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03-27-2006, 07:19 PM #16
Re: Stopworks Pits are now official!
hi
all if i buy this stopworks cockpit which one do i want this pilot or without one 12.00 and ones 17.99 and is the 50/52 the model i want. just want to make sure i get the right one
thanks Razor
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03-27-2006, 08:09 PM #17
Re: Stopworks Pits are now official!
Yes, you want the block 50/52 as that's the model most used in our campaigns. As far as the pilot goes I could've saved my money. The only difference between the two is one more viewing angle as you look back over your shoulder which shows your pilot helmet. Big whoop.
Edit: You can always go back and buy the much cooler pilot dudes:
New to TG? Start here!
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03-28-2006, 06:01 PM #18
Re: Stopworks Pits are now official!
now what ? i paid for the cockpit and got all the way up to the download and the page said something like this page has expired. and that there may have been to many downloads. i e-mailed them but nothing yet. this s$%#cks. any ideas guys
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03-28-2006, 06:14 PM #19
Re: Stopworks Pits are now official!
Hang in there Razor - from what I've heard, Stopworks is really good about getting back to people who are having trouble. Nothing you can do until you can download the files, so hang out and wait....
[volun]
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03-28-2006, 06:43 PM #20
Re: Stopworks Pits are now official!
ok will do. thanks
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03-30-2006, 12:48 PM #21
Re: Stopworks Pits are now official!
Info from Widowmaker at LP for those using Dr.Stop's pit.
"Yes you need to uninstall it in order to be able to install patch 1.06.
Patch 1.06 will contain an ingame cockpitswitcher, so you can install DrStops pits seperatly from the original AF pits and switch between them."
"Any angles you give the bogey on the first pass will haunt you for the rest of the fight."
Lieutenant Jim "Huck" Harris, USN
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