Go Back   Tactical Gamer > Other Multiplayer Games > Game Forum Archives > Frontlines: Fuel of War > Frontlines - General Discussion

Frontlines - General Discussion Discuss the PC version of the Frontlines: Fuel of War game.

Reply
 
Thread Tools
Old 03-31-2008, 07:14 PM   #1 (permalink)
 
Exploding_Silver's Avatar
 
Join Date: Dec 2005
Location: Wonder Woman's wardrobe
Posts: 5,928
Tournaments Joined: 0
Tournaments Won: 0
FFoW PC Patch 1.0.2 Released

Release announcement for Patch 1.0.2
http://community.kaosstudios.com/showthread.php?t=7932

183Mb

Quote:
Originally Posted by Mitch View Post
The servers have been updated and the patch is available here:

http://www.kaosstudios.com/ffow-patches/

Release Notes:
  • Crashes when locking the screen during loads has been fixed (i.e. Using Alt+Tab).
  • Server browser will no longer show servers that are not running.
  • Alt+Tab will work properly in Windows Media Center.
  • Lockups/crashes while “Please Wait” popup is on screen has been fixed.
  • Player no longer becomes stuck in an unresponsive menu after quitting a match at the end of a round.
  • NAT (Network Address Translation) – Listen Server now shows public IP and can be joined.
  • Fix for infinite loops that occasionally appear in single player.
  • Fix for hang issue/crash for Chinese and Korean native operating systems.
  • Game will no longer crash when the user suspends the game using Ctrl+Alt+Del or Win+L on the splash screen after the game launch.
  • New .dll’s to address sound card issues added.
  • Fixed Japanese character issue on scoreboards.
  • Russian fonts fixed.
  • Polish, Chinese, and Czech language support added.
  • Player count sort fixed on server browser.
Please reply to this thread with your feedback on the patch. Thank you.

TryMedia hopes to have a patch ready for their customers ASAP and users should contact TryMedia customer support if they have any concerns.

Steam will be releasing an update shortly as well.
__________________

TG-E1st European Division - having fun on the battlefield, the "TG way"


Awesomeness of the Big-Eye in white____protect the Big-Eye____My vids on Youtube
Exploding_Silver is offline   Reply With Quote
Old 04-02-2008, 04:47 AM   #2 (permalink)
 
Join Date: Mar 2008
Location: Poole, UK
Posts: 16
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Ah,

been waiting for a patch for this. Doesn't look like anything ground breaking though - jsut some minor stuff.

Guess the good stuff will come later.

Skimbo
skimbo is offline   Reply With Quote
Old 04-02-2008, 09:22 AM   #3 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 43
Posts: 4,341
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Please let me know if you were one of those that had the every 5 second stutter, and the eventual crash...

I've since un-installed this piece of crap, but would still like to get in and test it out if those major problems were fixed.

Thx you.
__________________
Magnum
www.simhq.com
Magnum50 is offline   Reply With Quote
Old 04-02-2008, 09:28 AM   #4 (permalink)
 
Bc2ID's Avatar
 
Join Date: Mar 2007
Location: Undisclosed location
Posts: 2,026
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Magnum50 View Post
I've since un-installed this piece of crap, but would still like to get in and test it out if those major problems were fixed.
That's a bit harsh don't you think? Is the game perfect..nope. Are they wroking on fixing it...yep. Cut them some slack as they are trying really hard to perfect this game. The game can be a blast once you are in game and in no way (IMO) is it what you have described.

You are entitled to your opinion though...

http://community.kaosstudios.com/showthread.php?p=67182
__________________
"Don't tell people how to do things, tell them what to do and let them surprise you with their results." Gen. George Patton

Last edited by Bc2ID; 04-02-2008 at 11:31 AM. Reason: added link
Bc2ID is offline   Reply With Quote
Old 04-02-2008, 09:42 AM   #5 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 43
Posts: 4,341
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

why should I leave a 8 GB game installed that won't run for more then 5 mins? How is that harsh? Shouldn't games be released at least in working order... and not just me, there was many who had the same problem, hence me asking if those problems have been solved... if you didn't have those problems you have no clue what I'm talking about.
__________________
Magnum
www.simhq.com
Magnum50 is offline   Reply With Quote
Old 04-02-2008, 09:51 AM   #6 (permalink)
Registered User
 
Zoopy's Avatar
 
Join Date: Nov 2006
Posts: 1,869
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Did you turn down the foliage setting? That was the major cause of most people's graphic stuttering and disconnects. Although apparently the new nVidia drivers fix this.
Zoopy is offline   Reply With Quote
Old 04-02-2008, 10:34 AM   #7 (permalink)
 
