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12-10-2008, 03:59 PM #16
Re: Left 4 Dead - The best Tactical TEAMWORK game ever??
If you have players joining our servers and playing like that, then boot em and ban em... thats not what TG is... you learn the game by playing on our servers our way, don't like it then leave. I would rather have 500 good, team player TG members then 5000 in their own groups, their own squads, running servers the way they see fit.
But your talking about small things...
I'm talking about having certain zones you can't go to on a map in CoD MW, or being a SM joining a TG BF server, joining a squad, and being asked if I've been to the mandatory training, then being told I wasn't welcome in that squad because I didn't do the training, then later finding out the person on OUR TG server isn't even a SM, or joining a Insurgency game and being told, this is just for our IHS, you'll have to play some other time or getting on the TG Armed Assault server, trying to lead a mission and have groups of IHS players go off on there own disregarding the Squad Leaders orders.
Then you mention this stuff to a game admin, who is buddy buddy with these "members" and do nothing about it, or call big mean asch to tell him magnum is complaining again.
Then having a major "tactical officer" ask me to consider leaving TG, instead of addressing the problems... oh am I the only one? Should I post the PM's and rep messages that concur with my post?
TG game admins and tactical officers have gone rule crazy, their are more damn sop's and GO's in these forums of ours then the military has for their real word units. (excasteration)...
We don't need all these rules we just need the standard followed thats been in place for years.
One more example, I was on a GRAW2 server with a few TG members a week or so ago, I was told to get into a wedge formation, I was... but when the team leader stopped, I had a rock formation in front of me, I adjusted about 5 yards away to see and cover down range, and the team leader yelled at me for being out of formation... dude, you really need to learn what the purpose of a formation is... If I say move to point A as a squad leader to a fireteam, and theirs a mine field between your fireteam and A, then you go around... you don't march into the damn mine field... stuff like that goes on way to much... just play the game with tactics and teamwork.Magnum
www.simhq.com
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12-11-2008, 10:00 AM #17
Re: Left 4 Dead - The best Tactical TEAMWORK game ever??
I must say that there are TG games that NEED Rules and SOP's.. (Ex. ARMA / PR /GR) but L4D is definitely not one of them... Just don't be a smacktard and kill zombies... Seems pretty simple..
Maybe TG has adopted too many games and had tried to adopt the Ghost Recon method of playing to all of them...when in fact it just doesn't work. It's nice that TG provides a server home for supporting members but some of the games just don't jive with what I assume TG wanted to accomplish when it set out.
I mean come on...when you Play L4D..you do it because it's fun..and kinda silly.. and there can be competitive rounds that are setup. But for day to day play.. you just wanna roll the dice on a pub server..and see what you and a couple strangers can do. Sometimes disastrous, sometimes effective...but always entertaining.. to say the least.
And remember..it's just a Game.. (at least ARMA and BF... not sure about L4D yet... !!!)|TG|ARMA Pathfinder
..now where did I put my keys?


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12-11-2008, 10:13 PM #18
Re: Left 4 Dead - The best Tactical TEAMWORK game ever??
Magnum brings up valid points about SOPs overcomplicating a game. I think peardog also makes a good point that the GR method doesn't apply to all games.
L4D doesn't need a heavy set of SOPs. In fact, SOPs have lost their meaning around here. In the GR days, SOPs outlined basic communication skills and standards for players to follow. It was important to know them because interacting with other players would be confusing. L4D could use a couple SOPs outline different formations and standards when communicating for help. It doesn't have to be complicated.
I don't think games like L4D or Battlefield or TF2 have tainted the community. It's the sheer number of players that have joined. Each player has a different opinion of what tactical gaming is. It doesn't matter which game it is. TG started with Counter Strike and that's a pretty fast paced game like Battlefield. Natural Selection was a decent sized following in the early days as well. What really made the games popular was the players. They treated each other with respect and always communicated. That might be due to the smaller community size back then. Now it's so large that nobody knows who's who anymore. Everyone is a new face and it's harder to communicate well with people you don't know.
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12-12-2008, 06:03 PM #19
- Join Date
- Nov 2007
- Location
- Georgia
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- 649
Re: Left 4 Dead - The best Tactical TEAMWORK game ever??
Ok well I guess you took my post the wrong way Magnum, and thanks for the interesting comments you said that were directed to me, preciate it. But what I was saying is that games need rules, some games need more then others, but all games need a few rules. For example, L4D should need a rule requiring teamwork but nothing really passed that, but games like BF 2 need a lot more rules to keep the game fun and entertaining to everyone rather then a bunch of Rambos running around and stealing vehicles/using assets. I didn't mean I wanted L4D/other games to get bogged down with millions of rules. But again, thanks for the awesome remarks to me.




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12-13-2008, 07:13 AM #20
Re: Left 4 Dead - The best Tactical TEAMWORK game ever??
The neat thing about L4D (as you already know) is that no rules requiring teamwork are needed.. if you separate and do you own thing you DIE..period.. The game is like a teamwork instructor...eventually the player will get the picture and learn on his/her (for zoey's) own.|TG|ARMA Pathfinder
..now where did I put my keys?


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12-13-2008, 12:26 PM #21
- Join Date
- Nov 2007
- Location
- Georgia
- Posts
- 649
Re: Left 4 Dead - The best Tactical TEAMWORK game ever??
Heh I know, but occassionally on L4D I come across the Rambo type person who decides "hey I can take on the whole zombie population by myself! Including all the tanks, hunters, smokers, boomers, and witches!!". But yea games like L4D really don't need rules as the rules are "imbedded" into the game already and if you break the "rules" then you die lol.




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