse and can you me point towards the right direction?</b><br />
<br />
Many thanks.<br />
LowSpeed</div>

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			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>LowSpeedHighDrag</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150331-logitech-mx1100-issues.html</guid>
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			<title><![CDATA[ArmA 1.14 - Doesn't start]]></title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150243-armed-assault-1-14-doesnt-start.html</link>
			<pubDate>Sun, 01 Nov 2009 16:02:05 GMT</pubDate>
			<description><![CDATA[So I decided to install ArmA 1 on my system to play with the ACE mod again. I patched it all the way up to 1.14, but it doesn't want to start. It goes through the checkboxes fine, then it's just a black screen, with the windows 'loading' cursor on-screen, sometimes it'll change to the ArmA cursor...]]></description>
			<content:encoded><![CDATA[<div>So I decided to install <acronym title="Armed Assault">ArmA</acronym> 1 on my system to play with the ACE mod again. I patched it all the way up to 1.14, but it doesn't want to start. It goes through the checkboxes fine, then it's just a black screen, with the windows 'loading' cursor on-screen, sometimes it'll change to the <acronym title="Armed Assault">ArmA</acronym> cursor too.<br />
<br />
I'm running Windows 7 with an Intel Core2Duo E8500 and an ATi Radeon HD4870. My drivers are up to date. I can also run <acronym title="Armed Assault">ArmA</acronym> 2 perfectly which is what's really odd.<br />
<br />
EDIT: 1.16 beta patch fixes this.</div>

]]></content:encoded>
			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>SHAz_181</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/150243-armed-assault-1-14-doesnt-start.html</guid>
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		<item>
			<title>Oh COME ON!</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/149826-oh-come.html</link>
			<pubDate>Sun, 25 Oct 2009 01:02:44 GMT</pubDate>
			<description>How the hell am I only getting 15 to 25 fps all the time unless I look at the sky?  I run it 1920X1200 with 4000 view and all settings almost maxed.  Thing is even if I turn down the settings....STILL 15 to 25 fps...no improvement!  Watch out for the city areas cause its a freaking slide show.  I...</description>
			<content:encoded><![CDATA[<div>How the hell am I only getting 15 to 25 fps all the time unless I look at the sky?  I run it 1920X1200 with 4000 view and all settings almost maxed.  Thing is even if I turn down the settings....STILL 15 to 25 fps...no improvement!  Watch out for the city areas cause its a freaking slide show.  I figure with my system I should be doin better then this:<br />
<br />
AMD 720BE Oced to 3.2 gig<br />
8 Gig DDR Ram<br />
285GTX all latest drivers<br />
Vista 64 and using the -winxp command (or it really doesnt work)<br />
<br />
Crysis is easily maxxed out by my system...</div>

]]></content:encoded>
			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>TGZNOL</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/149826-oh-come.html</guid>
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		<item>
			<title>Windows 7 problems?</title>
			<link>http://www.tacticalgamer.com/armed-assault-technical-support-faqs/149728-windows-7-problems.html</link>
			<pubDate>Fri, 23 Oct 2009 17:09:52 GMT</pubDate>
			<description>Got a great student deal on windows 7, thinking about upgrading anyone having problems with ArmA 2 and windows 7? better performance? worse?</description>
			<content:encoded><![CDATA[<div>Got a great student deal on windows 7, thinking about upgrading anyone having problems with <acronym title="Armed Assault">ArmA</acronym> 2 and windows 7? better performance? worse?</div>

]]></content:encoded>
			<category domain="http://www.tacticalgamer.com/armed-assault-technical-support-faqs/"><![CDATA[Armed Assault - Technical Support & FAQs]]></category>
			<dc:creator>Falcon_262</dc:creator>
			<guid isPermaLink="true">http://www.tacticalgamer.com/armed-assault-technical-support-faqs/149728-windows-7-problems.html</guid>
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