Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 8 of 8
Discussion: Other Multiplayer Games / First Person Shooters (FPS) - Nuclear Dawn - Source mod - Anyone anxious to see this? I'm thinking the combination of FPS and RTS sounds like
  1. #1

    Faultline's Avatar

    Join Date
    Jun 2005
    Location
    Tennessee
    Age
    33
    Posts
    1,568

    Nuclear Dawn - Source mod

    Anyone anxious to see this? I'm thinking the combination of FPS and RTS sounds like something the Natural Selection crowd would really like.

    http://www.nuclear-dawn.net/index.php

  2.  
  3. #2

    Faultline's Avatar

    Join Date
    Jun 2005
    Location
    Tennessee
    Age
    33
    Posts
    1,568

    Re: Nuclear Dawn - Source mod

    From the website:

    Nuclear Dawn is a multiplayer modification for Valve’s Source engine that combines visceral and violent First Person Shooter action with fast-paced Real Time Strategy in the aftermath of an apocalyptic war. You can choose the mission or lead the attack as a commander, marshalling resources and deploying weapons and equipment for your team to use. You can storm a building as an assault trooper, cling to the shadows and rely on your active camouflage as a stealth, or unleash terrible firepower from a powered suit of exo-armor. You have the responsibility and the power to decide the outcome of every engagement. If your opponents are lucky there will be enough of them left to bury.


    On The Field

    Three distinct classes to choose from with strengths and weaknesses that will help you overpower your opponents or keep you on guard.
    A wide arsenal of weapons to deploy on the battlefield including mines, grenades, rifles, rocket launcher, and much more.
    Original environments rich with detail and perfect for a nice and bloody battle. Take the streets of a desolate Japanese city, venture into the jungle to capture the live warhead inside a Korean nuclear silo, or fight for the treasures of one of several other post-apocalyptic locales.
    As a Commander

    Objective-based game play emphasizes coordinated tactics.
    The environment and physics shape your strategy. Create chokepoints, defensive positions, and blast your way through the enemy positions.
    Build a multitude of different structures to aid your team in its conquest. From a gateway that can bring in reinforcements directly to the battlefield to turrets that will pound your enemies into submission.
    Choose your team's path with an intuitive but deep technology tree.
    Secure resource points to deploy weapons and equipment to aid your team.
    And a couple of screens for your viewing pleasure




  4.  
  5. #3

    Wyzcrak's Avatar

    Join Date
    May 2003
    Location
    Memphis, TN
    Posts
    14,267

    Re: Nuclear Dawn - Source mod

    Thanks for the heads-up, Faultline.
    Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  6.  

     
  7. #4

    TychoCelchuuu's Avatar

    Join Date
    Aug 2005
    Location
    Seattle, WA
    Age
    22
    Posts
    1,776

    Re: Nuclear Dawn - Source mod

    Yeah, it looks pretty neat. I think, among the mods I'm not working on, it's actually my most anticipated mod. The combination of great graphics and FPS/RTS gameplay looks great, and it's taking a much different approach than Empires mod did.
    |TG-Irr|TychoCelchuuu

  8.  
  9. #5

    Usarion's Avatar

    Join Date
    Dec 2004
    Location
    Ottawa, Ontario
    Age
    39
    Posts
    754

    Re: Nuclear Dawn - Source mod

    Looks interesting. Thanks for the heads up. BTW, I just love the look of there site.



    A good man stands up for himself. A great man stands up for others.

  10.  
  11. #6

    aeroripper's Avatar

    Join Date
    Dec 2005
    Age
    28
    Posts
    2,567

    Re: Nuclear Dawn - Source mod

    Seems like FPS\RTS mods and games are pretty popular nowadays.

    Not that I mind, I just havn't seen one as good as NS yet.

  12.  

     
  13. #7

    UnDeaD's Avatar

    Join Date
    Feb 2006
    Location
    Lake Worth,Texas
    Posts
    8,226

    Re: Nuclear Dawn - Source mod

    Sounds pretty cool, can't wait to try it.
    |TG-12th|Undead


  14.  
  15. #8


    Join Date
    Jul 2005
    Location
    Sioux Falls, SD
    Posts
    650

    Re: Nuclear Dawn - Source mod

    Been waiting to try this one since I heard about it.

  16.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top