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| First Person Shooters (FPS) Discussion for all other first person shooter and action games. |
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#1 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,560
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SourceForts: Our First stop in mods at TG
I've set up a source forts server located at 70.87.55.27.
It's setup with pretty much everything default. If you want to test out SourceForts with fellow TG members. Check out the mod here I figure we can let this run about a week or two. |
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#2 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,101
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Re: SourceForts: Our First stop in mods at TG
Oh, sweet. This game is wicked fun, haven't played in awhile due to crappy server availability.
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#4 (permalink) |
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Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 4,079
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Re: SourceForts: Our First stop in mods at TG
I posted this request to the front page post, but I think it bears repeating here too...
Please, please, please can we password this server? I'd rather play with 1 or 2 TGers than a server full of RTARDS.
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#8 (permalink) |
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Join Date: Apr 2004
Age: 20
Posts: 1,651
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Re: SourceForts: Our First stop in mods at TG
Steam Group is up. Make good use of it, it is an excellent service that can pull us together rather fast if we use it right.
http://steamcommunity.com/groups/TGSMS -Zephyr
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You were once like the newbie who needed a hand from above and TacticalGamer gave you it. You owe the newbie who comes after you that same outstretched hand from above on your honor as a Tactical Gamer. Tactics at TG come from trust and friendship, not meticulous detail and rigid discipline. Everyone should be assumed mature until proven otherwise. We are no clan. We are not a single game. We are mature, intelligent, and cooperative individuals. We are TacticalGamer, a community above and beyond its name. |
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#9 (permalink) |
![]() ![]() ![]() Join Date: Feb 2007
Location: Cincinnati, OH
Age: 29
Posts: 1,573
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Re: SourceForts: Our First stop in mods at TG
Last evening, 8/9/2007, Some members of the 3rd SFD joined up on the server to check it out. Those people were WaffleHousChef, ReaperAssault, myself and Anospa.
Anospa and Reaper had played this before. Waffle and I were brand new. We had a lot of fun with the building and trying to figure out how to create defensive barriers and assaulting helpers. We made lots of mistakes, but it was fun! What I realized very quickly was that there will need to be a SOP written up for this game mod, as well as some admin presence if it is to be embraced by the TG community. So here are some questions. - Can friendly fire be turned on? Is there an option for taking damange for long falls? - Is there any kind of server scripting capacity? - Are there any admins for it currently? What does it take for one to volunteer to administrate it? - Does TG want to potentially regulate this game like BF2/BF2142? We saw some pretty insane tactics for launching a person from long distance that would never be allowed in a BF2/BF2142 setting (sorry, that's the environment I'm currently immersed in).
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#10 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,101
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Re: SourceForts: Our First stop in mods at TG
Aye, "piece-flinging," (I think thats what the guy called it) can be real game-breaking. He showed me a few other tips/tricks that are interesting/possibly game-breaking.
Other than that, more people need to get on and play, its a great time and really dependent on teamwork.
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#12 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,101
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Re: SourceForts: Our First stop in mods at TG
I'd join you, but I'm out for the day at a BBQ, but I'm gonna try and get more people on over the week, its such a great mod.
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#14 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,073
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Re: SourceForts: Our First stop in mods at TG
I'm going to try to jump on here in about a half hour. I hope to see some of you on the server!
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#15 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,073
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Re: SourceForts: Our First stop in mods at TG
Putting the password halfway down the thread is definitely NOT the brightest idea you've ever had!
I just spent a half hour looking at the first post in every Source mod thread ever created!
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