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| First Person Shooters (FPS) Discussion for all other first person shooter and action games. |
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#16 (permalink) |
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Join Date: Apr 2004
Age: 20
Posts: 1,651
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Re: HL2 Mod: Eternal Silence
Still good, but has a ways to go before it becomes prime TG material. Let them get that commander interface online, add a few more ships, and clean up some of the rough edges of infantry combat and then we'll give it a serious get-go. It is promising, make no mistake, but not ready.
-Zephyr
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You were once like the newbie who needed a hand from above and TacticalGamer gave you it. You owe the newbie who comes after you that same outstretched hand from above on your honor as a Tactical Gamer. Tactics at TG come from trust and friendship, not meticulous detail and rigid discipline. Everyone should be assumed mature until proven otherwise. We are no clan. We are not a single game. We are mature, intelligent, and cooperative individuals. We are TacticalGamer, a community above and beyond its name. |
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#20 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,560
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Re: HL2 Mod: Eternal Silence
Not digging the pubby land so much but the game definately has tactical merit. The real deciding factor will be how well the developers cater to tactics vs deathmatch gameplay.
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#21 (permalink) |
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Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 4,080
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Re: HL2 Mod: Eternal Silence
I just downlaoded this mod again...second time around and I gotta say, it's impressive. Shows real potential for a tactical space ship/soldier shooter. The elements of space combat and ship breaching work out pretty well. I've read through their forums and looks like they're working on Beta 3 which will introduce new game elements and more ships. If anyone is still half interested, their player base is low and I'd like to check this game out with TGers.
Also, if we find it worthwhile...they're accepting beta testers. I might sign up for that.
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#22 (permalink) |
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Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 4,080
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Re: HL2 Mod: Eternal Silence
TG is temporarily running this mod, it's on and off, but be sure to check in and see if it's up and running if you're interested in this mod!
And I must say, after playing this for a couple hours today with some TGers...this is quickly becoming one of my favs. Very intense! Server IP: 70.87.55.28:27015 Also, if the server is empty...jump on in. My experience says this mod is easy to seed...and currently, when TG's server is running, we're the only server (on my list) that pings under 100. Not to mention there are only 2 other servers currently running this mod...and one of them is borked. The other working one pings at 200+...I probably already said this.
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#23 (permalink) |
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Join Date: Nov 2006
Location: Virginia, USA
Age: 19
Posts: 463
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Re: HL2 Mod: Eternal Silence
DLing now, should be interesting.
Edit: It just occurred to me that we have a TS source mods channel. Maybe we can meet up there.
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![]() playing off the TG server feels like we're playing 2142 on easy mode~Fehmart I'm going to close my eyes until it's over~Experiment, commenting on my driving "Get it up quickly and beat it hard."~Jonan I don't get a bonus DVD? My life has lost all meaning.~Zoopy_T
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