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Discussion: Other Multiplayer Games / First Person Shooters (FPS) - S.t.a.l.k.e.r. - http://fileshare.in.ua/d84b384a4fbe1...azine.avi.html Here's some more in game footage.
  1. #46

    jmaker's Avatar

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    Re: S.t.a.l.k.e.r.

    http://fileshare.in.ua/d84b384a4fbe1...azine.avi.html

    Here's some more in game footage.
    |TG-12th| jmaker

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  3. #47

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    Re: S.t.a.l.k.e.r.

    just an update...they finally released the meaning of the acronym S.T.A.L.K.E.R.

    I guess it could be a spoiler but i dont think it is...click the link if you want to find out.

    http://pc.ign.com/articles/772/772286p1.html



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  5. #48

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    Re: S.t.a.l.k.e.r.

    One more week. I even passed up God of War 2 to pick this up next week.

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  7. #49

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    Re: S.t.a.l.k.e.r.

    haha me too...ill eventually get GOW2 (it does look awesome) but Stalker is just too good to pass up



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  9. #50

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    Re: S.t.a.l.k.e.r.

    Funny/pathetic thing happened in the beta today. There were about 6 of us playing DM, and one guy kept head shotting everyone with a pistol. He owned up to the fact that he was hacking, and we could hardly do anything about it. We tried to start a kick vote, but it didnt work. When i asked him why he wanted to ruin everyone else's fun, his reasoning was that he was testing it to give it to other people.

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  11. #51

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    Re: S.t.a.l.k.e.r.

    one more reason i dont like mp...only if we get some TGers together will it be any fun.



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  13. #52

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    Re: S.t.a.l.k.e.r.

    Quote Originally Posted by Snail88 View Post
    just an update...they finally released the meaning of the acronym S.T.A.L.K.E.R.

    I guess it could be a spoiler but i dont think it is...click the link if you want to find out.

    http://pc.ign.com/articles/772/772286p1.html
    Why was it big secret? And what does the last S stand for? Soldiers?

    Right on aculle, one more week.

    Oh yeah here's a link to a picture of the whole zone.
    http://shrani.si/?uiglobalmavkar.jpg
    |TG-12th| jmaker

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  15. #53

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    Re: S.t.a.l.k.e.r.

    Quote Originally Posted by jmaker View Post
    damn, that's a lot of running.

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  17. #54

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    Re: S.t.a.l.k.e.r.

    I swear i remember seeing something about vehicles. They could get you around alright, but apparently most of them are really low on fuel or something.

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  19. #55

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    Re: S.t.a.l.k.e.r.

    vehicles were in at one point but they had to do an overhaul halfway through development which is why it took so long. They took out driving and the ability for other stalkers to finish the game before you (you can imagine how fustrating that could be) and eating to stay alive. Apparently it came down to the "fun factor" of the game. Its a very abitious game and sometimes you can get over ambitious

    As for the Stalker meaning, yea, aparently they wanted it to be a big secret for some reason and were being very secretive of it. Why? who knows...

    And that picture is zoomed out ALL the way. I think you can zoom in at least 4 times and on the highest zoom you get about 50 meters around you. 30 square kilometers is definately a lot of running lol

    And the last S apparently just mean the plural of the rest of em, meaning theres lots of em.



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  21. #56
    Zid
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    Re: S.t.a.l.k.e.r.

    i liked the mp beta but i kept owning everyone >.>
    Current member of the

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  23. #57

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    Smile Re: S.t.a.l.k.e.r.

    http://media.pc.ign.com/media/480/480467/vids_1.html

    New videos if you have not seen them. Man, I got my fingers crossed on this game!
    |TG-9th| TheFatKidDeath
    "Born to Party, Forced to Work."
    http://www.theonion.com/content/node/55640 - Check me out on The Onion
    http://www.theonion.com/content/vide...ssfully_avoids - I'm on the local news!

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  25. #58

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    Re: S.t.a.l.k.e.r.

    In the urban fighting one the guy spotted someone in a balcony and actually said his exact location. I dont think it was scripted either.

    It looks like good use of cover and not wasting ammunition is key to doing well. Basically, be smart and live, be stupid and die. Because of that i think im gonna play this on the hardest setting right out of the box.

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  27. #59

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    Re: S.t.a.l.k.e.r.

    Quote Originally Posted by Santa View Post
    In the urban fighting one the guy spotted someone in a balcony and actually said his exact location. I dont think it was scripted either.

    It looks like good use of cover and not wasting ammunition is key to doing well. Basically, be smart and live, be stupid and die. Because of that i think im gonna play this on the hardest setting right out of the box.
    Its not scripted. Actually even the quests are randomly generated depending on what you do and who is alive, etc. Cover is VERY important in big firefights and running out in the open is a good way to die or at least go through a lot of bandages and health kits. And every ammo box is precious, cuz if you run out, hope your knife skills are good

    Ill be playing on the hardest setting as well...without crosshairs



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  29. #60

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    Re: S.t.a.l.k.e.r.

    Does anyone else think the weapon sounds sound awful? Maybe I'm just used to BF2 where it really feels like I'm firing that weapon.
    |TG-12th| jmaker

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