TG_Bear's Avatar
 
Join Date: Jun 2004
Location: Syracuse, NY
Age: 43
Posts: 537
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Magnum50 View Post
why should I leave a 8 GB game installed that won't run for more then 5 mins? How is that harsh? Shouldn't games be released at least in working order... and not just me, there was many who had the same problem, hence me asking if those problems have been solved... if you didn't have those problems you have no clue what I'm talking about.
Just because the game won't run on your system doesn't justify labeling it a "piece of crap". Maybe the issue is on your end? I've been running it with all settings maxed since it's release and I have not had any crash issues. Admittedly the browser needs work but once VOIP and PB get implemented this game will be one of the best out there.
__________________
“Waiting to be awakened by some unexpected thunderous roar, never dying...the sleeping giant lives and will sleep no more”. - John Seabrook
TG_Bear is offline   Reply With Quote
Old 04-02-2008, 11:09 AM   #8 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 43
Posts: 4,341
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

lol, you people...sometimes... yes it's a piece of crap if I have to lower or turn off foliage...anyone with any tactical mindset knows how important foliage is in a tactical shooter... yes it's a piece of crap if it runs for 5 mins then crashes/locks up... no it is just not my system when it is widely reported...

to buy a game, have it not work...then wait almost a month for a patch...ya thats crap...

to buy the same game for the Xbox 360, since the PC version won't work, then to have a 50 cal sniper rifle hit a badguy, and watch him get back up, ya thats crap... to have to empty 30 rounds of 5.56 round ammo into a virtual bad guy for him to die, ya thats crap... to have tanks and vehicles handle...well like crap, ya thats crap...

to have people like you tell me I'm wrong in my opinion, and my simple question of "did it fix this well known problem"... is crap... and the more and more time i spend with this new TG, the more crap i see...

got it, get it.

now could someone with the same, widely reported problem advise if the patch fixed those issues?

thank you.
__________________
Magnum
www.simhq.com

Last edited by jb4; 04-02-2008 at 12:45 PM. Reason: let's stay in discussion mode
Magnum50 is offline   Reply With Quote
Old 04-02-2008, 11:15 AM   #9 (permalink)
 
Bc2ID's Avatar
 
Join Date: Mar 2007
Location: Undisclosed location
Posts: 2,026
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Magnum50 View Post
lol, you people...sometimes... yes it's a piece of crap if I have to lower or turn off foliage...anyone with any tactical mindset knows how important foliage is in a tactical shooter... yes it's a piece of crap if it runs for 5 mins then crashes/locks up... no it is just not my system when it is widely reported...

to buy a game, have it not work...then wait almost a month for a patch...ya thats crap...

to buy the same game for the Xbox 360, since the PC version won't work, then to have a 50 cal sniper rifle hit a badguy, and watch him get back up, ya thats crap... to have to empty 30 rounds of 5.56 round ammo into a virtual bad guy for him to die, ya thats crap... to have tanks and vehicles handle...well like crap, ya thats crap...

to have people like you tell me I'm wrong in my opinion, and my simple question of "did it fix this well known problem"... is crap... and the more and more time i spend with this new TG, the more crap i see...

got it, get it.

now could someone with the same, widely reported problem advise if the patch fixed those issues?

thank you.

Maybe you should have returned the game if you thought so lowly of it. Some of us "here" play with the developers and have let them know our displeasure with many of the "glitches".

Our comments are not stupid or worthless...geez man lately I think you need to eat a bran muffin everyday.

This is beginning to turn into a flame war..."over a game". You slammed the game in your first post and continue to do so. I have stated that is your right..so keep on keeping on, if that is what makes you so wonderfully happy....

I will not reply any more...have fun Magnum...enjoy your crusade.
__________________
"Don't tell people how to do things, tell them what to do and let them surprise you with their results." Gen. George Patton

Last edited by jb4; 04-02-2008 at 12:45 PM. Reason: updated quote from above
Bc2ID is offline   Reply With Quote
Old 04-02-2008, 11:23 AM   #10 (permalink)
Registered User
 
Zoopy's Avatar
 
Join Date: Nov 2006
Posts: 1,869
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

I love Magnum, he is the only reason I come to TG.
Zoopy is offline   Reply With Quote
Old 04-02-2008, 11:33 AM   #11 (permalink)
 
Superfast's Avatar
 
Join Date: Apr 2007
Location: Norway
Age: 33
Posts: 4,760
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Magnum50 View Post

to buy the same game for the Xbox 360, since the PC version won't work, then to have a 50 cal sniper rifle hit a badguy, and watch him get back up, ya thats crap... to have to empty 30 rounds of 5.56 round ammo into a virtual bad guy for him to die, ya thats crap... to have tanks and vehicles handle...well like crap, ya thats crap...
Now this i wanna comment on. I consider myself an ok shot, but isn't the hit detection a bit weird right now? I've had several in my sights, aiming for the head and chest and it just takes too many bullets for them to die most of the time.

