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Discussion: Frontlines: Fuel of War / Frontlines - General Discussion - Patch 1.0.3 possible fixes - Copy/Paste from the Kaos news release this morning: http://status.kaosstudios.com/?cat=8 PC Updates and Information April 5,
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    jb4
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    Patch 1.0.3 possible fixes

    Copy/Paste from the Kaos news release this morning: http://status.kaosstudios.com/?cat=8

    PC Updates and Information

    April 5, 2008 at 8:53 am · Filed under PC

    PC Dedicated Server 1.0.2 Status

    First I’d like to let you all know that we are performing final tests on the 1.0.2 dedicated server files. This will be released to the community on Monday, April 7th, 2008.

    PC Patch 1.0.3 Information

    I also wanted to post some details on what is in current development and testing for the next PC 1.0.3 patch. Our objective is to have these fixes and features sent over to THQ QA’s internal test team in the last week of April and then released soon thereafter.

    Please note that items in the list are contingent on the development and testing schedules so some things may be pushed out as we get closer to release. But there is also the possibility of fixes and features getting added which is always a good thing.

    Thanks for your continued patience and support!

    New Features

    *

    PunkBuster anti-cheat is being added

    New Server Browser

    *

    Phase 1 of the NEW Server Browser
    o

    New streamlined design w/easy to use layout
    o

    Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number
    o

    Added server IP display field
    o

    Added text clan/server company banner support
    o

    Added ability to Cancel Server Search and will continue to display already pulled servers

    Gameplay

    *

    Players can no longer stick Landmines onto their legs
    *

    Invert controls for land vehicles has been fixed
    *

    Players can no longer “fly” or “jump” around levels
    *

    Turrets will no longer continue firing when squad menu is raised
    *

    All positions in vehicles now iterates when the vehicle is hit
    *

    Sentry guns take less damage to destroy.
    *

    Sentry guns will cause slightly less damage.
    *

    Grenade launcher damage vs infantry has been reduced.
    *

    Character Movement Changes
    o

    Forced pause which prevented the player from moving when recovering from a jump has been removed
    o

    Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)
    o

    Multiple fixes should result is much less visible “sliding”, “worming” and “Dolphin” effects from transitioning between crouch to standing, crouch to prone and prone to standing.
    o

    Sprinting while crouched or prone has been removed
    o

    Jumping from and to prone should now be impossible
    o

    A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming)
    o

    Character ground speed has been slightly increased, this includes strafe speed
    o

    Free fall speed has increased for a more realistic feeling

    UI

    * Key for Exit Vehicle (E) is no longer missing from the control menu
    * Scoreboard no longer shows double entries
    * Scoreboard no longer shows all entries/columns with Zero points
    * Player can now paste text longer then the max characters set for a text box.

    Crashes

    * Fix for reported ATI X800/X850 user crashes on start up
    * Vsync default setting is now turned to off, solving some crashes for lower end cards. (This is the Maximize Framerate option, in the Video- Advanced tab)
    * Added NULL check to stop players from inputting illegal characters and crashing the game

    Additional “Future” items that are being evaluated

    * Additional server browser enhancements
    * Leaderboards (ranked/unranked)
    * Additional items we will soon provide more information on.

    Joe Halper
    Senior Producer
    THQ | Kaos Studios
    |TG-12th| jb4

    "Improvise, adapt and overcome"

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    Exploding_Silver's Avatar

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    Re: Patch 1.0.3 possible fixes

    sadly VOIP is not scheduled for this patch
    this patch goes for QA testing end April, then out near end May(?)
    hopefully VOIP will be in patch 1.0.4

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    jb4
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    Re: Patch 1.0.3 possible fixes

    Yes, the "V" word is not there. Hopefully VOIP will be a stand-alone patch.
    The good news is at least you will not be able to stick landmines to your legs!
    Last edited by jb4; 04-05-2008 at 03:15 PM.
    |TG-12th| jb4

    "Improvise, adapt and overcome"

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    Re: Patch 1.0.3 possible fixes

    Quote Originally Posted by jb4 View Post
    Yes, the "V" word is not there. Hopefully VOIP will be a stand-alone patch.
    yes, eventually this game will have VOIP, then we will have the full on game the way TG likes it !

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    Re: Patch 1.0.3 possible fixes

    I claim that Kaos are stopping landmines sticking to your legs because of my video !

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    Re: Patch 1.0.3 possible fixes

    Quote Originally Posted by Exploding_Silver View Post
    sadly VOIP is not scheduled for this patch
    this patch goes for QA testing end April, then out near end May(?)
    hopefully VOIP will be in patch 1.0.4

    wow like about six weeks (?) to patch the browser. bleh. No VOIP either.
    Long Live the 2nd BCT and 1st MIP

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    Re: Patch 1.0.3 possible fixes

    So when it talks about the text thing, does that mean that the text wont be tiny little letters on the screen? Because i tried to type ingame and the text was so small i could barely see it. It should be text similar to BF2


    Do you really want invincible bears running around raping your churches and burning your women?

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