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Old 03-14-2007, 08:25 PM   #61 (permalink)
 
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Re: S.t.a.l.k.e.r.

hmm i think they sounds fine...at least from the beta.
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well, like I tell my squads sometimes, some rounds are just "grab your ankles".
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Old 03-14-2007, 10:49 PM   #62 (permalink)
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Re: S.t.a.l.k.e.r.

You are the only one. Or im the only one that likes them?
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Old 03-15-2007, 12:27 AM   #63 (permalink)
 
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Re: S.t.a.l.k.e.r.

i like em...Specially when youre trying to be all Mantis-like and attach a silencer. A little "pssd, pssd" and you have no idea what hit you...
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well, like I tell my squads sometimes, some rounds are just "grab your ankles".
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Old 03-15-2007, 01:42 AM   #64 (permalink)
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Re: S.t.a.l.k.e.r.

the game is easy aim at the head.
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Old 03-15-2007, 09:26 AM   #65 (permalink)
 
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Re: S.t.a.l.k.e.r.

well some people arent as proficient at that...prolly explains why i suck at sniping...

But what do you shoot at when a mutant with no head is charging you? I know, i know...just launch a nade at them
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well, like I tell my squads sometimes, some rounds are just "grab your ankles".
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Old 03-15-2007, 11:36 AM   #66 (permalink)
 
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Question Re: S.t.a.l.k.e.r.

Anyone know if the game will rival Oblivion in terms of vastness - areas to explore - etc?
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Old 03-15-2007, 06:48 PM   #67 (permalink)
 
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Re: S.t.a.l.k.e.r.

Alright then, the weapons will be fine.

FatKid, I believe that was one of their main goals. I think they said you can go straight to Chernobyl from the beginning without even completing any quests, so apparently you can do whatever you want and go wherever you want.
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Old 03-15-2007, 08:12 PM   #68 (permalink)
 
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Re: S.t.a.l.k.e.r.

yup...you just cant go into radioactive zones until you get the proper equipment. Its about 30 sq kilometers in size, so compare that to Oblivion, which i have no idea how big that was. I have a good feeling itll be bigger than Oblivion with tons of areas to explore.
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Old 03-16-2007, 11:12 AM   #69 (permalink)
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Re: S.t.a.l.k.e.r.

I hope there wont be too many cheesy comments from your allies when an enemy is shot.
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Old 03-16-2007, 03:01 PM   #70 (permalink)
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Re: S.t.a.l.k.e.r.

theirs a guy in the dumpster.......to the west!
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Old 03-16-2007, 11:11 PM   #71 (permalink)
 
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Re: S.t.a.l.k.e.r.

Gamespot Interview

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Originally Posted by Oleg Yavorsky
There are active weapons slots, belt slots for activating artifacts and gear, a backpack containing all of your possessions, and some other important sections and indicators, such as the health bar, radioactivity bar, and hunger bar.
I guess they put the need to eat back into the game after it was reportedly taken out. I like having little things to worry about sometimes. It adds a bit more to the stakes when trying to complete a mission.

Thank God for March Madness and St. Patty's Day this weekend. Now I can remain in a drunken stupor for the next 3 days, making me only have to really wait Monday for STALKER to finally come out.
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Old 03-16-2007, 11:59 PM   #72 (permalink)
 
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Re: S.t.a.l.k.e.r.

Here's a new trailer.

http://www.gametrailers.com/gamepage.php?id=1246
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Old 03-17-2007, 12:23 PM   #73 (permalink)
 
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Re: S.t.a.l.k.e.r.

I'll try to give this game a real chance once my new computer is up, and not getting 20fps.
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Old 03-19-2007, 01:31 PM   #74 (permalink)
 
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Question Re: S.t.a.l.k.e.r.

Physically in stores on Wednesday? Release is Tuesday the 20th but isn't the following day when it's in stores?
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Old 03-19-2007, 02:53 PM   #75 (permalink)
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Re: S.t.a.l.k.e.r.

I thought this was quite a good review of STALKER.

http://www.gamerankings.com/itemrank...eviewid=767700

I've been browsing through some other reviews and it appears most reviewers are giving the game scores of 8/10 or 80/100. Apparently it could do with some polishing, maybe I'll wait for a couple of patches to arrive before I get it.
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