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Frontlines - General Discussion Discuss the PC version of the Frontlines: Fuel of War game.

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Old 03-12-2008, 03:03 PM   #1 (permalink)



 
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New Server

As of Wednesday, March 11, we have a new server up and running that should stay permanently listed in the server-browser!! Server settings are listed in this thread - please give your feedback!


Also - please make an effort to seed the server. Now that it's publicly listed, it should fill up quickly!!


edit: Forgot to mention that we're hoping to get reserved slots implemented for Supporting Members "soon". More details to follow, but in the mean-time, if you need a slot on the server, just ask in TS and the admin team is happy to open a slot for you!!
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Old 03-12-2008, 03:13 PM   #2 (permalink)
 
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Re: New Server

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Old 03-12-2008, 04:01 PM   #3 (permalink)
 
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Re: New Server

brilliant! A server full of TG types - a good game is guaranteed.

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Old 03-12-2008, 04:23 PM   #4 (permalink)
 
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Re: New Server

Fantastico news. Few of us Euro's will try this out tonight and see how it goes.
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Old 03-12-2008, 07:35 PM   #5 (permalink)
 
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Re: New Server

Hallelujah
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Old 03-12-2008, 07:41 PM   #6 (permalink)
 
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Re: New Server

Lets hope this brings life to FFOW. I am considering selling my copy, but I'll give it a week and a half before I make a decision.
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Old 03-13-2008, 01:10 AM   #7 (permalink)
 
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Re: New Server

Thanks for getting this up and going guys! I know we were planning on waiting for the official dedicated server release but it's good to get the TG name out there in the server browser in the meantime.

Catman and I helped seed mid-evening and we quickly rose to 20+ players so it's catching on. Played with a couple of people new to TG and they were impressed and it sounded like they would be frequenting our server now.
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Old 03-14-2008, 06:00 AM   #8 (permalink)
 
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Re: New Server

Hi Whiskey

I don't know if it was you that set up the TG server - do you think you're open to suggestions on it?

Having played with Rock and a few other TG guys it seems Grenade launchers are the bane of everyones life. Hell even I use them and they are becoming old very quickly with there 1 hit kills at point blank range.

Is it possible to turn off the Grenade launchers in server settings? It's a bugger - but the 'noob tube' as we've come to call it is ruining games at times.

of course I realise that a lot of others may like the GL - Just my 2 pence worth.

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Old 03-14-2008, 08:28 AM   #9 (permalink)
 
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Re: New Server

Only way to turn it off would be to disable the Assault class.
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Old 03-14-2008, 02:53 PM   #10 (permalink)
 
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Re: New Server

Quote:
Originally Posted by DigitalAssassin View Post
Only way to turn it off would be to disable the Assault class.
As Skimbo said the previous night, if they could turn the grenade launcher into a tear gas rocket or similar it would be better.

I agree with him, it spoils the game I think when your on Streets or Gnaw and your mostly getting killed via a "Noob Tube", some as far away as a sniper could be. I don't hold out much hope but it is a could thought.
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Old 03-14-2008, 03:02 PM   #11 (permalink)
 
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Re: New Server

Was part of the crew playing last night with Rock and Skimbo and noob toobs make for poor gameplay. I wish more games would go with gas instead, but at the very least there should be a decent size minimum arming distance on any nade launcher. At least gas would provide for superior tactical options. Is it possible to disable a class in server settings or is that a mod?
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Old 03-14-2008, 03:33 PM   #12 (permalink)
 
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Re: New Server

I don't think you can just eliminate the grenade launcher and keep the assault rifle. Like Digital Assasin said it'll mean no assault class to rid a server of the dreaded 'noob tube'.

Having said that would the assault class be a big a loss if its not on the server? The assault rifle is only a louder version of the Spec Ops gun (check frontlines.com and look at the stats for the weapons if you don't beleive me).

What does it actually bring to a server other than the ability to annoy everyone? More to the point is the assault class even worth keeping in the actual retail game? The thin line seperating it from the spec ops/heavy assult class is its grenade launcher and thats it!

In reality there doesn't seem to be that much of a difference betwen the classes when you weigh them up.

What do you guys think?

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Old 03-14-2008, 04:11 PM   #13 (permalink)
 
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Re: New Server

O yes...the noob tube....All I can say is, Kaos needs to nerf it. I got a little angry last night...ask skimbo
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Old 03-14-2008, 04:32 PM   #14 (permalink)
 
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Re: New Server

I run my server (<removed external advertising>) with the assault class disabled. It totally changes the gameplay for the better and attracts a more skilled group of players. I'll turn it back on once they nerf it, but until then, noobtube free zone it is lol

Last edited by asch; 03-15-2008 at 03:19 PM. Reason: Please see the policy on external advertising.
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Old 03-14-2008, 05:05 PM   #15 (permalink)
 
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Re: New Server

Quote:
Originally Posted by skimbo View Post
I don't think you can just eliminate the grenade launcher and keep the assault rifle. Like Digital Assasin said it'll mean no assault class to rid a server of the dreaded 'noob tube'.

Having said that would the assault class be a big a loss if its not on the server? The assault rifle is only a louder version of the Spec Ops gun (check frontlines.com and look at the stats for the weapons if you don't beleive me).

What does it actually bring to a server other than the ability to annoy everyone? More to the point is the assault class even worth keeping in the actual retail game? The thin line seperating it from the spec ops/heavy assult class is its grenade launcher and thats it!

In reality there doesn't seem to be that much of a difference betwen the classes when you weigh them up.

What do you guys think?

Skimbo
Could be a very worth while avenue to explore. Perhaps some Admins could post their feelings/views on this topic and see what they think?

Could have a poll on this in time and see how people voted in favour?
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