Am i doing something wrong?
__________________




Superfast is offline   Reply With Quote
Old 04-02-2008, 11:42 AM   #12 (permalink)
 
TG_Bear's Avatar
 
Join Date: Jun 2004
Location: Syracuse, NY
Age: 43
Posts: 537
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Magnum50 View Post
lol, you people...sometimes... yes it's a piece of crap if I have to lower or turn off foliage...anyone with any tactical mindset knows how important foliage is in a tactical shooter... yes it's a piece of crap if it runs for 5 mins then crashes/locks up... no it is just not my system when it is widely reported...

to buy a game, have it not work...then wait almost a month for a patch...ya thats crap...

to buy the same game for the Xbox 360, since the PC version won't work, then to have a 50 cal sniper rifle hit a badguy, and watch him get back up, ya thats crap... to have to empty 30 rounds of 5.56 round ammo into a virtual bad guy for him to die, ya thats crap... to have tanks and vehicles handle...well like crap, ya thats crap...

to have people like you tell me I'm wrong in my opinion, and my simple question of "did it fix this well known problem"... is crap... and the more and more time i spend with this new TG, the more crap i see...

got it, get it.

now could someone with the same, widely reported problem advise if the patch fixed those issues?

thank you.

First, I didn't see anyone tell you that you were wrong, we said your criticism was overly harsh and that others weren't having the same problems.

Second, anytime you try to equate anything to do with realism and an Xbox360 your credibility suffers.

Third,
Your tone, your attitude and the very nature of your post doesn't encourage anyone to try and help you.

If you can't get it to work I think you should uninstall it. Frankly I think the community would be better off without you.
__________________
“Waiting to be awakened by some unexpected thunderous roar, never dying...the sleeping giant lives and will sleep no more”. - John Seabrook

Last edited by jb4; 04-02-2008 at 12:47 PM. Reason: updated quote from above
TG_Bear is offline   Reply With Quote
Old 04-02-2008, 11:44 AM   #13 (permalink)
 
TG_Bear's Avatar
 
Join Date: Jun 2004
Location: Syracuse, NY
Age: 43
Posts: 537
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Superfast View Post
Now this i wanna comment on. I consider myself an ok shot, but isn't the hit detection a bit weird right now? I've had several in my sights, aiming for the head and chest and it just takes too many bullets for them to die most of the time.

Am i doing something wrong?
Super,

I think there's are some quirks with hit detection. Most of the time I run HW and Drones and I'll point blank miss someone but I'm able to take them down at 200 yards with a 3 shot burst.
__________________
“Waiting to be awakened by some unexpected thunderous roar, never dying...the sleeping giant lives and will sleep no more”. - John Seabrook
TG_Bear is offline   Reply With Quote
Old 04-02-2008, 11:55 AM   #14 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 43
Posts: 4,341
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

TG Bear... lol... Tactical Games on Xbox 360 can be just as tactical and teamwork orientated as a PC game... and you got working, built in comms... and the fact that pulling a "trigger" is more realistic then clicking a mouse when it comes to trigger pull... And I stopped being a active part of Tactical Gamer, when the majority moved this community to "Action Gamer", lol... but I keep hanging out hoping for a rebirth of true tactical gamer gameplay... but every new game makes it slide further and further away...

That said, I never meant to derail this thread or start a flame war... This thread is about the just released patch, I simply asked in my maybe to blunt and colorful way, if the problem, reported by IGN as 23% of PC owners in a past article, was ever fixed.

IMO, paying over 4k for a state of the art PC and having to lower game settings due to tech issues of the game/drivers...is unacceptable, and i would like to know if it was fixed in the patch, so I can really see more then 5 mins of this game, and form a more educated opinion.
__________________
Magnum
www.simhq.com

Last edited by jb4; 04-02-2008 at 12:48 PM. Reason: let's keep it in discussion mode
Magnum50 is offline   Reply With Quote
Old 04-02-2008, 12:03 PM   #15 (permalink)
Registered User
 
Zoopy's Avatar
 
Join Date: Nov 2006
Posts: 1,869
Tournaments Joined: 0
Tournaments Won: 0
Re: FFoW PC Patch 1.0.2 Released

Quote:
Originally Posted by Magnum50 View Post
TG Bear... lol... you just showed how shallow you really are... Tactical Games on Xbox 360 can be just as tactical and teamwork orientated as a PC game... and you got working, built in comms... and the fact that pulling a "trigger" is more realistic then clicking a mouse when it comes to trigger pull... And I stopped being a active part of Tactical Gamer, when the majority moved this community to "Action Gamer", lol... but I keep hanging out hoping for a rebirth of true tactical gamer gameplay... but every new game makes it slide further and further away...

That said, I never meant to derail this thread or start a flame war... This thread is about the just released patch, I simply asked in my maybe to blunt and colorful way, if the problem, reported by IGN as 23% of PC owners in a past article, was ever fixed.

IMO, paying over 4k for a state of the art PC and having to lower game settings due to tech issues of the game/drivers...is unacceptable, and i would like to know if it was fixed in the patch, so I can really see more then 5 mins of this game, and form a more educated opinion.
Awesome Magnum! someone get this man some hookers and blow.
Zoopy is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off




» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement



All times are GMT -4. The time now is 03:51 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved