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01-30-2007, 02:19 PM #1
S.t.a.l.k.e.r.
Man, I hope this is worth the wait.
http://pc.ign.com/articles/759/759444p1.html|TG-9th| TheFatKidDeath
"Born to Party, Forced to Work."
http://www.theonion.com/content/node/55640 - Check me out on The Onion
http://www.theonion.com/content/vide...ssfully_avoids - I'm on the local news!
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01-30-2007, 07:08 PM #2
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01-31-2007, 06:48 AM #3
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02-07-2007, 03:55 AM #4
Re: Stalker
This is a cruel joke master-minded by Bill Gates I tells you!
Why Bill? He seems to looove to mess with gamers.|TG|Clodhopper - Intelligence is the key, but I'm locked out!


"Dude, everytime I see your avatar, I get hungry!" - Leejo
|| TG on the 360! || Tactical Gamer Primer || Want to be |TG|? ||
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02-11-2007, 12:45 AM #5
Re: Stalker
Would the trade system and buying system count as "rpg" aspects? Snail is probably more right though, a survival FPS.
Either way, ive been tracking this game for years now and cannot wait to get it. I read somewhere that the game has well over 60 hours of gameplay, and even then you'll want to start over and play again.
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02-11-2007, 03:26 AM #6
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02-11-2007, 08:10 AM #7
Re: Stalker
Ive been following this game loosely, can't wait for the beta.
Originally Posted by Fileplanet

Chewy: i was paraphrasomg
[19:01] Chewy: KAMER |
[19:01] Chewy: i love you | Drake_Anra : I only have a problem when Kamer talks... /// Chewy : That's very much a universal problem, Drake. :D
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02-11-2007, 01:32 PM #8
Re: Stalker
definitely looking forward to this.
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02-11-2007, 01:53 PM #9
Re: Stalker
Snail, do you know what they mean by 2 true and 5 false endings? Seems kind of vague, or did they do that on purpose?
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02-11-2007, 04:30 PM #10
Re: Stalker
it all depends on how you play the game. If you do quests and the like towards finding out who you really are and the purpose of it all (from what ive read), you get the "true" endings. The false endings i assume are from playing recklessly, killing everything in site, not taking heed to the other stalkers, etc. Not that its wrong, per se, but it wont be a "true ending". Although with so many endings, you know youre gonna wanna play through it again and again, doing different things to see the different endings.
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02-15-2007, 12:56 AM #11
Re: S.t.a.l.k.e.r.
if anyone wants to see some real footage of the game in VERY high quality check here -
http://www.gamersyde.com/leech_3557_en.html
Its like 800 mb but it downloads fast and its very worth it. Minor spoilers but its really not that bad. Its great to finally see this game in real time. Make notice of the comments they make...i agree with them 100% on the atmosphere. You really feel "there"
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02-15-2007, 01:29 AM #12
Re: S.t.a.l.k.e.r.
Cool, thanks for the link. I'll check that out later. I really do hope this game is worth it. When was this announced, '03? How do the graphics look on very high Snail? I need something to feed my graphics card.
|TG-12th| jmaker

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02-15-2007, 10:57 AM #13
Re: S.t.a.l.k.e.r.
Its not crysis, but i would compare it to HL2 but with a lot more detail. Its not gonna kill your card but itll give it a nice workout. Especially with the lighting and shadows. For having been announced such a long time ago the graphics arent bad at all.
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02-15-2007, 09:54 PM #14
Re: S.t.a.l.k.e.r.
Stalker isnt scripted at all in that you can do whatever the hell you want. Theres probably not many other FPS that can compare like that to Stalker. FarCry is the closest I can think of. Even though each map was scripted as far as what the end objective was, you could do it in a ton of different ways and the maps were gigantic.
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02-16-2007, 01:03 AM #15
Re: S.t.a.l.k.e.r.
true, but i really think stalker goes WAY farther than far cry in terms of go wherever you want, do whatever you want. In far cry, the enemies were always in the same spot every time you played. Thats not how its supposed to be in stalker. Far Crys levels were huge and still are huge compared to similar games, however stalker's world is just GIGANTIC. I think i read somewhere its roughly 30 square kilometers. Think oblivion with guns and mutants.
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