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Discussion: Frontlines: Fuel of War / Frontlines - General Discussion - Change log - beta to release - UI/HUD General * UI/HUD Interface now scales Server Browser * Current Version number shows in
  1. #1

    WhiskeySix's Avatar

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    Change log - beta to release

    UI/HUD

    General

    * UI/HUD Interface now scales


    Server Browser

    * Current Version number shows in top right corner
    * New font used in server list
    * Server browser has been optimized for quicker results


    Scoreboard

    * Updated fonts for cleaner look


    Video

    * ATI X1800 Shadow crashes have been fixed


    Gameplay

    Collision

    * Collision has been fixed on various “invisible” objects, allowing players to shoot through windows/doors etc.


    Roles

    * Reduced ground support passive repair


    Air Support

    * Reduced carpet bomb damage radius
    * Reduced number of bomblets dropped by cluster bombs
    * Reduced number of bomblets dropped by carpet bombs
    * Tightened up carpet bomb radius
    * Recycle timers extended


    EMP Tech

    * Moved EMP Generator to Role 2 and EMP Rocket to Role 3
    * Lowered Role Points needed for upgrades
    * Increased Airstrike blocking radius


    Scoring

    * Adjusted points awarded for kill assists


    Drones

    * Increased yaw torque on Heli-Drones
    * Adjusted the steer angle and acceleration for better movement on RC Car Drone.
    * Increased torque so the RC Car Drone can better climb hills


    Vehicles

    * Turrets will no longer point at an incorrect position when entering the vehicle
    * Increased Medium armor rocket damage
    * RS Attack helicopter health has been decreased
    * Set ammo on Bradley countermeasure to unlimited, decreased reload time, adjusted clip size
    * Fixed improperly set ammo types for a few vehicles which prevented them from getting their ammo restocked
    * Adjusted the # of rockets for attack helicopters in seat 1
    * Fixed the painted-guided missiles for secondary gunner in attack helicopters.
    * In the Heavy Armor the yaw speed on top gunner was increased
    * Adjusted flight controls on the Attack Helicopters
    * Fixed missile fire from second positions in vehicles.


    Weapons

    * Shotgun headshot damage has been fixed
    * Lowered infantry weapon damage vs. EMP generator
    * The mounted mg damage increased vs. armor
    * Clip size has been evened out for WC to match RS
    * Lowered infantry damage vs. tank drones, sentry drones & EMP generator
    * Increased grenade launcher damage
    * Lowered grenade launcher ammo count
    * Adjusted the fire interval of various weapons
    * Decreased grenade launcher ammo
    * Sniper & shotgun recoil recovery were adjusted
    * Shotgun damage was adjusted
    * Adjusted all zooms for scopes to remove the delays


    Servers

    * Servers will automatically start after going down
    * No Register Keys needed to setup dedicated server
    thoughts?

    |TG-12th|WhiskeySix

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  3. #2

    draeh's Avatar

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    Re: Change log - beta to release

    I'm really glad they got rid of the delay on the scope.

    Decreased air support damage is good.

    EMP stick as unlock 2 is good.

    Lowered points for EMP upgrades is good.

    Increased air support timers is good.


    I'm really stoked about getting this! All these sound like solid fixes.



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  5. #3

    Hambergler's Avatar

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    Re: Change log - beta to release

    There where times where I had perfect line of site and I couldn't hit the enemy, as if there were something in front of them that was invisible, but the "collision" fix sounds like it is addressing visible objects that bullets can shoot through.

    There should be an ability to control the zoom on the mini map. It automatically zoomed to some arbitrary distance. I had to use the large map.

    This is an abridged change log. There will be many more changes then what's stated. I think they just put it out to quiet some of the squawking.

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  7. #4


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    Re: Change log - beta to release

    Quote Originally Posted by Hambergler View Post
    There should be an ability to control the zoom on the mini map. It automatically zoomed to some arbitrary distance. I had to use the large map.
    I could change the zoom on the mini-map using 'N' just like in the BF series...

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  9. #5

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    Re: Change log - beta to release

    Looks like good and needed changes. I really like playing the EMP Tech roll so this info sits well with me.
    Brock Santini
    Now: FFoW noob
    Future: FFoW EMP Tech Specialist


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  11. #6

    Hambergler's Avatar

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    Re: Change log - beta to release

    Quote Originally Posted by DigitalAssassin View Post
    I could change the zoom on the mini-map using 'N' just like in the BF series...
    Awesome!

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  13. #7


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    Re: Change log - beta to release

    I have to a agree, these all sound like solid fixes. I'm really happy to see the air support pulled downed some. Air support was really powerful in the beta. Hoping the VOIP patch gets here soon.




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  15. #8

    tHa_KhAn's Avatar

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    Re: Change log - beta to release

    Am I the only one that noticed, the increased grenade launcher damage and no adjustment to distance? The Xbox version has some of the changes, notable the EMP and reduced points needed. Works great.
    |TG-12th| tHa_KhAn

    XBL GT: Khan58


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