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Falcon 4 - Tactics and Missions Discussion Discussion about Falcon 4 tactics and missions.

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Old 10-21-2005, 08:51 AM   #1 (permalink)
jex
 
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Mission Builders now's your chance

Part of the fun for Falcon is to stage large missions, hosting upwards of 20 players at a time. If you think you have what it takes to make an immersive, challenging mission, then please take a shot at it and we can host it up on the servers.

To give you an idea of what is required, use the following guidelines

- Try to place units strategically, as if you were the enemy commander trying to protect your assets.
- Make sure there are enough targets for the strike element to take out
- The same applies for the SEAD package/s (if any)
- Don't overwhelm the CAP guys with wave after wave of enemy fighters, at the same time, don't leave them with nothing to do.

- You can use different airbases for friendlies to take off from. They should all meet at the 'push point'.
- Get the 'time on target' right for each flight.
- Don't forget to include AWACs and Tanker support

- Remember that different blocks carry different ordnance
- play the mission to make sure it works

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Old 02-06-2006, 05:32 AM   #2 (permalink)
 
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Re: Mission Builders now's your chance

Anyone interested in a 24 ship Sead, OCA ,Naval strike & sweep mission against two groups of Frigates and a carrier force and a radar station.? This is my first Mission building session so maybe someone can check it out first, just to make sure I have'nt bodged it.
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Old 02-06-2006, 05:35 AM   #3 (permalink)
 
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Re: Mission Builders now's your chance

Quote:
Originally Posted by jex
Part of the fun for Falcon is to stage large missions, hosting upwards of 20 players at a time. If you think you have what it takes to make an immersive, challenging mission, then please take a shot at it and we can host it up on the servers.

To give you an idea of what is required, use the following guidelines

- Try to place units strategically, as if you were the enemy commander trying to protect your assets.
- Make sure there are enough targets for the strike element to take out
- The same applies for the SEAD package/s (if any)
- Don't overwhelm the CAP guys with wave after wave of enemy fighters, at the same time, don't leave them with nothing to do.

- You can use different airbases for friendlies to take off from. They should all meet at the 'push point'.
- Get the 'time on target' right for each flight.
- Don't forget to include AWACs and Tanker support

- Remember that different blocks carry different ordnance
- play the mission to make sure it works

Sounds like a plan to me - I've got some ideas already
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Old 02-06-2006, 06:27 AM   #4 (permalink)
jex
 
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Re: Mission Builders now's your chance

Quote:
Originally Posted by Ridler
Anyone interested in a 24 ship Sead, OCA ,Naval strike & sweep mission against two groups of Frigates and a carrier force and a radar station.? This is my first Mission building session so maybe someone can check it out first, just to make sure I have'nt bodged it.
We can certainly host it up. Email me the TE and I'll take a look at it.
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Old 02-06-2006, 08:10 AM   #5 (permalink)
 
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Re: Mission Builders now's your chance

Quote:
Originally Posted by jex
We can certainly host it up. Email me the TE and I'll take a look at it.

Will do, thanks Jex
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