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03-21-2008, 05:03 AM
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#1 (permalink)
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Join Date: Oct 2007
Posts: 774
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FFoW PC - What is busted and needs fixing
I would like to hear from others on what is not working for them or what features are required for the PC version of FFoW or where balance changes need to take place.
I plan on making up a list and forwarding it to KAOS to make sure they know the issues that are concerning us.
I will be reserveing the first 3 posts so I can update what ever problems to the start of the thread. Please state any problems clearly and concisely and no flameing people in this thread.
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03-21-2008, 05:04 AM
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#2 (permalink)
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Join Date: Oct 2007
Posts: 774
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Game Issues
First the ones that they are working we know of:
VoIP – This is a major one they said they are working on it already so no need to go in to detail.
Punk Buster: Clearly there needs to be some way to stop some of the cheating that has been going on.
Now for the ones that they have not said they are working on.
The game browser – The game browser needs to update, show games correctly not some made up numbers, there needs to be a way to stop the browser from searching for a game when the connection is failing currently the only way is to close the program through task manager.
If your leaving a game and you have the yes no leave stay box and a new round starts you get pulled back in to game with the yes no box on your screen but unable to click on either or do anything in game but bring up the score & suicide.
The anti-air vehicles don’t have there aiming reticules when you need to get in to them you need to click to the outside view to get it to show up, then you can change back in side.
There needs to be Joystick control, the box lists compatibly with XBox 360 controller but it does not work at all and there is no way to use any other controller. The controller needs to be selectable for some things and not for others IE: I would like to use a controller for air vehicles only.
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03-21-2008, 05:06 AM
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#3 (permalink)
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Join Date: Oct 2007
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Re: FFoW PC - What is busted and needs fixing
The 2 drone tech’s are not equal. The second and third level of the red star drones leave a lot to be desired. It can be nice to have an extra bit of anti-tank but the damage from the RC-car is sub standard for a second level unlock and the life of the rocket drone with the difficulty of firing the rockets make the red star drone tech less than desirable. I have only ever seen the rocket drone used well once and that was on the Xbox demo. The 2 later western collation drones are easy to use to great effect. As a guess most have seen their usage to great effect with little or no assistance. The Red start level 2/3 drones need to be up scaled or reskin the meshes from the WC drones and give them the same stats as the WC ones.
Air vehicles are too strong versus rockets. Versus someone that uses the flares you can go empty trying to kill them. Playing as red star I once started with full ammo and a sentry gun up I used up all my rockets and deployed a second sentry gun and did not down him and I had to get on a gattling gun to down him and that took a long time.
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03-21-2008, 05:48 PM
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#4 (permalink)
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Join Date: Jan 2008
Location: NB
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Re: FFoW PC - What is busted and needs fixing
I really enjoy the game but that server browser needs to be sorted out....and soon.
__________________
Intel dual core 3.0
TruePower Quattro 1000W PSU
GeForce 8800 Ultra
Antec 900 Stack
150 Gb Raptor HD
22in Samsung 220 BW
4 Gb Kingston RAM 800Mhz
NVIDIA nForce 680i SLI ATX Intel Motherboard
And a new mouse pad.
Last edited by WhiskeySix; 03-21-2008 at 06:07 PM.
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03-21-2008, 06:11 PM
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#5 (permalink)
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Join Date: Mar 2008
Location: Manhattan
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Re: FFoW PC - What is busted and needs fixing
Quote:
Originally Posted by OscarTheGrouch
I really enjoy the game but that server browser needs to be sorted out....and soon.
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Your name suits you!  We're working on it. Thesleeper01, feel free to contact me via msn msg at sgt_hoofer@hotmail.com and I'll give you my studio email so you can send me your list when it's done. Thanks!
NOTE: WhiskeySix edited his post fast! Doesn't sound as grouchy when he's not cursing.
__________________
J. Daniel Matlack
MultiPlayer Technical Design
Kaos Studios | THQ Inc., NYC
129 W. 27th St. 8th Floor | New York, NY 10001
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03-21-2008, 06:25 PM
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#6 (permalink)
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Join Date: Apr 2007
Location: Winston-Salem, NC
Age: 37
Posts: 3,696
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Re: FFoW PC - What is busted and needs fixing
See, this is what people on the KAOS forums don't get. The developers care. They want the information to make the game better and that is great. Now if we could just clone them so their workforce was much much bigger we would all get what we want soon (I couldn't help myself...if only Mitch were here  ).
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03-21-2008, 07:10 PM
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#7 (permalink)
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Join Date: Mar 2007
Location: Undisclosed location
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Re: FFoW PC - What is busted and needs fixing
I agree draeh..there are bugs and everyone is aware of them and no one is denying that they exist. I honestly believe that they will sort them out. This is a very cool game and when everything is smoothed out it will be even better.
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"Don't tell people how to do things, tell them what to do and let them surprise you with their results." Gen. George Patton
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03-21-2008, 08:30 PM
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#8 (permalink)
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Join Date: Jan 2008
Location: NB
Posts: 23
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Re: FFoW PC - What is busted and needs fixing
Quote:
Originally Posted by Kaos-DanMatlack
Your name suits you!  We're working on it. Thesleeper01, feel free to contact me via msn msg at sgt_hoofer@hotmail.com and I'll give you my studio email so you can send me your list when it's done. Thanks!
NOTE: WhiskeySix edited his post fast! Doesn't sound as grouchy when he's not cursing. 
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Lol....rgr that...that post came after 35 minutes of starting and re-starting the game so the server browser would work.
__________________
Intel dual core 3.0
TruePower Quattro 1000W PSU
GeForce 8800 Ultra
Antec 900 Stack
150 Gb Raptor HD
22in Samsung 220 BW
4 Gb Kingston RAM 800Mhz
NVIDIA nForce 680i SLI ATX Intel Motherboard
And a new mouse pad.
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03-22-2008, 04:30 AM
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#9 (permalink)
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Join Date: Oct 2007
Posts: 774
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Re: FFoW PC - What is busted and needs fixing
email sent.
So everyone lets hear any bugs or balance issues you know of...
If you dont want to post them PM them to me and I will add them.
PS do others agree or disagree with the balance issues I posted about the red star drones and rockets vs air?
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03-22-2008, 02:23 PM
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#10 (permalink)
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Join Date: Apr 2007
Location: TN
Posts: 3,530
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Re: FFoW PC - What is busted and needs fixing
Quote:
Originally Posted by Kaos-DanMatlack
Your name suits you!  We're working on it. Thesleeper01, feel free to contact me via msn msg at sgt_hoofer@hotmail.com and I'll give you my studio email so you can send me your list when it's done. Thanks!
NOTE: WhiskeySix edited his post fast! Doesn't sound as grouchy when he's not cursing. 
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VOIP, please?
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03-22-2008, 02:55 PM
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#11 (permalink)
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OFP Officer
OFP Admin 
Join Date: Oct 2005
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Re: FFoW PC - What is busted and needs fixing
Quote:
Originally Posted by machowner
VOIP, please?
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wikid smaht ^^^
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03-22-2008, 03:55 PM
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#12 (permalink)
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Join Date: Dec 2005
Location: Wonder Woman's wardrobe
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Re: FFoW PC - What is busted and needs fixing
talking teamwork is our thing, so VOIP please
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03-22-2008, 05:33 PM
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#13 (permalink)
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Join Date: Oct 2007
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Re: FFoW PC - What is busted and needs fixing
what would everyone like to see in VOIP in terms of channels and bells and whistles?
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03-22-2008, 06:50 PM
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#14 (permalink)
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Join Date: Apr 2007
Location: Northern Colorado
Age: 39
Posts: 3,661
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Re: FFoW PC - What is busted and needs fixing
Has anyone ever mentioned we would love VOiP in this game, just in case I will..
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|TG-8th|RAGE
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03-23-2008, 01:18 PM
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#15 (permalink)
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Join Date: Jun 2005
Location: Las Vegas, NV
Age: 30
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Re: FFoW PC - What is busted and needs fixing
Server browser. Everything else is moot if you can't play the game 90% of the time. After that and most importantly for TG in game VOIP - relying on TS overlay lags my game.
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